Player Matchup

Nemesis
Nemesis
CMLAX1
Nemesis
Level 106
God Stats
2W - 8L
1,407 SR
Queue Stats
95W - 71L
1,517 Elo+
Solo
Izanami
Izanami
DauntingBooch32
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Zeus
Zeus
VlaamsBelang4eve
Zeus
Level 101
God Stats
3W - 6L
1,435 SR
Queue Stats
135W - 122L
1,507 Elo+
Solo
Bellona
Bellona
WhiskeySpirits
Bellona
Level 70
God Stats
4W - 3L
1,625 SR
Queue Stats
74W - 70L
1,488 Elo+
Solo
Olorun
Olorun
mistahhurtzurfac
Olorun
Level 98
God Stats
0W - 3L
1,785 SR
Queue Stats
144W - 124L
1,604 Elo+
Solo
Team Averages
Level 83
1,550 SR
1,474 Elo+

VS

Team Averages
Level 106
1,472 SR
1,459 Elo+
Agni
Agni
Bees_Avenger3027
Agni
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 67L
1,332 Elo+
Solo
Lancelot
Lancelot
I_Am_Dak
Lancelot
Level 129
God Stats
11W - 4L
1,648 SR
Queue Stats
248W - 267L
1,510 Elo+
Solo
Hachiman
Hachiman
KeyingClouds
Hachiman
Level 125
God Stats
15W - 7L
1,259 SR
Queue Stats
81W - 73L
1,456 Elo+
Solo
Tyr
Tyr
WittyKitten8204
Tyr
Level 109
God Stats
14W - 15L
1,385 SR
Queue Stats
473W - 437L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
theBR0WNiE
Baron Samedi
Level 128
God Stats
63W - 54L
1,566 SR
Queue Stats
718W - 786L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CMLAX1
Nemesis
8
1 / 1 / 0
4,857
486
2,353
6,884
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 4 / 0
4,692
469
1,757
6,140
1,926
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 2 / 0
5,155
516
2,833
3,321
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
5,096
510
4,666
7,717
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 0
4,963
496
552
3,902
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,506
551
2,889
3,844
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
I_Am_Dak
Lancelot
10
2 / 0 / 0
5,878
588
4,653
6,594
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hachiman
KeyingClouds
Hachiman
12
3 / 0 / 1
6,918
692
3,126
3,455
1,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 0
5,554
555
4,878
8,075
6,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
theBR0WNiE
Baron Samedi
9
2 / 0 / 2
6,247
625
2,973
4,439
3,245
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
8
8
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Nemesis
CMLAX1
Nemesis
1
1
0
1
L
1
4
0
0.25
W
Lancelot
I_Am_Dak
Lancelot
2
0
0
2
W
Hachiman
KeyingClouds
Hachiman
3
0
1
3.5
L
1
2
0
0.5
L
0
0
1
0.5
W
0
1
0
0
L
0
1
0
0
W
Baron Samedi
theBR0WNiE
Baron Samedi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,161
Damage
18,519
27,964
Taken
26,407
14,306
Mitigated
14,683
5,633
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,889
242
0
197
3,844
1,161
540
1,167
2,677
36,064
0
L
Nemesis
CMLAX1
Nemesis
2,353
1,125
0
755
6,884
2,134
0
1,294
5,590
0
28,444
L
1,757
1,184
0
91
6,140
1,926
0
2,268
3,872
0
14,336
W
Lancelot
I_Am_Dak
Lancelot
4,653
1,252
0
710
6,594
2,565
0
1,054
5,413
0
40,192
W
Hachiman
KeyingClouds
Hachiman
3,126
1,910
0
2,421
3,455
1,259
745
391
3,064
0
55,458
L
2,833
0
0
517
3,321
918
0
1,101
2,220
34,729
0
L
4,666
1,349
0
2,790
7,717
7,992
0
425
7,292
0
31,463
W
4,878
698
0
4,473
8,075
6,453
0
0
7,465
0
38,752
L
552
49
60
1,420
3,902
1,336
0
774
3,128
29,522
0
W
Baron Samedi
theBR0WNiE
Baron Samedi
2,973
223
148
1,951
4,439
3,245
125
773
3,666
17,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,763
Gold Earned
30,103
261
Minions Killed
299
0
Camps Cleared
0
877,960
Distance Traveled
1,008,209
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,506
551
63
6
0
205,029
0
L
Nemesis
4,857
486
49
5
0
193,633
0
L
Izanami
4,692
469
30
3
0
177,143
0
W
Lancelot
5,878
588
62
6
0
231,877
0
W
Hachiman
6,918
692
99
10
0
176,075
0
L
Zeus
5,155
516
61
6
0
135,730
0
L
Bellona
5,096
510
56
6
0
202,584
0
W
Tyr
5,554
555
53
5
0
208,556
0
L
Olorun
4,963
496
65
7
0
168,870
2
W
Baron Samedi
6,247
625
22
2
0
186,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role