Player Matchup

Guan Yu
Guan Yu
Awesomesos45
Guan Yu
Level 86
God Stats
0W - 1L
1,616 SR
Queue Stats
75W - 49L
1,598 Elo+
Party 1
Hachiman
Hachiman
DA-BOMBER97
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,417 Elo+
Solo
Maui
Maui
YourMother5677
Maui
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,782 Elo+
Solo
Ra
Ra
ljw2020
Ra
Level 40
God Stats
1W - 6L
1,500 SR
Queue Stats
74W - 73L
1,532 Elo+
Party 1
Thor
Thor
mattp0766
Thor
Level 138
God Stats
0W - 1L
1,330 SR
Queue Stats
84W - 71L
1,594 Elo+
Solo
Team Averages
Level 104
1,489 SR
1,584 Elo+

VS

Team Averages
Level 105
1,565 SR
1,515 Elo+
Amaterasu
Amaterasu
CountXV-TV
Amaterasu
Level 152
God Stats
6W - 3L
1,771 SR
Queue Stats
56W - 43L
1,485 Elo+
Solo
Hachiman
Hachiman
ELiTExPrODiGY808
Hachiman
Level 121
God Stats
9W - 7L
1,559 SR
Queue Stats
239W - 239L
1,533 Elo+
Solo
Surtr
Surtr
P DUBSZN
Surtr
Level 107
God Stats
17W - 21L
1,428 SR
Queue Stats
1,320W - 1,235L
1,582 Elo+
Solo
Ix Chel
Ix Chel
iiBryZe-
Ix Chel
Level 59
God Stats
3W - 6L
1,363 SR
Queue Stats
99W - 104L
1,492 Elo+
Solo
Chang'e
Chang'e
lightbulbe
Chang'e
Level 86
God Stats
16W - 9L
1,703 SR
Queue Stats
326W - 297L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Awesomesos45
Guan Yu
14
3 / 2 / 2
8,707
512
10,138
14,920
15,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
DA-BOMBER97
Hachiman
15
1 / 2 / 1
8,418
495
7,304
12,949
5,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 4
7,053
415
3,363
14,296
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 9 / 3
7,067
416
3,692
12,194
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
15
4 / 4 / 1
8,770
516
9,689
18,393
8,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CountXV-TV
Amaterasu
15
4 / 1 / 2
9,928
584
8,585
16,628
14,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 0 / 8
9,864
580
11,599
10,622
4,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
P DUBSZN
Surtr
15
6 / 3 / 7
10,014
589
9,139
16,540
8,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
iiBryZe-
Ix Chel
15
6 / 3 / 2
9,792
576
12,088
9,886
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
lightbulbe
Chang'e
15
5 / 2 / 8
9,021
531
11,681
13,745
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
8
Kills
22
22
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Awesomesos45
Guan Yu
3
2
2
2
W
Amaterasu
CountXV-TV
Amaterasu
4
1
2
5
L
Hachiman
DA-BOMBER97
Hachiman
1
2
1
0.75
W
1
0
8
5
W
Surtr
P DUBSZN
Surtr
6
3
7
3.17
L
0
5
4
0.4
W
Ix Chel
iiBryZe-
Ix Chel
6
3
2
2.33
W
Chang'e
lightbulbe
Chang'e
5
2
8
4.5
L
0
9
3
0.17
L
Thor
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,186
Damage
53,092
72,752
Taken
67,421
49,068
Mitigated
34,922
13,515
Healing
26,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Awesomesos45
Guan Yu
10,138
886
122
4,747
14,920
15,825
0
3,107
11,216
0
65,625
W
Amaterasu
CountXV-TV
Amaterasu
8,585
3,560
0
5,392
16,628
14,161
289
2,156
13,581
0
75,831
L
Hachiman
DA-BOMBER97
Hachiman
7,304
4,695
0
4,267
12,949
5,908
833
2,903
10,046
0
77,676
W
11,599
6,838
0
5,068
10,622
4,216
3,092
620
9,953
0
87,029
W
Surtr
P DUBSZN
Surtr
9,139
3,861
0
2,046
16,540
8,421
828
2,076
14,368
798
82,590
L
3,363
591
378
2,210
14,296
14,218
9
4,393
9,856
26,052
0
W
Ix Chel
iiBryZe-
Ix Chel
12,088
1,883
1,282
2,138
9,886
3,629
280
1,858
7,932
68,726
0
W
Chang'e
lightbulbe
Chang'e
11,681
826
3,659
7,122
13,745
4,495
1,738
2,701
11,044
51,668
0
L
3,692
220
129
802
12,194
4,999
0
8,224
3,923
42,564
0
L
Thor
9,689
2,505
0
860
18,393
8,118
0
5,785
12,328
0
71,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,015
Gold Earned
48,619
434
Minions Killed
541
0
Camps Cleared
0
1,630,049
Distance Traveled
1,647,371
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,707
512
96
6
0
360,693
6
W
Amaterasu
9,928
584
116
7
0
333,711
0
L
Hachiman
8,418
495
143
8
0
311,404
0
W
Hachiman
9,864
580
147
9
0
306,394
0
W
Surtr
10,014
589
117
7
0
366,166
1
L
Maui
7,053
415
20
1
0
309,277
8
W
Ix Chel
9,792
576
99
6
0
316,484
1
W
Chang'e
9,021
531
62
4
0
324,616
0
L
Ra
7,067
416
73
4
0
329,171
5
L
Thor
8,770
516
102
6
0
319,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role