Player Matchup

Martichoras
Martichoras
Silver IV
Athos_xv
Martichoras
Silver IV
Level 122
God Stats
2W - 4L
1,592 SR
Queue Stats
30W - 33L
1,365 MMR
Party 1
Ix Chel
Ix Chel
Silver V
MegaBusted
Ix Chel
Silver V
Level 152
God Stats
1W - 1L
1,494 SR
Queue Stats
12W - 15L
1,477 MMR
Party 1
Geb
Geb
Silver I
fatboyfreedom
Geb
Silver I
Level 122
God Stats
0W - 2L
1,658 SR
Queue Stats
43W - 50L
1,186 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,581 SR
1,343 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,523 SR
1,382 MMR
Ne Zha
Ne Zha
Bronze III
BrandonIngram
Ne Zha
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Hel
Hel
Bronze III
Christalix999
Hel
Bronze III
Level 44
God Stats
1W - 0L
1,879 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Silver II
Reaper-of-Me
Ishtar
Silver II
Level 156
God Stats
8W - 27L
1,189 SR
Queue Stats
349W - 475L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Athos_xv
Martichoras
15
4 / 3 / 4
12,268
767
10,783
12,673
5,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ix Chel
MegaBusted
Ix Chel
13
4 / 7 / 4
11,572
723
12,788
13,169
4,930
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 6
10,266
642
8,451
17,314
21,274
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AphroditeKuzenboVamanaHachimanAtlas

VS

Bans
Guan YuAthenaSobekAo KuangGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
13,075
817
13,944
15,710
7,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
9 / 4 / 2
13,724
858
14,299
15,556
6,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
14
1 / 2 / 5
11,678
730
10,311
12,830
5,413
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
8
Kills
13
13
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Athos_xv
Martichoras
4
3
4
2
W
3
2
9
3.75
W
9
4
2
2.5
L
Ix Chel
MegaBusted
Ix Chel
4
7
4
0.86
W
Ishtar
1
2
5
1.75
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,022
Damage
38,554
43,156
Taken
44,096
31,401
Mitigated
19,636
4,785
Healing
21,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Athos_xv
Martichoras
10,783
1,774
0
3,075
12,673
5,197
648
2,796
9,877
0
66,381
W
13,944
2,910
0
3,842
15,710
7,531
1,350
7,610
8,100
0
63,969
W
14,299
291
7,075
8,180
15,556
6,692
575
7,972
7,584
64,623
0
L
Ix Chel
MegaBusted
Ix Chel
12,788
1,396
442
1,268
13,169
4,930
324
6,199
6,970
33,954
0
W
Ishtar
10,311
6,038
0
2,567
12,830
5,413
1,152
6,350
6,480
0
51,965
L
8,451
590
0
0
17,314
21,274
65
5,624
11,690
16,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
38,477
148
Minions Killed
206
0
Camps Cleared
0
807,702
Distance Traveled
961,517
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
12,268
767
108
7
0
269,796
1
W
Ne Zha
13,075
817
52
3
0
340,712
2
W
Hel
13,724
858
89
6
0
324,073
3
L
Ix Chel
11,572
723
28
2
0
265,583
3
W
Ishtar
11,678
730
65
4
0
296,732
5
L
Geb
10,266
642
12
1
0
272,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role