Player Matchup

Jormungandr
Jormungandr
Alistair-0406
Jormungandr
Level 37
God Stats
20W - 17L
1,375 SR
Queue Stats
213W - 284L
1,210 Elo+
Party 1
Scylla
Scylla
CheddarZA
Scylla
Level 58
God Stats
6W - 22L
1,500 SR
Queue Stats
608W - 740L
1,327 Elo+
Party 1
Serqet
Serqet
MercerZA
Serqet
Level 45
God Stats
1W - 9L
1,500 SR
Queue Stats
447W - 543L
1,286 Elo+
Party 1
Team Averages
Level 47
1,458 SR
1,274 Elo+

VS

Team Averages
Level 86
1,513 SR
1,402 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Brutal Killer Y
Hel
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,211 Elo+
Party 2
Medusa
Medusa
pcfromsky
Medusa
Level 108
God Stats
98W - 111L
1,540 SR
Queue Stats
349W - 346L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alistair-0406
Jormungandr
14
0 / 0 / 2
10,795
635
8,756
15,117
23,434
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
CheddarZA
Scylla
14
1 / 3 / 1
11,160
656
8,199
9,684
3,960
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
MercerZA
Serqet
12
1 / 3 / 1
11,047
650
3,585
11,180
7,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
2 / 0 / 4
12,067
710
6,821
10,502
6,623
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 1 / 6
11,466
674
7,655
5,353
2,338
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
pcfromsky
Medusa
15
4 / 1 / 2
12,454
733
16,025
12,809
5,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
6
6
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
4
4
L
Jormungandr
Alistair-0406
Jormungandr
0
0
2
1
W
0
1
6
3
L
Scylla
CheddarZA
Scylla
1
3
1
0.5
L
Serqet
MercerZA
Serqet
1
3
1
0.5
W
Medusa
pcfromsky
Medusa
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,540
Damage
30,501
35,981
Taken
28,664
34,457
Mitigated
14,398
2,984
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,821
2,294
0
2,494
10,502
6,623
862
7,268
3,234
0
26,359
L
Jormungandr
Alistair-0406
Jormungandr
8,756
944
237
535
15,117
23,434
0
4,472
10,645
41,633
0
W
7,655
793
4,295
3,142
5,353
2,338
319
3,229
1,843
42,156
0
L
Scylla
CheddarZA
Scylla
8,199
543
0
1,225
9,684
3,960
0
681
9,003
51,815
0
L
Serqet
MercerZA
Serqet
3,585
901
0
987
11,180
7,063
0
2,884
8,296
0
24,100
W
Medusa
pcfromsky
Medusa
16,025
10,126
0
2,843
12,809
5,437
2,101
7,356
4,777
0
81,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,002
Gold Earned
35,987
155
Minions Killed
198
0
Camps Cleared
0
879,264
Distance Traveled
1,053,991
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,067
710
54
3
0
399,967
0
L
Jormungandr
10,795
635
31
2
0
322,272
0
W
Hel
11,466
674
59
3
0
333,788
0
L
Scylla
11,160
656
83
5
0
250,655
0
L
Serqet
11,047
650
41
2
0
306,337
0
W
Medusa
12,454
733
85
5
0
320,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role