Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ChooLantana
Cthulhu
Level 81
God Stats
0W - 1L
1,467 SR
Queue Stats
6W - 11L
1,457 Elo+
Party 1
Persephone
Persephone
JerryLettuce
Persephone
Level 49
God Stats
0W - 1L
1,709 SR
Queue Stats
50W - 41L
1,458 Elo+
Party 1
Cerberus
Cerberus
JumboJones
Cerberus
Level 49
God Stats
16W - 8L
1,747 SR
Queue Stats
414W - 380L
1,493 Elo+
Solo
Neith
Neith
smiteistrash69
Neith
Level 120
God Stats
13W - 15L
1,484 SR
Queue Stats
157W - 125L
1,499 Elo+
Solo
Team Averages
Level 83
1,581 SR
1,481 Elo+

VS

Team Averages
Level 73
1,603 SR
1,426 Elo+
Aphrodite
Aphrodite
BaneOfFools
Aphrodite
Level 108
God Stats
7W - 1L
1,957 SR
Queue Stats
89W - 80L
1,579 Elo+
Solo
Surtr
Surtr
ElBoii
Surtr
Level 79
God Stats
8W - 6L
1,758 SR
Queue Stats
219W - 204L
1,518 Elo+
Solo
Loki
Loki
SnakeWoke
Loki
Level 35
God Stats
4W - 7L
1,187 SR
Queue Stats
4W - 7L
1,293 Elo+
Solo
Merlin
Merlin
SpearmintZyns
Merlin
Level 81
God Stats
3W - 4L
1,502 SR
Queue Stats
7W - 18L
1,308 Elo+
Solo
Olorun
Olorun
ginopat22
Olorun
Level 64
God Stats
7W - 7L
1,611 SR
Queue Stats
92W - 106L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 0 / 0
6,027
548
2,176
7,513
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
ChooLantana
Cthulhu
8
0 / 3 / 1
5,238
476
3,149
9,676
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
JerryLettuce
Persephone
8
2 / 2 / 0
5,533
503
4,811
6,362
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
JumboJones
Cerberus
10
0 / 2 / 0
4,947
450
3,055
8,913
6,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 1 / 0
5,481
498
3,914
7,400
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BaneOfFools
Aphrodite
8
0 / 0 / 1
5,480
498
1,326
2,277
1,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
ElBoii
Surtr
12
1 / 0 / 1
6,924
629
6,108
7,887
5,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
10
2 / 2 / 2
6,159
560
3,013
7,585
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 1
6,581
598
3,562
5,571
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
ginopat22
Olorun
9
2 / 1 / 0
6,117
556
6,924
7,420
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
9
8
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
0
0
1
W
Aphrodite
BaneOfFools
Aphrodite
0
0
1
0.5
L
Cthulhu
ChooLantana
Cthulhu
0
3
1
0.17
W
Surtr
ElBoii
Surtr
1
0
1
1.5
L
Persephone
JerryLettuce
Persephone
2
2
0
1
L
Cerberus
JumboJones
Cerberus
0
2
0
0
W
Loki
2
2
2
1.5
W
4
1
1
4.5
W
Olorun
ginopat22
Olorun
2
1
0
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,105
Damage
20,933
39,864
Taken
30,740
21,349
Mitigated
13,434
7,137
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,176
635
0
587
7,513
2,700
0
249
7,264
0
49,157
W
Aphrodite
BaneOfFools
Aphrodite
1,326
459
1,160
1,554
2,277
1,431
291
1,302
975
14,714
0
L
Cthulhu
ChooLantana
Cthulhu
3,149
349
0
1,214
9,676
6,884
0
3,886
5,766
16,110
0
W
Surtr
ElBoii
Surtr
6,108
2,551
0
2,727
7,887
5,189
282
3,055
4,832
171
52,890
L
Persephone
JerryLettuce
Persephone
4,811
692
0
631
6,362
1,821
449
2,373
3,960
32,720
0
L
Cerberus
JumboJones
Cerberus
3,055
195
0
2,700
8,913
6,908
0
429
8,477
32,582
0
W
Loki
3,013
764
0
2,575
7,585
2,134
366
2,005
5,580
0
39,026
W
3,562
356
0
500
5,571
1,778
553
3,005
2,566
37,189
0
W
Olorun
ginopat22
Olorun
6,924
3,540
73
1,671
7,420
2,902
826
1,648
5,772
41,612
0
L
3,914
2,245
0
2,005
7,400
3,036
0
4,986
2,414
0
41,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,226
Gold Earned
31,261
295
Minions Killed
293
0
Camps Cleared
0
1,007,723
Distance Traveled
1,043,280
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,027
548
93
8
0
250,073
4
W
Aphrodite
5,480
498
21
2
0
226,092
2
L
Cthulhu
5,238
476
21
2
0
219,368
5
W
Surtr
6,924
629
78
7
0
189,912
0
L
Persephone
5,533
503
54
5
0
172,790
0
L
Cerberus
4,947
450
62
6
0
184,982
0
W
Loki
6,159
560
63
6
0
225,935
1
W
Merlin
6,581
598
68
6
0
213,948
0
W
Olorun
6,117
556
63
6
0
187,393
0
L
Neith
5,481
498
65
6
0
180,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role