Player Matchup

Aphrodite
Aphrodite
Allanvdh12
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,286 Elo+
Solo
Tiamat
Tiamat
Méfisto
Tiamat
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,637 Elo+
Solo
Ao Kuang
Ao Kuang
TomkovPL1
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,467 Elo+
Solo
Cerberus
Cerberus
Wagenheim
Cerberus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,493 Elo+
Solo
Neith
Neith
americano34
Neith
Level 129
God Stats
9W - 6L
1,401 SR
Queue Stats
421W - 455L
1,443 Elo+
Solo
Team Averages
Level 96
1,480 SR
1,465 Elo+

VS

Team Averages
Level 151
1,322 SR
1,512 Elo+
Persephone
Persephone
 
Persephone
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AttilaTheBunn
Hel
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 252L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Jemmejor
Gilgamesh
Level 145
God Stats
7W - 11L
1,221 SR
Queue Stats
484W - 482L
1,569 Elo+
Solo
Chronos
Chronos
SpinneBuerste93
Chronos
Level 121
God Stats
1W - 0L
1,249 SR
Queue Stats
35W - 30L
1,537 Elo+
Solo
Heimdallr
Heimdallr
Tombqd
Heimdallr
Level 137
God Stats
4W - 8L
1,140 SR
Queue Stats
315W - 338L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Allanvdh12
Aphrodite
19
1 / 3 / 2
10,981
549
6,505
20,841
19,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Méfisto
Tiamat
20
1 / 3 / 4
12,098
605
18,122
23,466
19,818
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
TomkovPL1
Ao Kuang
16
1 / 6 / 3
10,020
501
5,671
21,614
12,876
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Wagenheim
Cerberus
19
1 / 7 / 4
10,892
545
12,090
34,107
36,385
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
1 / 5 / 3
11,250
563
24,471
21,535
11,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
7 / 0 / 13
15,078
754
34,402
14,120
7,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 1 / 16
13,376
669
13,314
23,825
24,038
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
Jemmejor
Gilgamesh
18
2 / 2 / 15
12,079
604
17,104
31,229
40,559
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

2
0 / 0 / 0
5,654
283
0
0
0
Heimdallr
Tombqd
Heimdallr
20
11 / 2 / 12
15,237
762
50,135
28,192
20,664
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
5
Kills
24
24
Deaths
5
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
0
13
13.5
L
Aphrodite
Allanvdh12
Aphrodite
1
3
2
0.67
W
4
1
16
12
W
Gilgamesh
Jemmejor
Gilgamesh
2
2
15
4.75
L
Tiamat
Méfisto
Tiamat
1
3
4
1
W
0
0
0
0
W
Heimdallr
Tombqd
Heimdallr
11
2
12
8.5
L
Ao Kuang
TomkovPL1
Ao Kuang
1
6
3
0.42
L
Cerberus
Wagenheim
Cerberus
1
7
4
0.43
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,859
Damage
114,955
121,563
Taken
97,366
99,473
Mitigated
93,087
62,310
Healing
65,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
34,402
1,625
1,984
3,344
14,120
7,826
681
6,952
7,168
78,865
0
L
Aphrodite
Allanvdh12
Aphrodite
6,505
982
21,986
13,447
20,841
19,163
0
8,765
12,074
18,418
0
W
13,314
2,246
28,596
15,805
23,825
24,038
417
12,717
11,108
24,116
0
W
Gilgamesh
Jemmejor
Gilgamesh
17,104
1,931
4,350
4,627
31,229
40,559
461
9,829
21,400
0
24,860
L
Tiamat
Méfisto
Tiamat
18,122
846
722
5,394
23,466
19,818
0
9,642
13,824
58,396
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Tombqd
Heimdallr
50,135
24,615
2,403
4,249
28,192
20,664
6,164
12,890
15,302
0
91,259
L
Ao Kuang
TomkovPL1
Ao Kuang
5,671
1,303
1,166
3,322
21,614
12,876
0
8,572
13,042
8,976
0
L
Cerberus
Wagenheim
Cerberus
12,090
632
649
7,964
34,107
36,385
0
12,067
22,040
30,771
0
L
24,471
9,207
1,540
6,120
21,535
11,231
0
8,670
12,859
0
49,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,241
Gold Earned
61,424
243
Minions Killed
230
0
Camps Cleared
0
1,839,344
Distance Traveled
1,425,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,078
754
107
5
0
334,442
0
L
Aphrodite
10,981
549
37
2
0
378,972
0
W
Hel
13,376
669
31
2
0
362,913
0
W
Gilgamesh
12,079
604
8
0
0
373,389
0
L
Tiamat
12,098
605
72
4
0
367,948
0
W
Chronos
5,654
283
0
0
0
0
0
W
Heimdallr
15,237
762
84
4
0
354,424
0
L
Ao Kuang
10,020
501
9
0
0
387,583
0
L
Cerberus
10,892
545
71
4
0
366,924
0
L
Neith
11,250
563
54
3
0
337,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role