Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
MARIIO0
Terra
Level 89
God Stats
7W - 4L
1,664 SR
Queue Stats
567W - 560L
1,412 Elo+
Party 2
Heimdallr
Heimdallr
beejae20
Heimdallr
Level 97
God Stats
4W - 6L
1,646 SR
Queue Stats
348W - 340L
1,453 Elo+
Party 2
The Morrigan
The Morrigan
minunblack
The Morrigan
Level 125
God Stats
3W - 4L
1,464 SR
Queue Stats
297W - 289L
1,545 Elo+
Solo
Athena
Athena
mjacob21398
Athena
Level 125
God Stats
10W - 2L
1,727 SR
Queue Stats
242W - 245L
1,391 Elo+
Solo
Team Averages
Level 112
1,600 SR
1,460 Elo+

VS

Team Averages
Level 121
1,617 SR
1,602 Elo+
Discordia
Discordia
 
Discordia
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EchoMaster6
Izanami
Level 105
God Stats
1W - 0L
1,475 SR
Queue Stats
6W - 2L
1,875 Elo+
Solo
Cernunnos
Cernunnos
FuNgUsThIzZ
Cernunnos
Level 106
God Stats
12W - 7L
1,628 SR
Queue Stats
520W - 523L
1,419 Elo+
Party 1
Loki
Loki
iLOVE Destiny4
Loki
Level 127
God Stats
6W - 0L
1,982 SR
Queue Stats
230W - 225L
1,454 Elo+
Party 1
Chang'e
Chang'e
xKillerSRH3
Chang'e
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
3 / 5 / 12
11,121
654
13,701
24,523
29,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
MARIIO0
Terra
19
4 / 2 / 7
11,993
705
8,573
21,302
22,783
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
beejae20
Heimdallr
15
0 / 6 / 11
9,829
578
12,510
16,181
8,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
minunblack
The Morrigan
19
5 / 2 / 6
11,117
654
21,518
10,572
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
18
6 / 6 / 8
11,823
695
14,866
35,121
36,014
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 3 / 11
12,021
707
29,172
14,595
6,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
EchoMaster6
Izanami
20
8 / 4 / 3
12,956
762
23,990
19,349
8,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
FuNgUsThIzZ
Cernunnos
18
3 / 3 / 10
11,039
649
14,754
14,651
6,157
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 3 / 11
11,174
657
14,455
15,449
7,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
xKillerSRH3
Chang'e
18
2 / 5 / 10
11,157
656
11,523
20,627
8,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
66
18
Kills
21
21
Deaths
18
44
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
3
5
12
1.8
W
Discordia
 
Discordia
6
3
11
3.83
W
Izanami
EchoMaster6
Izanami
8
4
3
2.38
W
Cernunnos
FuNgUsThIzZ
Cernunnos
3
3
10
2.67
L
Terra
MARIIO0
Terra
4
2
7
3.75
L
Heimdallr
beejae20
Heimdallr
0
6
11
0.92
W
2
3
11
2.5
L
The Morrigan
minunblack
The Morrigan
5
2
6
4
L
Athena
6
6
8
1.67
W
Chang'e
xKillerSRH3
Chang'e
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,168
Damage
93,894
107,699
Taken
84,671
103,266
Mitigated
36,283
34,177
Healing
41,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
13,701
915
2,423
2,503
24,523
29,765
437
9,555
14,968
26,446
0
W
Discordia
 
Discordia
29,172
1,946
1,154
1,926
14,595
6,725
1,165
8,609
5,986
44,180
0
W
Izanami
EchoMaster6
Izanami
23,990
17,653
949
4,479
19,349
8,277
2,061
12,305
7,044
0
63,069
W
Cernunnos
FuNgUsThIzZ
Cernunnos
14,754
7,446
975
1,669
14,651
6,157
1,917
10,235
4,416
0
32,012
L
Terra
MARIIO0
Terra
8,573
371
6,628
5,075
21,302
22,783
899
8,315
12,987
20,922
0
L
Heimdallr
beejae20
Heimdallr
12,510
6,085
814
1,919
16,181
8,988
1,636
5,261
10,920
0
29,322
W
14,455
2,209
1,117
1,081
15,449
7,038
1,565
10,696
4,753
0
46,473
L
The Morrigan
minunblack
The Morrigan
21,518
1,081
2,849
2,142
10,572
5,716
1,267
3,945
6,627
42,376
0
L
Athena
14,866
1,492
2,399
7,425
35,121
36,014
436
13,619
21,502
21,486
1,183
W
Chang'e
xKillerSRH3
Chang'e
11,523
2,124
19,502
8,960
20,627
8,086
1,131
15,630
4,997
27,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,883
Gold Earned
58,347
143
Minions Killed
206
0
Camps Cleared
0
1,485,603
Distance Traveled
1,646,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,121
654
1
0
0
294,297
0
W
Discordia
12,021
707
18
1
0
309,571
0
W
Izanami
12,956
762
79
5
0
323,383
0
W
Cernunnos
11,039
649
23
1
0
366,304
0
L
Terra
11,993
705
41
2
0
334,814
0
L
Heimdallr
9,829
578
42
2
0
300,685
0
W
Loki
11,174
657
44
3
0
337,538
0
L
The Morrigan
11,117
654
34
2
0
291,429
0
L
Athena
11,823
695
25
1
0
264,378
0
W
Chang'e
11,157
656
42
2
0
310,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role