Player Matchup

Cabrakan
Cabrakan
Czarny_Flame
Cabrakan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,441 Elo+
Party 2
Rama
Rama
lSharkl-l
Rama
Level 124
God Stats
3W - 1L
1,697 SR
Queue Stats
27W - 30L
1,462 Elo+
Party 2
Ix Chel
Ix Chel
ttv_red_rum
Ix Chel
Level 159
God Stats
20W - 27L
1,361 SR
Queue Stats
180W - 180L
1,530 Elo+
Party 2
Team Averages
Level 136
1,519 SR
1,478 Elo+

VS

Team Averages
Level 150
1,605 SR
1,516 Elo+
Mulan
Mulan
Eugene07865
Mulan
Level 154
God Stats
0W - 2L
1,497 SR
Queue Stats
142W - 145L
1,605 Elo+
Party 1
Medusa
Medusa
Uzchimakiza24
Medusa
Level 112
God Stats
2W - 1L
1,602 SR
Queue Stats
2W - 7L
1,365 Elo+
Party 1
Anubis
Anubis
iEragames
Anubis
Level 185
God Stats
1W - 1L
1,714 SR
Queue Stats
136W - 147L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Czarny_Flame
Cabrakan
15
2 / 0 / 15
11,530
769
8,367
16,197
23,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
16
7 / 3 / 8
12,977
865
12,358
14,360
5,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
ttv_red_rum
Ix Chel
16
8 / 1 / 9
12,738
849
16,853
11,961
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
10,740
716
10,317
19,476
19,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 3 / 4
10,335
689
8,203
8,928
3,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Anubis
iEragames
Anubis
14
3 / 8 / 1
11,366
758
16,684
16,757
9,138
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
17
Kills
4
4
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Czarny_Flame
Cabrakan
2
0
15
9.5
L
1
6
2
0.33
L
0
3
4
0.67
L
Anubis
iEragames
Anubis
3
8
1
0.44
W
Rama
7
3
8
3.67
W
Ix Chel
ttv_red_rum
Ix Chel
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,578
Damage
35,204
42,518
Taken
45,161
34,184
Mitigated
32,054
13,031
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Czarny_Flame
Cabrakan
8,367
999
491
1,968
16,197
23,835
264
5,744
10,453
18,966
0
L
10,317
1,287
312
2,398
19,476
19,777
0
10,819
8,657
0
34,190
L
8,203
3,572
490
2,074
8,928
3,139
0
5,782
3,146
0
40,546
L
Anubis
iEragames
Anubis
16,684
999
0
3,668
16,757
9,138
0
8,945
7,812
59,932
0
W
Rama
12,358
9,589
0
3,916
14,360
5,621
915
6,542
7,818
0
64,705
W
Ix Chel
ttv_red_rum
Ix Chel
16,853
1,846
3,107
3,549
11,961
4,728
606
5,585
6,376
75,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,245
Gold Earned
32,441
190
Minions Killed
163
0
Camps Cleared
0
866,220
Distance Traveled
749,785
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,530
769
16
1
0
292,532
0
L
Mulan
10,740
716
21
1
0
267,163
2
L
Medusa
10,335
689
56
4
0
250,615
0
L
Anubis
11,366
758
86
6
0
232,007
0
W
Rama
12,977
865
85
6
0
282,032
0
W
Ix Chel
12,738
849
89
6
0
291,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role