Player Matchup

Chaac
Chaac
CountBleck777
Chaac
Level 146
God Stats
8W - 8L
1,624 SR
Queue Stats
466W - 425L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Druss995
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
N0RDlC TURlAN
Kuzenbo
Level 236
God Stats
8W - 5L
1,420 SR
Queue Stats
898W - 815L
1,503 Elo+
Solo
Thanatos
Thanatos
Tsumiakuma99
Thanatos
Level 109
God Stats
1W - 2L
1,841 SR
Queue Stats
11W - 13L
1,481 Elo+
Party 1
Hachiman
Hachiman
Yazdazkafrazzz
Hachiman
Level 124
God Stats
11W - 4L
1,542 SR
Queue Stats
394W - 370L
1,432 Elo+
Solo
Team Averages
Level 144
1,585 SR
1,470 Elo+

VS

Team Averages
Level 127
1,529 SR
1,513 Elo+
Izanami
Izanami
DatboiPrim
Izanami
Level 99
God Stats
37W - 32L
1,590 SR
Queue Stats
890W - 866L
1,412 Elo+
Solo
Bacchus
Bacchus
Eggie13-PR
Bacchus
Level 89
God Stats
26W - 25L
1,612 SR
Queue Stats
621W - 692L
1,530 Elo+
Solo
Osiris
Osiris
Hail_Abaddon_
Osiris
Level 165
God Stats
2W - 4L
1,500 SR
Queue Stats
304W - 296L
1,606 Elo+
Solo
Loki
Loki
NikTakinYoCookie
Loki
Level 156
God Stats
4W - 5L
1,499 SR
Queue Stats
415W - 396L
1,509 Elo+
Solo
Hades
Hades
xXDarnyXx
Hades
Level 126
God Stats
10W - 5L
1,443 SR
Queue Stats
313W - 330L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,036
502
8,805
20,436
23,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Druss995
Nu Wa
14
2 / 4 / 0
8,684
482
10,431
10,612
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
11
0 / 3 / 4
7,368
409
7,857
17,751
21,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Tsumiakuma99
Thanatos
16
4 / 5 / 3
9,724
540
9,721
16,620
7,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
15
4 / 4 / 0
9,191
511
11,207
14,654
5,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DatboiPrim
Izanami
14
1 / 3 / 3
8,647
480
9,263
13,689
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Eggie13-PR
Bacchus
13
0 / 1 / 6
8,025
446
7,948
12,178
12,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
10 / 0 / 7
10,837
602
12,137
16,296
10,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
3 / 5 / 6
9,717
540
13,035
14,896
5,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hades
xXDarnyXx
Hades
16
7 / 3 / 5
9,781
543
14,493
13,982
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
12
Kills
21
21
Deaths
12
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Izanami
DatboiPrim
Izanami
1
3
3
0.83
L
Nu Wa
Druss995
Nu Wa
2
4
0
0.5
W
Bacchus
Eggie13-PR
Bacchus
0
1
6
3
W
10
0
7
13.5
L
Kuzenbo
0
3
4
0.67
W
3
5
6
1.2
L
Thanatos
Tsumiakuma99
Thanatos
4
5
3
1.1
L
Hachiman
4
4
0
1
W
Hades
xXDarnyXx
Hades
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,021
Damage
56,876
80,073
Taken
71,041
63,860
Mitigated
41,498
29,232
Healing
19,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,805
690
0
6,596
20,436
23,994
0
3,334
17,102
0
61,592
W
Izanami
DatboiPrim
Izanami
9,263
7,465
0
4,215
13,689
5,572
436
3,404
10,285
0
81,719
L
Nu Wa
Druss995
Nu Wa
10,431
3,076
0
772
10,612
4,104
0
4,435
6,177
67,387
0
W
Bacchus
Eggie13-PR
Bacchus
7,948
669
493
3,782
12,178
12,551
467
4,305
7,873
22,512
0
W
12,137
4,687
0
2,065
16,296
10,316
409
5,830
10,432
0
98,162
L
Kuzenbo
7,857
2,789
1,726
3,408
17,751
21,920
0
6,133
11,618
28,681
0
W
13,035
3,108
0
2,370
14,896
5,849
448
411
13,633
0
79,411
L
Thanatos
Tsumiakuma99
Thanatos
9,721
2,919
0
12,425
16,620
7,966
0
4,636
11,984
0
72,295
L
Hachiman
11,207
5,993
0
4,305
14,654
5,876
66
3,903
10,751
0
75,515
W
Hades
xXDarnyXx
Hades
14,493
738
1,175
5,142
13,982
7,210
780
4,338
9,592
70,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,003
Gold Earned
47,007
484
Minions Killed
537
0
Camps Cleared
0
1,701,495
Distance Traveled
1,722,797
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,036
502
113
6
0
343,324
0
W
Izanami
8,647
480
133
7
0
308,332
5
L
Nu Wa
8,684
482
122
7
0
327,088
4
W
Bacchus
8,025
446
27
2
0
355,538
5
W
Osiris
10,837
602
134
7
0
371,207
0
L
Kuzenbo
7,368
409
19
1
0
355,609
1
W
Loki
9,717
540
120
7
0
348,324
1
L
Thanatos
9,724
540
111
6
0
359,590
3
L
Hachiman
9,191
511
119
7
0
315,884
2
W
Hades
9,781
543
123
7
0
339,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role