Player Matchup

Ares
Ares
 
Ares
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Cannon257
Zhong Kui
Level 153
God Stats
4W - 1L
1,576 SR
Queue Stats
244W - 257L
1,499 Elo+
Solo
Arachne
Arachne
FateTheDestroyer
Arachne
Level 132
God Stats
9W - 6L
1,476 SR
Queue Stats
233W - 254L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
JRAWL
Cu Chulainn
Level 120
God Stats
3W - 3L
1,643 SR
Queue Stats
179W - 177L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MtnDewPirate
Morgan Le Fay
Level 63
God Stats
2W - 3L
1,742 SR
Queue Stats
119W - 115L
1,573 Elo+
Solo
Team Averages
Level 136
1,587 SR
1,510 Elo+

VS

Team Averages
Level 105
1,377 SR
1,536 Elo+
Nemesis
Nemesis
 
Nemesis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Deadman7717
Charybdis
Level 156
God Stats
0W - 2L
1,477 SR
Queue Stats
80W - 66L
1,628 Elo+
Solo
Heimdallr
Heimdallr
F415CO
Heimdallr
Level 140
God Stats
2W - 3L
1,287 SR
Queue Stats
53W - 58L
1,488 Elo+
Solo
Discordia
Discordia
Karinkero
Discordia
Level 29
God Stats
0W - 4L
1,120 SR
Queue Stats
28W - 37L
1,455 Elo+
Solo
Tiamat
Tiamat
Maerinetta
Tiamat
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 4 / 19
8,767
877
3,282
13,838
16,188
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Cannon257
Zhong Kui
16
5 / 2 / 13
9,099
910
11,668
11,564
13,657
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 13
9,085
909
6,752
8,112
5,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
JRAWL
Cu Chulainn
16
7 / 2 / 14
9,531
953
7,837
13,843
17,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
MtnDewPirate
Morgan Le Fay
15
3 / 3 / 13
8,665
867
7,575
8,345
4,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 3 / 2
9,724
972
8,326
7,628
6,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Deadman7717
Charybdis
13
0 / 5 / 2
7,497
750
5,155
8,079
3,802
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
F415CO
Heimdallr
14
2 / 5 / 4
7,852
785
5,836
8,804
4,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
Karinkero
Discordia
16
1 / 3 / 5
8,946
895
12,731
5,871
2,780
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Maerinetta
Tiamat
13
1 / 6 / 1
7,506
751
2,760
8,519
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
22
Kills
11
12
Deaths
22
72
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
4
19
2.63
L
Nemesis
 
Nemesis
7
3
2
2.67
W
Zhong Kui
Cannon257
Zhong Kui
5
2
13
5.75
L
Charybdis
Deadman7717
Charybdis
0
5
2
0.2
L
Heimdallr
F415CO
Heimdallr
2
5
4
0.8
W
6
1
13
12.5
W
Cu Chulainn
JRAWL
Cu Chulainn
7
2
14
7
L
Discordia
Karinkero
Discordia
1
3
5
1.17
L
Tiamat
Maerinetta
Tiamat
1
6
1
0.25
W
Morgan Le Fay
MtnDewPirate
Morgan Le Fay
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,114
Damage
34,808
55,702
Taken
38,901
58,127
Mitigated
21,876
24,572
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,282
34
1,904
1,706
13,838
16,188
669
3,017
10,759
6,824
0
L
Nemesis
 
Nemesis
8,326
3,457
226
734
7,628
6,652
0
3,751
3,877
0
14,608
W
Zhong Kui
Cannon257
Zhong Kui
11,668
417
1,532
4,340
11,564
13,657
273
3,269
8,206
21,307
0
L
Charybdis
Deadman7717
Charybdis
5,155
3,106
226
244
8,079
3,802
0
3,789
4,290
0
18,767
L
Heimdallr
F415CO
Heimdallr
5,836
2,706
193
957
8,804
4,049
0
5,968
2,836
0
11,682
W
6,752
4,105
5,180
3,779
8,112
5,701
1,402
1,701
6,314
0
10,032
W
Cu Chulainn
JRAWL
Cu Chulainn
7,837
838
1,804
2,358
13,843
17,988
731
5,026
8,597
0
20,713
L
Discordia
Karinkero
Discordia
12,731
283
117
387
5,871
2,780
0
3,651
2,220
29,078
0
L
Tiamat
Maerinetta
Tiamat
2,760
389
326
886
8,519
4,593
0
5,366
3,153
8,213
0
W
Morgan Le Fay
MtnDewPirate
Morgan Le Fay
7,575
1,033
453
1,516
8,345
4,593
1,214
2,478
5,690
24,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,147
Gold Earned
41,525
113
Minions Killed
123
0
Camps Cleared
0
1,081,035
Distance Traveled
868,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,767
877
10
1
0
232,536
0
L
Nemesis
9,724
972
15
2
0
189,528
0
W
Zhong Kui
9,099
910
24
2
0
198,361
0
L
Charybdis
7,497
750
43
4
0
163,641
0
L
Heimdallr
7,852
785
15
2
0
156,085
0
W
Arachne
9,085
909
12
1
0
240,981
0
W
Cu Chulainn
9,531
953
27
3
0
216,232
0
L
Discordia
8,946
895
43
4
0
193,773
0
L
Tiamat
7,506
751
7
1
0
165,844
0
W
Morgan Le Fay
8,665
867
40
4
0
192,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role