Player Matchup

Cupid
Cupid
Arimasen
Cupid
Level 107
God Stats
2W - 1L
1,690 SR
Queue Stats
221W - 218L
1,433 Elo+
Solo
Zeus
Zeus
ArousedPeanut12
Zeus
Level 68
God Stats
1W - 1L
1,697 SR
Queue Stats
62W - 66L
1,440 Elo+
Solo
Ullr
Ullr
LarvaProMagma
Ullr
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 184L
1,377 Elo+
Solo
Cerberus
Cerberus
cimulator
Cerberus
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 128L
1,487 Elo+
Solo
Ne Zha
Ne Zha
elprimo20
Ne Zha
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 164L
1,487 Elo+
Solo
Team Averages
Level 111
1,577 SR
1,445 Elo+

VS

Team Averages
Level 108
1,488 SR
1,450 Elo+
Baba Yaga
Baba Yaga
BoredHousewife
Baba Yaga
Level 98
God Stats
4W - 3L
1,584 SR
Queue Stats
155W - 134L
1,493 Elo+
Party 1
Artio
Artio
CateredRiver23
Artio
Level 108
God Stats
4W - 3L
1,492 SR
Queue Stats
148W - 127L
1,482 Elo+
Party 1
Martichoras
Martichoras
DannyQ60
Martichoras
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,446 Elo+
Solo
Ares
Ares
Z_ACmilan
Ares
Level 161
God Stats
1W - 2L
1,207 SR
Queue Stats
239W - 257L
1,482 Elo+
Solo
Chaac
Chaac
g001181
Chaac
Level 66
God Stats
12W - 8L
1,657 SR
Queue Stats
446W - 468L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Arimasen
Cupid
17
4 / 8 / 6
9,871
705
12,276
17,123
9,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 6
8,828
631
15,030
8,177
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 9 / 3
9,114
651
6,773
16,098
8,403
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
cimulator
Cerberus
18
6 / 5 / 6
11,274
805
10,100
21,730
28,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
elprimo20
Ne Zha
16
1 / 8 / 5
8,119
580
11,049
14,596
8,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BoredHousewife
Baba Yaga
18
3 / 3 / 22
11,197
800
16,742
13,841
6,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 20
11,259
804
8,150
16,036
22,193
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
DannyQ60
Martichoras
19
14 / 4 / 11
12,525
895
24,723
14,530
8,444
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
17
2 / 3 / 24
11,197
800
8,360
18,426
27,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
g001181
Chaac
19
9 / 3 / 16
11,710
836
13,050
21,963
30,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
126
15
Kills
33
34
Deaths
15
26
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cupid
Arimasen
Cupid
4
8
6
0.88
L
2
4
6
1.25
W
Baba Yaga
BoredHousewife
Baba Yaga
3
3
22
4.67
W
5
2
20
7.5
W
Martichoras
DannyQ60
Martichoras
14
4
11
4.88
L
2
9
3
0.39
W
Ares
2
3
24
4.67
L
Cerberus
cimulator
Cerberus
6
5
6
1.8
L
Ne Zha
elprimo20
Ne Zha
1
8
5
0.44
W
Chaac
g001181
Chaac
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,228
Damage
71,025
77,724
Taken
84,796
58,523
Mitigated
95,879
15,266
Healing
31,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Arimasen
Cupid
12,276
7,038
4,032
3,458
17,123
9,359
515
6,971
10,152
0
24,903
L
15,030
1,604
420
175
8,177
3,889
0
3,558
4,619
28,462
0
W
Baba Yaga
BoredHousewife
Baba Yaga
16,742
2,202
1,142
3,659
13,841
6,765
1,422
4,846
8,995
36,145
0
W
8,150
496
3,330
4,003
16,036
22,193
693
4,465
11,571
12,787
1,069
W
Martichoras
DannyQ60
Martichoras
24,723
10,248
2,002
2,627
14,530
8,444
4,028
3,993
10,537
0
46,325
L
6,773
5,883
0
128
16,098
8,403
27
5,422
10,676
0
13,646
W
Ares
8,360
210
491
5,204
18,426
27,512
410
4,447
13,979
14,677
0
L
Cerberus
cimulator
Cerberus
10,100
517
24
5,521
21,730
28,154
0
9,370
12,360
20,198
0
L
Ne Zha
elprimo20
Ne Zha
11,049
3,242
490
1,018
14,596
8,718
0
6,862
7,734
0
20,594
W
Chaac
g001181
Chaac
13,050
665
1,894
6,690
21,963
30,965
859
7,379
14,584
0
33,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,206
Gold Earned
57,888
125
Minions Killed
144
0
Camps Cleared
0
1,042,158
Distance Traveled
1,380,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,871
705
32
2
0
235,546
0
L
Zeus
8,828
631
26
2
0
182,672
0
W
Baba Yaga
11,197
800
45
3
0
258,918
0
W
Artio
11,259
804
14
1
0
290,394
0
W
Martichoras
12,525
895
54
4
0
238,827
0
L
Ullr
9,114
651
21
2
0
153,652
0
W
Ares
11,197
800
7
1
0
273,085
0
L
Cerberus
11,274
805
29
2
0
257,234
0
L
Ne Zha
8,119
580
17
1
0
213,054
0
W
Chaac
11,710
836
24
2
0
319,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role