Player Matchup

Guan Yu
Guan Yu
A Lazy Deer
Guan Yu
Level 148
God Stats
1W - 1L
1,754 SR
Queue Stats
35W - 46L
1,472 Elo+
Party 1
Medusa
Medusa
Envy SG5737
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,427 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SIR P00PZ
Ah Muzen Cab
Level 148
God Stats
13W - 4L
1,717 SR
Queue Stats
380W - 364L
1,540 Elo+
Party 1
Geb
Geb
VG Destoyer
Geb
Level 148
God Stats
2W - 2L
1,397 SR
Queue Stats
120W - 101L
1,542 Elo+
Party 1
Tyr
Tyr
WubbyThePancake
Tyr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 96L
1,548 Elo+
Party 1
Team Averages
Level 137
1,574 SR
1,506 Elo+

VS

Team Averages
Level 155
1,552 SR
1,563 Elo+
Discordia
Discordia
DeviousDreams
Discordia
Level 166
God Stats
4W - 5L
1,477 SR
Queue Stats
415W - 425L
1,516 Elo+
Solo
Medusa
Medusa
Mieshkae
Medusa
Level 267
God Stats
6W - 6L
1,458 SR
Queue Stats
598W - 560L
1,580 Elo+
Party 2
Bacchus
Bacchus
OmarRR_sB
Bacchus
Level 27
God Stats
5W - 3L
1,588 SR
Queue Stats
178W - 170L
1,513 Elo+
Solo
Horus
Horus
QueenPyro
Horus
Level 159
God Stats
1W - 0L
1,708 SR
Queue Stats
77W - 52L
1,635 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bilito13sm
Morgan Le Fay
Level 154
God Stats
3W - 3L
1,532 SR
Queue Stats
348W - 337L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
A Lazy Deer
Guan Yu
15
0 / 5 / 6
9,060
647
6,068
18,577
22,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
15
1 / 7 / 4
9,278
663
5,938
14,099
7,807
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
SIR P00PZ
Ah Muzen Cab
15
2 / 5 / 2
8,760
626
11,050
13,182
5,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 5 / 6
9,411
672
13,124
14,315
7,974
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 4 / 3
9,128
652
13,155
15,750
18,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeviousDreams
Discordia
19
7 / 1 / 13
11,698
836
13,688
8,833
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Mieshkae
Medusa
18
6 / 3 / 14
11,419
816
22,473
13,997
8,718
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
OmarRR_sB
Bacchus
18
6 / 4 / 12
10,806
772
12,305
21,934
38,067
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
QueenPyro
Horus
16
3 / 1 / 12
10,742
767
5,946
13,420
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
bilito13sm
Morgan Le Fay
18
4 / 2 / 14
10,766
769
15,728
11,650
10,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
10
Kills
26
26
Deaths
11
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
A Lazy Deer
Guan Yu
0
5
6
0.6
W
Discordia
DeviousDreams
Discordia
7
1
13
13.5
L
Medusa
1
7
4
0.43
W
Medusa
Mieshkae
Medusa
6
3
14
4.33
W
Bacchus
OmarRR_sB
Bacchus
6
4
12
3
W
Horus
QueenPyro
Horus
3
1
12
9
L
Ah Muzen Cab
SIR P00PZ
Ah Muzen Cab
2
5
2
0.6
L
3
5
6
1.2
L
4
4
3
1.38
W
Morgan Le Fay
bilito13sm
Morgan Le Fay
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,335
Damage
70,140
75,923
Taken
69,834
62,370
Mitigated
71,667
15,616
Healing
37,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
A Lazy Deer
Guan Yu
6,068
284
4,681
4,679
18,577
22,256
0
8,591
9,986
0
12,388
W
Discordia
DeviousDreams
Discordia
13,688
820
1,698
1,789
8,833
4,652
2,102
1,435
7,398
36,716
0
L
Medusa
5,938
2,328
940
935
14,099
7,807
210
9,521
4,578
0
24,037
W
Medusa
Mieshkae
Medusa
22,473
9,248
0
1,900
13,997
8,718
4,732
2,100
11,897
0
44,885
W
Bacchus
OmarRR_sB
Bacchus
12,305
802
1,657
3,737
21,934
38,067
373
1,381
20,553
18,024
1,344
W
Horus
QueenPyro
Horus
5,946
2,163
13,729
8,357
13,420
9,844
802
3,051
9,364
357
8,694
L
Ah Muzen Cab
SIR P00PZ
Ah Muzen Cab
11,050
3,400
804
1,484
13,182
5,819
138
7,252
5,930
0
29,030
L
13,124
1,569
325
909
14,315
7,974
0
7,016
7,299
21,496
0
L
13,155
563
435
424
15,750
18,514
0
8,240
7,510
0
19,783
W
Morgan Le Fay
bilito13sm
Morgan Le Fay
15,728
1,700
2,250
2,679
11,650
10,386
863
5,157
6,493
35,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,637
Gold Earned
55,431
121
Minions Killed
192
0
Camps Cleared
0
1,266,228
Distance Traveled
1,377,951
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,060
647
11
1
0
283,918
0
W
Discordia
11,698
836
69
5
0
261,690
0
L
Medusa
9,278
663
44
3
0
244,261
0
W
Medusa
11,419
816
47
3
0
278,643
2
W
Bacchus
10,806
772
17
1
0
262,449
0
W
Horus
10,742
767
7
1
0
299,100
0
L
Ah Muzen Cab
8,760
626
45
3
0
239,431
0
L
Geb
9,411
672
17
1
0
257,671
0
L
Tyr
9,128
652
4
0
0
240,947
0
W
Morgan Le Fay
10,766
769
52
4
0
276,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role