Player Matchup

Danzaburou
Danzaburou
EL_RonMcBong030
Danzaburou
Level 176
God Stats
20W - 11L
1,616 SR
Queue Stats
892W - 928L
1,492 Elo+
Solo
Hercules
Hercules
GMZ kuba8809
Hercules
Level 43
God Stats
34W - 43L
1,543 SR
Queue Stats
151W - 160L
1,622 Elo+
Solo
Merlin
Merlin
IKayH
Merlin
Level 157
God Stats
1W - 1L
1,150 SR
Queue Stats
50W - 49L
1,517 Elo+
Solo
Team Averages
Level 125
1,437 SR
1,544 Elo+

VS

Team Averages
Level 90
1,554 SR
1,425 Elo+
Vulcan
Vulcan
MrAdamChang
Vulcan
Level 89
God Stats
3W - 1L
1,835 SR
Queue Stats
31W - 28L
1,444 Elo+
Party 1
Tyr
Tyr
Rlyeh Calls
Tyr
Level 140
God Stats
12W - 16L
1,628 SR
Queue Stats
417W - 415L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
Zocker_HD132
Heimdallr
Level 40
God Stats
0W - 3L
1,198 SR
Queue Stats
15W - 28L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EL_RonMcBong030
Danzaburou
17
8 / 1 / 3
13,283
886
14,824
12,082
5,941
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
GMZ kuba8809
Hercules
15
3 / 3 / 7
11,579
772
6,210
21,640
20,496
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
IKayH
Merlin
14
1 / 1 / 5
10,811
721
13,706
7,748
3,041
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 4 / 3
10,751
717
9,832
11,218
5,359
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 4
10,455
697
10,967
15,771
13,466
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Zocker_HD132
Heimdallr
13
2 / 6 / 2
10,789
719
9,336
15,525
7,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
5
5
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EL_RonMcBong030
Danzaburou
8
1
3
9.5
W
Hercules
GMZ kuba8809
Hercules
3
3
7
2.17
W
Merlin
IKayH
Merlin
1
1
5
3.5
L
Vulcan
2
4
3
0.88
L
1
2
4
1.5
L
Heimdallr
Zocker_HD132
Heimdallr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,740
Damage
30,135
41,470
Taken
42,514
29,478
Mitigated
25,997
9,537
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EL_RonMcBong030
Danzaburou
14,824
7,729
0
3,336
12,082
5,941
2,281
3,757
8,325
0
72,612
W
Hercules
GMZ kuba8809
Hercules
6,210
2,033
0
4,608
21,640
20,496
331
5,272
16,364
0
20,067
W
Merlin
IKayH
Merlin
13,706
988
85
1,508
7,748
3,041
624
1,634
6,112
58,297
0
L
Vulcan
9,832
4,315
0
1,986
11,218
5,359
0
2,869
8,349
44,690
0
L
10,967
1,534
0
5,795
15,771
13,466
0
6,226
9,545
0
31,981
L
Heimdallr
Zocker_HD132
Heimdallr
9,336
3,416
18
1,905
15,525
7,172
510
5,255
10,270
0
50,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,673
Gold Earned
31,995
181
Minions Killed
176
0
Camps Cleared
0
912,425
Distance Traveled
834,279
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,283
886
100
7
0
222,704
0
W
Hercules
11,579
772
10
1
0
378,470
0
W
Merlin
10,811
721
71
5
0
311,251
0
L
Vulcan
10,751
717
62
4
0
287,384
6
L
Tyr
10,455
697
40
3
0
311,209
4
L
Heimdallr
10,789
719
74
5
0
235,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role