Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AusCamSmith
Zhong Kui
Level 164
God Stats
1W - 1L
1,721 SR
Queue Stats
81W - 113L
1,425 Elo+
Party 1
Nox
Nox
LichtBiest
Nox
Level 145
God Stats
5W - 2L
1,735 SR
Queue Stats
39W - 25L
1,586 Elo+
Party 1
Ishtar
Ishtar
NewMaicol
Ishtar
Level 192
God Stats
5W - 5L
1,224 SR
Queue Stats
258W - 233L
1,599 Elo+
Solo
Set
Set
Wh1chcraft
Set
Level 158
God Stats
2W - 1L
1,753 SR
Queue Stats
233W - 202L
1,538 Elo+
Party 1
Team Averages
Level 183
1,587 SR
1,530 Elo+

VS

Team Averages
Level 133
1,541 SR
1,569 Elo+
Heimdallr
Heimdallr
Cexxy
Heimdallr
Level 127
God Stats
43W - 31L
1,692 SR
Queue Stats
330W - 278L
1,624 Elo+
Solo
Kali
Kali
ClichedRumble1
Kali
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
264W - 262L
1,587 Elo+
Solo
Poseidon
Poseidon
EclipseAL
Poseidon
Level 156
God Stats
1W - 1L
1,535 SR
Queue Stats
13W - 12L
1,562 Elo+
Solo
Cthulhu
Cthulhu
KoiToUsoo
Cthulhu
Level 101
God Stats
3W - 2L
1,490 SR
Queue Stats
25W - 24L
1,498 Elo+
Solo
Hercules
Hercules
ReallyChad
Hercules
Level 145
God Stats
3W - 7L
1,486 SR
Queue Stats
367W - 328L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 0 / 3
6,566
505
4,043
6,200
4,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
AusCamSmith
Zhong Kui
11
1 / 6 / 0
6,706
516
6,365
10,154
6,669
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 3 / 0
7,230
556
3,349
6,044
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
NewMaicol
Ishtar
12
1 / 2 / 1
6,901
531
6,467
9,444
3,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 2
7,019
540
4,611
9,924
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cexxy
Heimdallr
14
2 / 0 / 0
7,500
577
6,726
9,020
4,459
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 5
7,361
566
4,960
11,783
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
EclipseAL
Poseidon
15
3 / 0 / 4
8,672
667
4,963
5,287
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
KoiToUsoo
Cthulhu
10
0 / 1 / 5
6,675
513
4,411
7,760
5,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hercules
ReallyChad
Hercules
13
6 / 0 / 3
8,429
648
6,385
9,376
7,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
13
13
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
3
1.5
L
Zhong Kui
AusCamSmith
Zhong Kui
1
6
0
0.17
W
Heimdallr
Cexxy
Heimdallr
2
0
0
2
W
2
2
5
2.25
W
Poseidon
EclipseAL
Poseidon
3
0
4
5
W
Cthulhu
KoiToUsoo
Cthulhu
0
1
5
2.5
L
0
3
0
0
L
Ishtar
NewMaicol
Ishtar
1
2
1
0.75
W
Hercules
ReallyChad
Hercules
6
0
3
7.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
27,445
41,766
Taken
43,226
22,900
Mitigated
25,487
14,591
Healing
20,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,043
1,390
3,544
4,044
6,200
4,838
0
1,538
4,662
19,692
0
L
Zhong Kui
AusCamSmith
Zhong Kui
6,365
251
0
2,590
10,154
6,669
0
1,150
9,004
39,846
0
W
Heimdallr
Cexxy
Heimdallr
6,726
4,316
0
5,119
9,020
4,459
598
930
8,090
0
72,733
W
4,960
3,147
0
3,693
11,783
5,145
340
3,352
8,431
0
49,154
W
Poseidon
EclipseAL
Poseidon
4,963
964
0
2,521
5,287
2,235
576
2,239
3,048
83,992
0
W
Cthulhu
KoiToUsoo
Cthulhu
4,411
620
2,191
2,045
7,760
5,667
69
2,676
5,084
19,374
0
L
3,349
110
0
845
6,044
2,645
52
3,106
2,938
63,320
0
L
Ishtar
NewMaicol
Ishtar
6,467
4,171
0
2,422
9,444
3,967
0
2,099
7,345
0
62,624
W
Hercules
ReallyChad
Hercules
6,385
3,024
0
4,499
9,376
7,981
36
4,560
4,816
0
48,079
L
4,611
1,912
0
1,146
9,924
4,781
0
1,481
8,443
0
62,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
38,637
432
Minions Killed
466
0
Camps Cleared
0
1,398,687
Distance Traveled
1,378,027
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,566
505
19
1
0
275,532
4
L
Zhong Kui
6,706
516
73
6
0
244,609
2
W
Heimdallr
7,500
577
127
10
0
237,392
3
W
Kali
7,361
566
78
6
0
288,493
2
W
Poseidon
8,672
667
152
12
0
308,420
4
W
Cthulhu
6,675
513
22
2
0
276,906
0
L
Nox
7,230
556
126
10
0
253,168
2
L
Ishtar
6,901
531
107
8
0
314,350
2
W
Hercules
8,429
648
87
7
0
266,816
0
L
Set
7,019
540
107
8
0
311,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role