Player Matchup

Chaac
Chaac
Daze_The_Casual
Chaac
Level 113
God Stats
0W - 1L
1,694 SR
Queue Stats
89W - 102L
1,251 Elo+
Party 2
Izanami
Izanami
NekoKing16
Izanami
Level 8
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 5L
1,434 Elo+
Party 2
Janus
Janus
Perceptive Pete
Janus
Level 128
God Stats
231W - 257L
1,442 SR
Queue Stats
360W - 368L
1,356 Elo+
Solo
Team Averages
Level 83
1,614 SR
1,347 Elo+

VS

Team Averages
Level 73
1,502 SR
1,430 Elo+
Ix Chel
Ix Chel
Gallo Nara
Ix Chel
Level 62
God Stats
13W - 17L
1,339 SR
Queue Stats
143W - 128L
1,422 Elo+
Party 1
Vamana
Vamana
SkAtEcLoWnWDZ
Vamana
Level 44
God Stats
11W - 5L
1,500 SR
Queue Stats
115W - 101L
1,392 Elo+
Party 1
Chiron
Chiron
XllSpiDerM4NllX
Chiron
Level 112
God Stats
16W - 10L
1,666 SR
Queue Stats
386W - 400L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
9,131
652
6,561
18,096
23,480
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
NekoKing16
Izanami
12
1 / 6 / 3
9,346
668
6,152
12,769
4,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 4 / 2
9,890
706
9,640
9,868
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gallo Nara
Ix Chel
15
9 / 2 / 4
11,726
838
15,170
10,237
4,406
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 8
9,940
710
7,922
11,524
9,698
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 0 / 10
11,125
795
8,808
7,497
3,333
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
15
15
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Ix Chel
Gallo Nara
Ix Chel
9
2
4
5.5
L
Izanami
NekoKing16
Izanami
1
6
3
0.42
L
2
4
2
0.75
W
1
3
8
1.67
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,353
Damage
31,900
40,733
Taken
29,258
32,298
Mitigated
17,437
5,181
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,561
995
300
3,682
18,096
23,480
10
3,726
14,370
618
19,926
W
Ix Chel
Gallo Nara
Ix Chel
15,170
2,936
459
1,001
10,237
4,406
0
3,990
6,211
44,045
0
L
Izanami
NekoKing16
Izanami
6,152
4,002
0
955
12,769
4,854
0
5,543
7,226
0
32,521
L
9,640
88
0
244
9,868
3,964
0
6,712
3,156
50,726
0
W
7,922
4,545
0
182
11,524
9,698
630
3,837
7,672
0
26,642
W
8,808
5,092
508
2,306
7,497
3,333
1,034
2,159
5,314
0
49,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,367
Gold Earned
32,791
127
Minions Killed
151
0
Camps Cleared
0
693,449
Distance Traveled
747,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,131
652
10
1
0
267,205
0
W
Ix Chel
11,726
838
49
4
0
233,037
0
L
Izanami
9,346
668
51
4
0
197,641
0
L
Janus
9,890
706
66
5
0
228,603
0
W
Vamana
9,940
710
34
2
0
273,343
0
W
Chiron
11,125
795
68
5
0
240,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role