Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
paanda93
He Bo
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,456 Elo+
Solo
Achilles
Achilles
sinradx
Achilles
Level 148
God Stats
1W - 3L
1,322 SR
Queue Stats
249W - 242L
1,500 Elo+
Solo
Ishtar
Ishtar
suresh1790
Ishtar
Level 111
God Stats
0W - 4L
1,298 SR
Queue Stats
131W - 134L
1,494 Elo+
Solo
Team Averages
Level 115
1,424 SR
1,490 Elo+

VS

Team Averages
Level 108
1,636 SR
1,458 Elo+
Charybdis
Charybdis
Allanvdh12
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,316 Elo+
Solo
Poseidon
Poseidon
Juanmalinense
Poseidon
Level 143
God Stats
3W - 1L
1,710 SR
Queue Stats
68W - 42L
1,553 Elo+
Solo
Chiron
Chiron
MelloMarcy
Chiron
Level 118
God Stats
12W - 13L
1,661 SR
Queue Stats
755W - 754L
1,466 Elo+
Solo
Ne Zha
Ne Zha
Vkshot
Ne Zha
Level 143
God Stats
9W - 5L
1,485 SR
Queue Stats
158W - 156L
1,500 Elo+
Solo
Jing Wei
Jing Wei
why_so_sad_x
Jing Wei
Level 117
God Stats
3W - 0L
1,827 SR
Queue Stats
60W - 67L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 4 / 4
7,210
721
5,169
14,577
21,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
 
Set
15
0 / 1 / 3
7,091
709
2,633
6,556
4,170
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
paanda93
He Bo
14
3 / 4 / 1
7,538
754
5,152
8,176
4,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
sinradx
Achilles
14
1 / 1 / 4
7,144
714
9,259
9,389
13,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
suresh1790
Ishtar
14
1 / 2 / 3
7,700
770
6,884
8,264
4,939
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Allanvdh12
Charybdis
13
2 / 2 / 5
7,572
757
8,531
6,322
2,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Juanmalinense
Poseidon
15
3 / 0 / 6
8,155
816
9,204
6,376
2,248
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
MelloMarcy
Chiron
14
2 / 0 / 8
8,611
861
9,432
5,605
2,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
Vkshot
Ne Zha
15
2 / 2 / 7
7,989
799
11,397
7,598
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
why_so_sad_x
Jing Wei
14
3 / 1 / 7
8,247
825
4,685
6,947
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
5
Kills
12
12
Deaths
5
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
4
0.5
L
Set
 
Set
0
1
3
1.5
W
Charybdis
Allanvdh12
Charybdis
2
2
5
2.25
W
Poseidon
Juanmalinense
Poseidon
3
0
6
6
W
Chiron
MelloMarcy
Chiron
2
0
8
6
W
Ne Zha
Vkshot
Ne Zha
2
2
7
2.75
L
He Bo
paanda93
He Bo
3
4
1
0.88
L
Achilles
sinradx
Achilles
1
1
4
3
L
Ishtar
suresh1790
Ishtar
1
2
3
1.25
W
Jing Wei
why_so_sad_x
Jing Wei
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,097
Damage
43,249
46,962
Taken
32,848
49,356
Mitigated
14,464
11,857
Healing
16,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,169
680
1,237
1,523
14,577
21,966
0
2,762
11,815
6,358
0
L
Set
 
Set
2,633
785
1,174
638
6,556
4,170
0
980
5,576
0
19,716
W
Charybdis
Allanvdh12
Charybdis
8,531
5,439
479
906
6,322
2,657
0
3,175
3,147
0
14,869
W
Poseidon
Juanmalinense
Poseidon
9,204
1,397
1,350
1,663
6,376
2,248
74
2,147
4,100
24,891
0
W
Chiron
MelloMarcy
Chiron
9,432
2,624
2,700
2,695
5,605
2,785
508
1,983
3,270
0
15,747
W
Ne Zha
Vkshot
Ne Zha
11,397
614
351
1,723
7,598
3,826
0
1,815
5,342
0
30,732
L
He Bo
paanda93
He Bo
5,152
191
1,998
1,011
8,176
4,644
0
2,442
5,734
11,521
0
L
Achilles
sinradx
Achilles
9,259
362
1,130
1,957
9,389
13,637
0
1,821
7,568
459
14,300
L
Ishtar
suresh1790
Ishtar
6,884
3,237
395
794
8,264
4,939
0
1,199
7,065
0
22,787
W
Jing Wei
why_so_sad_x
Jing Wei
4,685
4,216
2,552
2,266
6,947
2,948
501
1,638
4,988
0
13,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,683
Gold Earned
40,574
113
Minions Killed
146
0
Camps Cleared
0
1,049,671
Distance Traveled
1,024,552
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,210
721
4
0
0
206,019
0
L
Set
7,091
709
31
3
0
248,660
0
W
Charybdis
7,572
757
22
2
0
185,107
0
W
Poseidon
8,155
816
51
5
0
237,380
0
W
Chiron
8,611
861
25
3
0
165,497
3
W
Ne Zha
7,989
799
21
2
0
236,503
3
L
He Bo
7,538
754
9
1
0
187,852
0
L
Achilles
7,144
714
11
1
0
208,126
0
L
Ishtar
7,700
770
58
6
0
199,014
0
W
Jing Wei
8,247
825
27
3
0
200,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role