Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BigLuckBuck
Ah Puch
Level 152
God Stats
1W - 3L
1,092 SR
Queue Stats
315W - 284L
1,656 Elo+
Party 1
Artemis
Artemis
Desq
Artemis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,463 Elo+
Party 2
Thor
Thor
MadBombMagam
Thor
Level 155
God Stats
16W - 11L
1,600 SR
Queue Stats
246W - 228L
1,651 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheSecondAki
Kumbhakarna
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,463 Elo+
Party 2
Team Averages
Level 130
1,438 SR
1,547 Elo+

VS

Team Averages
Level 130
1,585 SR
1,515 Elo+
Chang'e
Chang'e
AllkoholikCZ
Chang'e
Level 124
God Stats
18W - 12L
1,608 SR
Queue Stats
244W - 223L
1,529 Elo+
Solo
Tiamat
Tiamat
Galaxir
Tiamat
Level 116
God Stats
2W - 5L
1,719 SR
Queue Stats
197W - 192L
1,513 Elo+
Solo
Amaterasu
Amaterasu
Parsawolf
Amaterasu
Level 140
God Stats
8W - 11L
1,391 SR
Queue Stats
448W - 370L
1,475 Elo+
Solo
Bellona
Bellona
Poisonblade97
Bellona
Level 162
God Stats
9W - 7L
1,708 SR
Queue Stats
415W - 405L
1,567 Elo+
Solo
Kali
Kali
thomasvl13
Kali
Level 109
God Stats
2W - 3L
1,501 SR
Queue Stats
142W - 141L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
6 / 3 / 6
9,381
552
14,193
11,784
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
BigLuckBuck
Ah Puch
15
5 / 3 / 5
9,730
572
16,851
19,621
10,031
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Desq
Artemis
12
1 / 1 / 4
7,158
421
5,012
8,267
3,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 4
8,851
521
8,911
16,190
6,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
TheSecondAki
Kumbhakarna
13
1 / 0 / 3
7,798
459
1,904
13,333
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AllkoholikCZ
Chang'e
11
0 / 7 / 0
6,861
404
6,269
17,581
7,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Galaxir
Tiamat
17
5 / 4 / 1
9,819
578
14,234
11,984
8,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Parsawolf
Amaterasu
12
1 / 1 / 3
8,154
480
6,730
12,251
13,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
1 / 2 / 1
7,845
461
9,619
11,121
8,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 3
8,598
506
11,099
14,639
7,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
17
Kills
10
10
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
3
6
3
L
Chang'e
AllkoholikCZ
Chang'e
0
7
0
0
W
Ah Puch
BigLuckBuck
Ah Puch
5
3
5
2.5
W
Artemis
Desq
Artemis
1
1
4
3
L
Tiamat
Galaxir
Tiamat
5
4
1
1.38
W
4
3
4
2
L
Amaterasu
Parsawolf
Amaterasu
1
1
3
2.5
L
Bellona
1
2
1
0.75
W
Kumbhakarna
TheSecondAki
Kumbhakarna
1
0
3
2.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,871
Damage
47,951
69,195
Taken
67,576
34,750
Mitigated
45,001
24,310
Healing
19,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,193
1,405
0
3,816
11,784
5,281
541
6,250
5,024
75,960
0
L
Chang'e
AllkoholikCZ
Chang'e
6,269
620
1,223
6,762
17,581
7,010
533
12,121
5,460
45,175
0
W
Ah Puch
BigLuckBuck
Ah Puch
16,851
673
0
10,966
19,621
10,031
201
8,121
11,300
77,578
0
W
Artemis
Desq
Artemis
5,012
2,457
0
4,145
8,267
3,420
0
214
8,025
0
44,417
L
Tiamat
Galaxir
Tiamat
14,234
1,493
0
1,827
11,984
8,927
460
7,698
4,286
79,043
0
W
8,911
2,021
0
717
16,190
6,867
0
2,604
13,456
0
67,633
L
Amaterasu
Parsawolf
Amaterasu
6,730
1,262
0
3,360
12,251
13,877
0
4,263
7,988
0
39,655
L
Bellona
9,619
4,533
0
4,090
11,121
8,090
0
3,802
7,319
0
64,009
W
Kumbhakarna
TheSecondAki
Kumbhakarna
1,904
195
0
4,666
13,333
9,151
50
2,364
10,887
18,136
0
L
11,099
5,227
0
2,162
14,639
7,097
0
5,064
9,575
0
71,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,918
Gold Earned
41,277
426
Minions Killed
473
0
Camps Cleared
0
1,695,175
Distance Traveled
1,692,321
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,381
552
107
6
0
315,108
0
L
Chang'e
6,861
404
83
5
0
290,752
4
W
Ah Puch
9,730
572
133
8
0
329,546
3
W
Artemis
7,158
421
76
4
0
315,587
0
L
Tiamat
9,819
578
146
9
0
331,647
7
W
Thor
8,851
521
95
6
0
357,865
4
L
Amaterasu
8,154
480
60
4
0
353,466
3
L
Bellona
7,845
461
104
6
0
342,423
4
W
Kumbhakarna
7,798
459
15
1
0
377,069
8
L
Kali
8,598
506
80
5
0
374,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role