Player Matchup

Serqet
Serqet
BlessedDave
Serqet
Level 148
God Stats
14W - 7L
1,714 SR
Queue Stats
256W - 236L
1,614 Elo+
Party 1
Vamana
Vamana
BordrLineSWORDZ
Vamana
Level 147
God Stats
2W - 1L
1,190 SR
Queue Stats
78W - 66L
1,584 Elo+
Party 1
Ullr
Ullr
Kinda8v
Ullr
Level 148
God Stats
4W - 0L
1,961 SR
Queue Stats
204W - 204L
1,455 Elo+
Solo
Hades
Hades
chenlezhi
Hades
Level 220
God Stats
51W - 32L
1,609 SR
Queue Stats
1,274W - 1,259L
1,479 Elo+
Solo
Aphrodite
Aphrodite
d1v1nex6253
Aphrodite
Level 89
God Stats
3W - 4L
1,758 SR
Queue Stats
271W - 281L
1,549 Elo+
Party 1
Team Averages
Level 150
1,646 SR
1,536 Elo+

VS

Team Averages
Level 98
1,522 SR
1,481 Elo+
Chaac
Chaac
SadisticDuck-
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,356 Elo+
Solo
Janus
Janus
TheHobbitsDad
Janus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 97L
1,487 Elo+
Solo
Hercules
Hercules
Versatile Pain
Hercules
Level 147
God Stats
3W - 3L
1,576 SR
Queue Stats
161W - 161L
1,590 Elo+
Solo
Izanami
Izanami
colonnello_86
Izanami
Level 100
God Stats
8W - 14L
1,447 SR
Queue Stats
323W - 308L
1,441 Elo+
Solo
Jormungandr
Jormungandr
ninjasasinn
Jormungandr
Level 156
God Stats
294W - 298L
1,588 SR
Queue Stats
508W - 512L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
6 / 0 / 5
10,167
565
17,019
14,371
8,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 0 / 4
9,501
528
9,979
16,114
13,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
Kinda8v
Ullr
13
3 / 3 / 4
8,244
458
7,114
13,352
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
chenlezhi
Hades
14
0 / 6 / 4
8,409
467
8,697
14,672
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
d1v1nex6253
Aphrodite
14
2 / 0 / 8
9,362
520
8,007
13,405
12,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,565
420
9,527
13,221
12,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 3 / 2
9,563
531
10,691
8,575
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
2 / 3 / 4
8,707
484
11,996
17,423
12,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
14
1 / 1 / 2
8,633
480
5,937
10,062
3,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ninjasasinn
Jormungandr
13
1 / 3 / 2
7,449
414
4,380
18,958
11,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
14
Kills
9
9
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
6
0
5
8.5
W
3
0
4
5
W
Ullr
Kinda8v
Ullr
3
3
4
1.67
L
0
4
1
0.13
L
5
3
2
2
L
Hercules
2
3
4
1.33
W
Hades
chenlezhi
Hades
0
6
4
0.33
L
Izanami
1
1
2
2
W
Aphrodite
d1v1nex6253
Aphrodite
2
0
8
6
L
Jormungandr
ninjasasinn
Jormungandr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,816
Damage
42,531
71,914
Taken
68,239
46,398
Mitigated
45,111
27,322
Healing
18,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
17,019
4,537
0
470
14,371
8,296
360
1,604
12,751
0
87,057
W
9,979
5,647
213
3,704
16,114
13,347
427
2,177
12,985
0
67,995
W
Ullr
Kinda8v
Ullr
7,114
2,046
0
2,358
13,352
5,770
405
1,728
11,529
0
51,090
L
9,527
1,527
0
4,146
13,221
12,999
231
934
12,239
0
43,848
L
10,691
587
0
423
8,575
3,556
385
5,202
3,373
73,006
0
L
Hercules
11,996
3,965
0
5,532
17,423
12,708
0
2,786
13,450
0
71,306
W
Hades
chenlezhi
Hades
8,697
761
611
3,955
14,672
6,760
721
6,117
8,508
70,955
0
L
Izanami
5,937
3,283
0
2,341
10,062
3,915
1,790
1,849
7,913
0
79,331
W
Aphrodite
d1v1nex6253
Aphrodite
8,007
814
5,811
10,200
13,405
12,225
224
3,445
9,960
41,860
0
L
Jormungandr
ninjasasinn
Jormungandr
4,380
1,207
0
5,602
18,958
11,933
158
5,933
13,025
43,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,683
Gold Earned
41,917
460
Minions Killed
462
0
Camps Cleared
0
1,755,265
Distance Traveled
1,693,906
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,167
565
112
6
0
428,377
0
W
Vamana
9,501
528
114
6
0
355,276
5
W
Ullr
8,244
458
76
4
0
284,099
5
L
Chaac
7,565
420
60
3
0
321,362
8
L
Janus
9,563
531
114
6
0
308,536
2
L
Hercules
8,707
484
102
6
0
378,383
0
W
Hades
8,409
467
110
6
0
358,604
0
L
Izanami
8,633
480
134
7
0
347,088
1
W
Aphrodite
9,362
520
48
3
0
328,909
2
L
Jormungandr
7,449
414
52
3
0
338,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role