Player Matchup

King Arthur
King Arthur
Darkkinght228RU
King Arthur
Level 66
God Stats
1W - 6L
1,711 SR
Queue Stats
60W - 62L
1,386 Elo+
Solo
Janus
Janus
HikenNoAce151217
Janus
Level 69
God Stats
4W - 4L
1,560 SR
Queue Stats
149W - 137L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Murermesteren
Danzaburou
Level 158
God Stats
385W - 304L
1,638 SR
Queue Stats
852W - 799L
1,448 Elo+
Solo
Neith
Neith
SmileOfAMonster
Neith
Level 148
God Stats
2W - 1L
1,491 SR
Queue Stats
19W - 24L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
domdiddydin
Nu Wa
Level 9
God Stats
0W - 2L
1,271 SR
Queue Stats
10W - 8L
1,478 Elo+
Party 1
Team Averages
Level 90
1,534 SR
1,439 Elo+

VS

Team Averages
Level 98
1,499 SR
1,526 Elo+
Freya
Freya
DemonKote
Freya
Level 128
God Stats
6W - 3L
1,298 SR
Queue Stats
591W - 604L
1,549 Elo+
Solo
Sylvanus
Sylvanus
Doom65Mido400
Sylvanus
Level 65
God Stats
3W - 0L
1,769 SR
Queue Stats
85W - 66L
1,560 Elo+
Solo
Arachne
Arachne
Macancala
Arachne
Level 129
God Stats
23W - 23L
1,469 SR
Queue Stats
53W - 60L
1,370 Elo+
Solo
Rama
Rama
Piccoletto
Rama
Level 98
God Stats
6W - 4L
1,475 SR
Queue Stats
142W - 102L
1,619 Elo+
Solo
Anubis
Anubis
davidtanas1993
Anubis
Level 69
God Stats
45W - 32L
1,484 SR
Queue Stats
548W - 524L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkkinght228RU
King Arthur
12
1 / 4 / 1
6,860
490
3,021
10,966
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 0
8,331
595
7,559
7,341
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Murermesteren
Danzaburou
11
3 / 4 / 2
7,525
538
7,692
11,288
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 1
7,733
552
8,684
9,640
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 5 / 3
6,547
468
4,136
8,347
3,136
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DemonKote
Freya
14
7 / 2 / 5
8,884
635
7,571
9,401
3,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
Doom65Mido400
Sylvanus
11
1 / 1 / 7
7,572
541
2,202
10,673
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Macancala
Arachne
10
1 / 2 / 4
6,931
495
3,773
11,140
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 3
8,438
603
7,308
10,061
3,879
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 3 / 4
9,785
699
13,528
11,368
5,806
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
10
Kills
19
19
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Darkkinght228RU
King Arthur
1
4
1
0.38
W
Freya
DemonKote
Freya
7
2
5
4.75
W
Sylvanus
Doom65Mido400
Sylvanus
1
1
7
4.5
L
3
4
0
0.75
W
Arachne
Macancala
Arachne
1
2
4
1.5
L
Danzaburou
Murermesteren
Danzaburou
3
4
2
1
W
4
2
3
2.75
L
3
2
1
1.75
W
6
3
4
2.67
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,092
Damage
34,382
47,582
Taken
52,643
18,196
Mitigated
25,438
5,566
Healing
25,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Darkkinght228RU
King Arthur
3,021
222
0
0
10,966
4,942
0
7,740
3,226
0
39,973
W
Freya
DemonKote
Freya
7,571
2,426
0
4,122
9,401
3,787
1,104
2,384
6,909
50,290
0
W
Sylvanus
Doom65Mido400
Sylvanus
2,202
1,113
2,006
4,234
10,673
8,178
231
4,458
6,089
19,459
0
L
7,559
1,230
0
530
7,341
2,651
286
3,411
3,930
74,034
0
W
Arachne
Macancala
Arachne
3,773
3,326
0
3,843
11,140
3,788
375
1,675
9,349
0
32,668
L
Danzaburou
Murermesteren
Danzaburou
7,692
2,621
0
1,567
11,288
4,050
0
5,318
5,970
0
50,544
W
7,308
6,179
0
4,761
10,061
3,879
244
1,327
8,734
0
69,266
L
8,684
2,359
0
3,035
9,640
3,417
0
2,268
7,372
0
57,998
W
13,528
618
0
6,048
11,368
5,806
676
1,481
9,867
87,569
0
L
4,136
1,214
0
434
8,347
3,136
20
4,564
3,783
28,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,996
Gold Earned
41,610
420
Minions Killed
428
0
Camps Cleared
0
1,287,136
Distance Traveled
1,307,625
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,860
490
62
4
0
280,542
0
W
Freya
8,884
635
87
6
0
285,286
8
W
Sylvanus
7,572
541
36
3
0
246,949
0
L
Janus
8,331
595
154
11
0
250,952
2
W
Arachne
6,931
495
43
3
0
315,044
0
L
Danzaburou
7,525
538
71
5
0
251,339
2
W
Rama
8,438
603
120
9
0
249,153
0
L
Neith
7,733
552
96
7
0
268,036
3
W
Anubis
9,785
699
142
10
0
211,193
0
L
Nu Wa
6,547
468
37
3
0
236,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role