Player Matchup

Ishtar
Ishtar
Brightsides
Ishtar
Level 147
God Stats
2W - 1L
1,416 SR
Queue Stats
103W - 89L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
EnglishStark
Ao Kuang
Level 125
God Stats
2W - 1L
1,740 SR
Queue Stats
283W - 279L
1,491 Elo+
Solo
Bacchus
Bacchus
Eshu3981
Bacchus
Level 192
God Stats
5W - 4L
1,464 SR
Queue Stats
392W - 395L
1,572 Elo+
Party 1
Sol
Sol
NIKSO31
Sol
Level 152
God Stats
5W - 5L
1,667 SR
Queue Stats
332W - 303L
1,563 Elo+
Party 1
Anubis
Anubis
kamikazz347347
Anubis
Level 124
God Stats
2W - 2L
1,653 SR
Queue Stats
129W - 126L
1,489 Elo+
Party 1
Team Averages
Level 148
1,588 SR
1,530 Elo+

VS

Team Averages
Level 117
1,508 SR
1,509 Elo+
Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Eggressor
Osiris
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 208L
1,547 Elo+
Solo
Ravana
Ravana
OTCOCTPYCOB
Ravana
Level 98
God Stats
1W - 1L
1,833 SR
Queue Stats
68W - 68L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
julia_rus999
Sun Wukong
Level 86
God Stats
0W - 4L
1,209 SR
Queue Stats
139W - 135L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
5 / 2 / 14
11,279
806
18,541
15,816
9,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Ao Kuang
EnglishStark
Ao Kuang
18
10 / 3 / 7
11,272
805
10,641
17,306
16,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Eshu3981
Bacchus
16
0 / 3 / 15
9,725
695
9,643
19,318
28,735
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sol
18
7 / 2 / 10
11,561
826
28,175
14,945
8,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 13
10,267
733
8,370
11,120
7,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
5 / 2 / 4
10,803
772
25,752
14,286
8,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
 
Izanami
15
3 / 7 / 5
9,002
643
12,705
15,234
7,074
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Eggressor
Osiris
16
1 / 5 / 9
9,658
690
9,797
21,413
27,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ravana
14
1 / 4 / 5
8,316
594
7,949
15,198
20,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
julia_rus999
Sun Wukong
15
1 / 5 / 6
8,947
639
8,503
16,826
17,686
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
23
Kills
11
11
Deaths
23
59
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
2
4
3.5
L
Izanami
 
Izanami
3
7
5
0.79
W
Ishtar
5
2
14
6
L
Osiris
Eggressor
Osiris
1
5
9
1.1
W
Ao Kuang
EnglishStark
Ao Kuang
10
3
7
4.5
W
Bacchus
Eshu3981
Bacchus
0
3
15
2.5
W
Sol
7
2
10
6
L
Ravana
1
4
5
0.88
L
Sun Wukong
julia_rus999
Sun Wukong
1
5
6
0.8
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,370
Damage
64,706
78,505
Taken
82,957
69,636
Mitigated
80,254
34,594
Healing
29,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
25,752
6,198
2,666
5,772
14,286
8,038
0
10,685
3,453
46,588
0
L
Izanami
 
Izanami
12,705
8,880
1,236
2,033
15,234
7,074
239
12,277
2,880
0
27,128
W
Ishtar
18,541
11,878
1,306
5,254
15,816
9,227
3,307
4,692
11,124
0
44,702
L
Osiris
Eggressor
Osiris
9,797
1,594
1,134
4,667
21,413
27,367
0
14,364
6,824
444
18,492
W
Ao Kuang
EnglishStark
Ao Kuang
10,641
2,031
1,796
4,761
17,306
16,262
1,136
6,502
10,804
14,556
0
W
Bacchus
Eshu3981
Bacchus
9,643
1,365
3,008
5,896
19,318
28,735
56
4,991
14,327
13,288
0
W
Sol
28,175
7,848
1,453
5,624
14,945
8,159
2,894
6,483
8,462
59,100
0
L
Ravana
7,949
2,334
3,643
3,442
15,198
20,089
0
10,201
4,826
0
11,111
L
Sun Wukong
julia_rus999
Sun Wukong
8,503
788
1,543
3,212
16,826
17,686
0
8,443
8,145
0
23,753
W
8,370
140
1,650
3,846
11,120
7,253
948
3,528
7,592
41,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,104
Gold Earned
46,726
217
Minions Killed
138
0
Camps Cleared
0
1,408,423
Distance Traveled
1,298,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,803
772
55
4
0
296,389
0
L
Izanami
9,002
643
38
3
0
226,455
0
W
Ishtar
11,279
806
59
4
0
281,193
0
L
Osiris
9,658
690
11
1
0
273,747
0
W
Ao Kuang
11,272
805
13
1
0
281,730
0
W
Bacchus
9,725
695
13
1
0
298,366
0
W
Sol
11,561
826
59
4
0
270,040
0
L
Ravana
8,316
594
6
0
0
263,791
0
L
Sun Wukong
8,947
639
28
2
0
238,181
0
W
Anubis
10,267
733
73
5
0
277,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role