Player Matchup

Lancelot
Lancelot
Czarny_Flame
Lancelot
Level 126
God Stats
1W - 1L
1,764 SR
Queue Stats
15W - 16L
1,450 Elo+
Party 1
Mulan
Mulan
lSharkl-l
Mulan
Level 124
God Stats
0W - 3L
1,316 SR
Queue Stats
27W - 30L
1,465 Elo+
Party 1
Merlin
Merlin
ttv_red_rum
Merlin
Level 159
God Stats
11W - 8L
1,708 SR
Queue Stats
180W - 180L
1,526 Elo+
Party 1
Team Averages
Level 136
1,596 SR
1,480 Elo+

VS

Team Averages
Level 147
1,619 SR
1,667 Elo+
Chang'e
Chang'e
IzunaOverture
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
TristanAdler
Bastet
Level 157
God Stats
9W - 2L
1,817 SR
Queue Stats
206W - 128L
1,732 Elo+
Party 2
Ishtar
Ishtar
kushin4dapushin
Ishtar
Level 178
God Stats
3W - 3L
1,539 SR
Queue Stats
475W - 226L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Czarny_Flame
Lancelot
15
2 / 3 / 4
11,234
702
6,413
15,553
22,075
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
lSharkl-l
Mulan
14
0 / 5 / 5
10,498
656
8,136
16,353
22,869
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
14
5 / 3 / 1
11,435
715
8,755
10,543
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
0 / 3 / 8
10,598
662
5,899
8,731
3,205
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
14
6 / 2 / 4
11,841
740
14,701
13,996
5,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 6
13,005
813
15,414
7,962
3,228
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
11
11
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Czarny_Flame
Lancelot
2
3
4
1.33
W
Chang'e
0
3
8
1.33
W
Bastet
6
2
4
4
W
5
2
6
4
L
Mulan
lSharkl-l
Mulan
0
5
5
0.5
L
Merlin
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
36,014
42,449
Taken
30,689
48,978
Mitigated
12,197
2,792
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Czarny_Flame
Lancelot
6,413
235
0
407
15,553
22,075
0
2,184
13,369
0
33,025
W
Chang'e
5,899
369
1,467
1,636
8,731
3,205
0
2,877
5,854
15,859
0
W
Bastet
14,701
2,800
0
3,955
13,996
5,764
0
3,000
10,996
0
43,550
W
15,414
8,939
0
488
7,962
3,228
1,312
3,264
4,698
0
80,221
L
Mulan
lSharkl-l
Mulan
8,136
622
0
2,205
16,353
22,869
0
2,953
13,400
0
24,994
L
Merlin
8,755
256
0
180
10,543
4,034
35
924
9,619
60,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,167
Gold Earned
35,444
203
Minions Killed
186
0
Camps Cleared
0
854,650
Distance Traveled
837,224
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,234
702
57
4
0
310,376
0
W
Chang'e
10,598
662
31
2
0
254,651
4
W
Bastet
11,841
740
47
3
0
323,713
0
W
Ishtar
13,005
813
108
7
0
258,860
0
L
Mulan
10,498
656
35
2
0
285,350
2
L
Merlin
11,435
715
111
7
0
258,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role