Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alphacino
Baron Samedi
Level 76
God Stats
36W - 47L
1,562 SR
Queue Stats
86W - 97L
1,557 Elo+
Solo
Ishtar
Ishtar
Erunámo
Ishtar
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 107L
1,516 Elo+
Solo
Xbalanque
Xbalanque
Prin1
Xbalanque
Level 124
God Stats
1W - 0L
1,828 SR
Queue Stats
32W - 19L
1,622 Elo+
Solo
Team Averages
Level 132
1,578 SR
1,539 Elo+

VS

Team Averages
Level 123
1,451 SR
1,508 Elo+
Achilles
Achilles
Gingerguygamer3
Achilles
Level 126
God Stats
4W - 5L
1,340 SR
Queue Stats
62W - 53L
1,572 Elo+
Solo
Ares
Ares
Imanuel97
Ares
Level 152
God Stats
5W - 3L
1,531 SR
Queue Stats
987W - 992L
1,551 Elo+
Solo
Medusa
Medusa
Jgha
Medusa
Level 97
God Stats
468W - 412L
1,513 SR
Queue Stats
771W - 778L
1,510 Elo+
Solo
Nu Wa
Nu Wa
gíbber
Nu Wa
Level 155
God Stats
13W - 14L
1,460 SR
Queue Stats
100W - 100L
1,483 Elo+
Solo
Cupid
Cupid
jojojowe
Cupid
Level 87
God Stats
5W - 7L
1,410 SR
Queue Stats
60W - 67L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 0 / 11
7,880
1,313
6,686
5,754
5,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
 
The Morrigan
12
2 / 0 / 6
7,449
1,242
7,310
2,600
1,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Alphacino
Baron Samedi
12
3 / 0 / 8
7,548
1,258
6,069
4,189
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
Erunámo
Ishtar
12
3 / 2 / 8
7,359
1,227
8,139
7,916
2,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Prin1
Xbalanque
12
3 / 1 / 7
7,495
1,249
10,466
7,080
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

376

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 3 / 1
6,868
1,145
7,811
12,122
13,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
11
1 / 3 / 1
6,818
1,136
3,674
8,979
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Jgha
Medusa
11
0 / 3 / 2
6,481
1,080
2,313
5,528
2,402
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
gíbber
Nu Wa
11
0 / 2 / 1
6,278
1,046
7,453
6,389
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
jojojowe
Cupid
11
0 / 2 / 1
6,303
1,051
3,299
7,421
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
13
Kills
3
3
Deaths
13
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
11
7.5
W
The Morrigan
 
The Morrigan
2
0
6
5
W
Baron Samedi
Alphacino
Baron Samedi
3
0
8
7
W
Ishtar
Erunámo
Ishtar
3
2
8
3.5
L
Achilles
2
3
1
0.83
L
Ares
1
3
1
0.5
L
Medusa
Jgha
Medusa
0
3
2
0.33
W
Xbalanque
Prin1
Xbalanque
3
1
7
6.5
L
Nu Wa
gíbber
Nu Wa
0
2
1
0.25
L
Cupid
jojojowe
Cupid
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,670
Damage
24,550
27,539
Taken
40,439
13,283
Mitigated
29,577
4,923
Healing
2,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,686
1,223
0
264
5,754
5,121
0
1,973
3,603
13,744
0
W
The Morrigan
 
The Morrigan
7,310
999
0
0
2,600
1,037
0
1,027
1,531
26,114
0
W
Baron Samedi
Alphacino
Baron Samedi
6,069
751
1,099
563
4,189
1,705
0
1,667
2,433
16,786
0
W
Ishtar
Erunámo
Ishtar
8,139
6,247
0
1,046
7,916
2,986
0
2,912
4,883
0
15,032
L
Achilles
7,811
685
0
630
12,122
13,291
0
4,722
7,400
0
14,254
L
Ares
3,674
90
0
1,408
8,979
8,311
0
4,955
4,024
8,650
0
L
Medusa
Jgha
Medusa
2,313
617
0
0
5,528
2,402
0
3,061
2,467
0
14,929
W
Xbalanque
Prin1
Xbalanque
10,466
6,379
0
1,951
7,080
2,434
0
3,548
3,412
0
23,040
L
Nu Wa
gíbber
Nu Wa
7,453
1,933
0
0
6,389
2,207
0
2,964
3,425
19,694
0
L
Cupid
jojojowe
Cupid
3,299
2,159
105
452
7,421
3,366
0
4,543
2,878
0
13,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,731
Gold Earned
32,748
123
Minions Killed
107
6
Camps Cleared
4
641,229
Distance Traveled
559,923
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,880
1,313
11
2
1
141,677
0
W
The Morrigan
7,449
1,242
44
7
0
119,558
0
W
Baron Samedi
7,548
1,258
22
4
3
137,220
4
W
Ishtar
7,359
1,227
16
3
1
120,973
0
L
Achilles
6,868
1,145
13
2
0
139,188
0
L
Ares
6,818
1,136
5
1
1
86,584
0
L
Medusa
6,481
1,080
25
4
2
103,272
0
W
Xbalanque
7,495
1,249
30
5
1
121,801
0
L
Nu Wa
6,278
1,046
41
7
0
115,787
0
L
Cupid
6,303
1,051
23
4
1
115,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role