Player Matchup

Bacchus
Bacchus
Clanky9873
Bacchus
Level 49
God Stats
2W - 5L
1,328 SR
Queue Stats
9W - 20L
1,316 Elo+
Party 1
King Arthur
King Arthur
DeathbyFloki
King Arthur
Level 109
God Stats
6W - 9L
1,373 SR
Queue Stats
246W - 282L
1,380 Elo+
Party 1
Nox
Nox
Texasmade90
Nox
Level 137
God Stats
1W - 1L
1,659 SR
Queue Stats
47W - 54L
1,371 Elo+
Party 1
Team Averages
Level 98
1,453 SR
1,356 Elo+

VS

Team Averages
Level 102
1,467 SR
1,370 Elo+
Hachiman
Hachiman
CheifChief
Hachiman
Level 86
God Stats
11W - 8L
1,519 SR
Queue Stats
26W - 30L
1,370 Elo+
Party 2
Hel
Hel
FairGame187
Hel
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 244L
1,390 Elo+
Solo
Ganesha
Ganesha
ItsPapaPeach
Ganesha
Level 99
God Stats
6W - 6L
1,381 SR
Queue Stats
37W - 44L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clanky9873
Bacchus
12
0 / 3 / 3
8,560
658
6,565
11,084
14,991
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
DeathbyFloki
King Arthur
9
1 / 4 / 0
8,105
623
3,629
13,397
13,359
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 2 / 1
9,630
741
13,028
7,026
3,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CheifChief
Hachiman
14
6 / 0 / 2
10,439
803
11,284
9,770
4,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 3 / 4
9,481
729
6,853
11,590
7,480
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ItsPapaPeach
Ganesha
12
0 / 0 / 8
9,033
695
5,784
9,640
10,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
9
9
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CheifChief
Hachiman
6
0
2
7
L
Bacchus
Clanky9873
Bacchus
0
3
3
0.5
L
King Arthur
DeathbyFloki
King Arthur
1
4
0
0.25
W
3
3
4
1.67
W
Ganesha
ItsPapaPeach
Ganesha
0
0
8
4
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,222
Damage
23,921
31,507
Taken
31,000
31,787
Mitigated
22,276
1,526
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CheifChief
Hachiman
11,284
7,605
422
1,276
9,770
4,734
1,441
5,820
3,950
0
45,322
L
Bacchus
Clanky9873
Bacchus
6,565
364
0
924
11,084
14,991
0
4,896
6,188
21,990
0
L
King Arthur
DeathbyFloki
King Arthur
3,629
152
0
250
13,397
13,359
76
4,199
9,198
0
11,487
W
6,853
918
5,463
3,979
11,590
7,480
263
8,301
3,289
26,118
0
W
Ganesha
ItsPapaPeach
Ganesha
5,784
246
501
242
9,640
10,062
387
5,687
3,953
23,956
0
L
13,028
470
0
352
7,026
3,437
0
4,007
3,019
55,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,295
Gold Earned
28,953
113
Minions Killed
115
0
Camps Cleared
0
733,082
Distance Traveled
693,941
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,439
803
80
6
0
218,760
0
L
Bacchus
8,560
658
20
2
0
249,386
0
L
King Arthur
8,105
623
9
1
0
258,458
0
W
Hel
9,481
729
32
2
0
238,725
0
W
Ganesha
9,033
695
3
0
0
236,456
2
L
Nox
9,630
741
84
6
0
225,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role