Player Matchup

He Bo
He Bo
Platinum V
AdamNoting
He Bo
Platinum V
Level 145
God Stats
3W - 2L
1,613 SR
Queue Stats
51W - 40L
1,869 MMR
Solo
Khepri
Khepri
Platinum V
Thadeushatgähne
Khepri
Platinum V
Level 132
God Stats
3W - 6L
1,116 SR
Queue Stats
363W - 361L
1,698 MMR
Solo
Raijin
Raijin
Platinum III
Thebiggles
Raijin
Platinum III
Level 129
God Stats
10W - 9L
1,500 SR
Queue Stats
207W - 194L
1,776 MMR
Solo
Xbalanque
Xbalanque
Gold I
Wackerplate
Xbalanque
Gold I
Level 149
God Stats
93W - 75L
1,621 SR
Queue Stats
193W - 185L
1,713 MMR
Solo
Martichoras
Martichoras
Platinum IV
almin33
Martichoras
Platinum IV
Level 85
God Stats
5W - 0L
1,678 SR
Queue Stats
307W - 291L
1,734 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,506 SR
1,758 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,575 SR
1,758 MMR
Ratatoskr
Ratatoskr
Platinum V
Boubou08
Ratatoskr
Platinum V
Level 77
God Stats
34W - 17L
1,729 SR
Queue Stats
206W - 207L
1,803 MMR
Solo
Hercules
Hercules
Platinum V
CIover UK
Hercules
Platinum V
Level 182
God Stats
11W - 19L
1,446 SR
Queue Stats
725W - 711L
1,703 MMR
Solo
Skadi
Skadi
Gold II
Excutive
Skadi
Gold II
Level 126
God Stats
1W - 1L
1,707 SR
Queue Stats
97W - 96L
1,769 MMR
Solo
Ymir
Ymir
Gold I
Fréeze
Ymir
Gold I
Level 147
God Stats
20W - 10L
1,734 SR
Queue Stats
64W - 58L
1,683 MMR
Solo
Janus
Janus
Platinum III
JJ_JST
Janus
Platinum III
Level 156
God Stats
18W - 19L
1,259 SR
Queue Stats
284W - 272L
1,833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
6 / 0 / 3
11,021
580
11,359
6,419
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 7
9,575
504
3,780
12,836
14,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Thebiggles
Raijin
17
2 / 0 / 5
11,200
589
13,047
8,321
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Wackerplate
Xbalanque
18
2 / 2 / 2
11,244
592
11,386
14,923
7,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Martichoras
almin33
Martichoras
18
9 / 1 / 2
12,238
644
18,243
13,162
7,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SusanoSerqetAo Kuang

VS

Bans
VamanaGuan YuHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Boubou08
Ratatoskr
15
1 / 5 / 2
9,029
475
6,996
19,312
7,598
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
CIover UK
Hercules
14
0 / 4 / 1
8,890
468
4,621
15,568
11,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Excutive
Skadi
14
0 / 4 / 2
8,651
455
10,335
14,059
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Fréeze
Ymir
11
2 / 3 / 1
8,419
443
3,204
15,482
12,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
JJ_JST
Janus
16
1 / 4 / 0
9,599
505
5,537
12,385
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
4
4
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
6
0
3
7.5
L
Ratatoskr
Boubou08
Ratatoskr
1
5
2
0.4
L
Hercules
CIover UK
Hercules
0
4
1
0.13
L
Skadi
Excutive
Skadi
0
4
2
0.25
L
Ymir
Fréeze
Ymir
2
3
1
0.83
L
Janus
JJ_JST
Janus
1
4
0
0.25
W
0
1
7
3.5
W
Raijin
Thebiggles
Raijin
2
0
5
4.5
W
Xbalanque
Wackerplate
Xbalanque
2
2
2
1.5
W
Martichoras
almin33
Martichoras
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,815
Damage
30,693
55,661
Taken
76,806
35,849
Mitigated
41,656
22,159
Healing
20,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
11,359
615
0
3,377
6,419
2,434
832
374
5,948
109,438
0
L
Ratatoskr
Boubou08
Ratatoskr
6,996
2,517
0
6,947
19,312
7,598
0
5,977
13,335
0
80,911
L
Hercules
CIover UK
Hercules
4,621
1,823
0
5,370
15,568
11,943
0
2,992
12,576
0
69,101
L
Skadi
Excutive
Skadi
10,335
4,142
0
2,299
14,059
4,645
0
3,390
10,669
0
65,087
L
Ymir
Fréeze
Ymir
3,204
1,397
1,935
2,728
15,482
12,659
0
6,576
8,906
11,382
0
L
Janus
JJ_JST
Janus
5,537
265
0
1,652
12,385
4,811
0
9,251
3,134
85,967
0
W
3,780
456
0
2,401
12,836
14,901
883
2,847
9,797
21,853
0
W
Raijin
Thebiggles
Raijin
13,047
783
0
1,296
8,321
3,555
888
3,509
4,596
106,511
0
W
Xbalanque
Wackerplate
Xbalanque
11,386
3,930
0
8,154
14,923
7,686
2,025
1,912
12,971
0
104,014
W
Martichoras
almin33
Martichoras
18,243
6,077
0
6,931
13,162
7,273
1,720
1,391
11,358
0
108,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,278
Gold Earned
44,588
642
Minions Killed
570
0
Camps Cleared
0
1,902,719
Distance Traveled
1,898,090
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,021
580
146
8
0
429,489
2
L
Ratatoskr
9,029
475
112
6
0
427,153
0
L
Hercules
8,890
468
134
7
0
379,284
0
L
Skadi
8,651
455
127
7
0
348,721
5
L
Ymir
8,419
443
24
1
0
377,658
2
L
Janus
9,599
505
173
9
0
365,274
4
W
Khepri
9,575
504
21
1
0
396,029
4
W
Raijin
11,200
589
183
10
0
385,305
8
W
Xbalanque
11,244
592
155
8
0
335,701
3
W
Martichoras
12,238
644
137
7
0
356,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role