Player Matchup

Anubis
Anubis
Chakushidadi
Anubis
Level 124
God Stats
3W - 1L
1,686 SR
Queue Stats
57W - 45L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
DennisNick
Cliodhna
Level 95
God Stats
1W - 0L
1,275 SR
Queue Stats
5W - 1L
1,784 Elo+
Party 2
Tyr
Tyr
FireClouds
Tyr
Level 141
God Stats
3W - 1L
1,552 SR
Queue Stats
78W - 64L
1,548 Elo+
Party 2
Team Averages
Level 120
1,504 SR
1,618 Elo+

VS

Team Averages
Level 82
1,430 SR
1,258 Elo+
Cthulhu
Cthulhu
carloscool03
Cthulhu
Level 22
God Stats
7W - 5L
1,284 SR
Queue Stats
38W - 40L
1,160 Elo+
Party 1
Ne Zha
Ne Zha
kssw34rt588
Ne Zha
Level 107
God Stats
0W - 2L
1,507 SR
Queue Stats
164W - 204L
1,288 Elo+
Solo
Nu Wa
Nu Wa
macepro
Nu Wa
Level 116
God Stats
1W - 5L
1,500 SR
Queue Stats
39W - 41L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
9 / 2 / 6
13,551
903
21,206
10,897
5,249
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
DennisNick
Cliodhna
14
6 / 1 / 6
11,645
776
7,112
8,211
2,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
6 / 2 / 9
11,886
792
8,386
11,132
11,481
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
carloscool03
Cthulhu
13
1 / 5 / 3
10,548
703
4,321
13,892
9,890
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
11
1 / 8 / 3
9,842
656
2,963
15,851
10,274
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
macepro
Nu Wa
14
3 / 8 / 2
11,338
756
8,792
11,795
3,304
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
21
Kills
5
5
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
2
6
6
W
Cliodhna
DennisNick
Cliodhna
6
1
6
9
W
6
2
9
5.25
L
Cthulhu
carloscool03
Cthulhu
1
5
3
0.5
L
Ne Zha
1
8
3
0.31
L
Nu Wa
macepro
Nu Wa
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,704
Damage
16,076
30,240
Taken
41,538
19,521
Mitigated
23,468
11,534
Healing
648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
21,206
789
0
6,392
10,897
5,249
994
4,646
6,251
96,746
0
W
Cliodhna
DennisNick
Cliodhna
7,112
875
0
2,827
8,211
2,791
1,357
4,898
3,313
0
33,469
W
8,386
1,083
0
2,315
11,132
11,481
244
3,528
7,604
0
31,294
L
Cthulhu
carloscool03
Cthulhu
4,321
170
0
0
13,892
9,890
0
9,888
4,004
19,034
570
L
Ne Zha
2,963
683
0
398
15,851
10,274
0
6,589
9,262
0
10,421
L
Nu Wa
macepro
Nu Wa
8,792
3,520
0
250
11,795
3,304
0
5,004
6,791
44,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,082
Gold Earned
31,728
199
Minions Killed
103
0
Camps Cleared
0
737,441
Distance Traveled
676,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,551
903
119
8
0
227,370
0
W
Cliodhna
11,645
776
48
3
0
270,226
0
W
Tyr
11,886
792
32
2
0
239,845
0
L
Cthulhu
10,548
703
23
2
0
230,402
0
L
Ne Zha
9,842
656
15
1
0
227,657
0
L
Nu Wa
11,338
756
65
4
0
218,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role