Player Matchup

Nemesis
Nemesis
Gunterberry
Nemesis
Level 108
God Stats
5W - 4L
1,712 SR
Queue Stats
101W - 94L
1,402 Elo+
Party 1
Yemoja
Yemoja
MythicChimera
Yemoja
Level 69
God Stats
14W - 6L
1,724 SR
Queue Stats
51W - 55L
1,399 Elo+
Party 1
Ao Kuang
Ao Kuang
Raintai1
Ao Kuang
Level 87
God Stats
43W - 41L
1,508 SR
Queue Stats
74W - 71L
1,371 Elo+
Party 1
Team Averages
Level 88
1,648 SR
1,391 Elo+

VS

Team Averages
Level 31
1,487 SR
1,259 Elo+
Xbalanque
Xbalanque
HS-IQ5
Xbalanque
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 116L
1,377 Elo+
Party 2
Medusa
Medusa
aidentouati
Medusa
Level 40
God Stats
2W - 2L
1,460 SR
Queue Stats
4W - 8L
1,348 Elo+
Solo
Cu Chulainn
Cu Chulainn
juker_180
Cu Chulainn
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 28L
1,052 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gunterberry
Nemesis
13
2 / 3 / 11
9,674
806
8,428
9,727
5,233
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 0 / 14
10,009
834
2,934
7,226
7,221
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Raintai1
Ao Kuang
13
14 / 2 / 4
11,571
964
18,263
13,176
7,482
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HS-IQ5
Xbalanque
11
1 / 6 / 3
8,434
703
5,690
10,679
3,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
13
3 / 4 / 2
10,138
845
8,248
11,872
3,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
juker_180
Cu Chulainn
11
1 / 9 / 2
8,345
695
5,194
13,738
9,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
5
5
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Gunterberry
Nemesis
2
3
11
2.5
L
Xbalanque
HS-IQ5
Xbalanque
1
6
3
0.42
W
3
0
14
10
W
Ao Kuang
Raintai1
Ao Kuang
14
2
4
8
L
Medusa
3
4
2
1
L
Cu Chulainn
juker_180
Cu Chulainn
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,625
Damage
19,132
30,129
Taken
36,289
19,936
Mitigated
16,870
12,535
Healing
1,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Gunterberry
Nemesis
8,428
4,160
0
821
9,727
5,233
1,142
433
9,294
0
44,986
L
Xbalanque
HS-IQ5
Xbalanque
5,690
1,751
0
750
10,679
3,973
885
6,704
3,975
0
30,859
W
2,934
929
4,032
3,016
7,226
7,221
216
65
7,161
17,586
0
W
Ao Kuang
Raintai1
Ao Kuang
18,263
6,833
0
4,666
13,176
7,482
1,731
300
12,876
41,145
0
L
Medusa
8,248
3,079
0
837
11,872
3,873
684
7,410
4,462
0
35,570
L
Cu Chulainn
juker_180
Cu Chulainn
5,194
1,752
0
30
13,738
9,024
0
7,605
6,133
0
9,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,254
Gold Earned
26,917
106
Minions Killed
95
0
Camps Cleared
0
620,136
Distance Traveled
574,154
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,674
806
60
5
0
214,638
2
L
Xbalanque
8,434
703
37
3
0
161,089
0
W
Yemoja
10,009
834
23
2
0
208,873
1
W
Ao Kuang
11,571
964
23
2
0
196,625
0
L
Medusa
10,138
845
54
5
0
220,733
0
L
Cu Chulainn
8,345
695
4
0
0
192,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role