Player Matchup

Mercury
Mercury
EKLogic
Mercury
Level 75
God Stats
8W - 11L
1,439 SR
Queue Stats
32W - 42L
1,389 Elo+
Solo
Bacchus
Bacchus
F815_JohnLocke
Bacchus
Level 85
God Stats
1W - 1L
1,710 SR
Queue Stats
9W - 5L
1,884 Elo+
Solo
Anubis
Anubis
Mattyo9
Anubis
Level 119
God Stats
6W - 2L
1,972 SR
Queue Stats
59W - 51L
1,568 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sanguis Yeti
Ah Muzen Cab
Level 110
God Stats
3W - 14L
1,502 SR
Queue Stats
211W - 209L
1,484 Elo+
Solo
Vamana
Vamana
Tomoko67
Vamana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 122L
1,548 Elo+
Party 1
Team Averages
Level 99
1,625 SR
1,575 Elo+

VS

Team Averages
Level 104
1,542 SR
1,482 Elo+
Ymir
Ymir
BEACH_CLUB_GAMES
Ymir
Level 87
God Stats
2W - 3L
1,306 SR
Queue Stats
103W - 113L
1,466 Elo+
Solo
Kukulkan
Kukulkan
FOXTR0T RECON
Kukulkan
Level 120
God Stats
24W - 16L
1,480 SR
Queue Stats
247W - 229L
1,530 Elo+
Solo
Atlas
Atlas
JimothyBunion
Atlas
Level 67
God Stats
17W - 14L
1,704 SR
Queue Stats
263W - 208L
1,501 Elo+
Solo
Izanami
Izanami
finnhark123
Izanami
Level 121
God Stats
4W - 4L
1,287 SR
Queue Stats
330W - 323L
1,464 Elo+
Solo
Osiris
Osiris
skullknight22
Osiris
Level 124
God Stats
6W - 0L
1,935 SR
Queue Stats
170W - 174L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EKLogic
Mercury
13
1 / 3 / 0
7,671
426
2,919
13,753
5,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 4 / 2
7,362
409
4,042
13,414
12,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Mattyo9
Anubis
15
1 / 2 / 2
8,793
489
8,874
12,795
5,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Sanguis Yeti
Ah Muzen Cab
3
0 / 1 / 0
6,018
334
565
1,838
460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Tomoko67
Vamana
15
1 / 5 / 0
8,847
492
8,951
16,094
12,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 4
10,355
575
3,556
12,044
6,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
FOXTR0T RECON
Kukulkan
16
5 / 2 / 2
10,705
595
11,627
7,029
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 11
10,122
562
8,210
17,749
18,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
finnhark123
Izanami
16
6 / 0 / 4
10,747
597
11,606
10,184
4,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 6
9,672
537
4,010
11,117
12,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
15
15
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Mercury
EKLogic
Mercury
1
3
0
0.33
L
0
4
2
0.25
W
Kukulkan
FOXTR0T RECON
Kukulkan
5
2
2
3
W
3
0
11
8.5
L
Anubis
Mattyo9
Anubis
1
2
2
1
L
Ah Muzen Cab
Sanguis Yeti
Ah Muzen Cab
0
1
0
0
L
Vamana
Tomoko67
Vamana
1
5
0
0.2
W
Izanami
finnhark123
Izanami
6
0
4
8
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,351
Damage
39,009
57,894
Taken
58,123
36,872
Mitigated
45,571
12,967
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,556
176
0
1,218
12,044
6,539
893
2,734
9,310
100,000
0
L
Mercury
EKLogic
Mercury
2,919
1,243
0
2,165
13,753
5,005
0
5,753
8,000
0
47,474
L
4,042
321
0
1,439
13,414
12,878
104
5,441
7,973
22,560
0
W
Kukulkan
FOXTR0T RECON
Kukulkan
11,627
396
0
250
7,029
3,802
42
2,832
4,197
85,630
0
W
8,210
2,659
2,545
2,810
17,749
18,269
1,303
3,753
13,996
28,898
0
L
Anubis
Mattyo9
Anubis
8,874
89
0
7,397
12,795
5,790
0
8,077
4,718
79,114
0
L
Ah Muzen Cab
Sanguis Yeti
Ah Muzen Cab
565
245
0
490
1,838
460
0
420
1,418
0
5,330
L
Vamana
Tomoko67
Vamana
8,951
5,663
0
1,476
16,094
12,739
768
3,702
12,392
0
71,934
W
Izanami
finnhark123
Izanami
11,606
8,579
0
3,062
10,184
4,897
5,337
2,852
7,332
0
107,348
W
4,010
1,476
0
2,828
11,117
12,064
839
2,371
8,746
0
52,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,691
Gold Earned
51,601
363
Minions Killed
546
0
Camps Cleared
0
1,418,041
Distance Traveled
1,612,981
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,355
575
150
8
0
319,470
7
L
Mercury
7,671
426
85
5
0
355,431
1
L
Bacchus
7,362
409
29
2
0
313,186
3
W
Kukulkan
10,705
595
131
7
0
331,311
0
W
Atlas
10,122
562
29
2
0
340,220
2
L
Anubis
8,793
489
137
8
0
341,271
2
L
Ah Muzen Cab
6,018
334
7
0
0
44,913
0
L
Vamana
8,847
492
105
6
0
363,240
0
W
Izanami
10,747
597
159
9
0
316,215
2
W
Osiris
9,672
537
77
4
0
305,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role