Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
AmadaeusBTW
Amaterasu
Level 108
God Stats
1W - 2L
1,549 SR
Queue Stats
6W - 8L
1,550 Elo+
Solo
Izanami
Izanami
BowomHK
Izanami
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
324W - 296L
1,144 Elo+
Party 3
Merlin
Merlin
MeltaRockz
Merlin
Level 15
God Stats
1W - 4L
1,145 SR
Queue Stats
7W - 11L
1,446 Elo+
Party 2
Aphrodite
Aphrodite
notZIRC
Aphrodite
Level 63
God Stats
28W - 17L
1,585 SR
Queue Stats
1,084W - 1,015L
1,497 Elo+
Party 3
Team Averages
Level 49
1,456 SR
1,427 Elo+

VS

Team Averages
Level 80
1,544 SR
1,452 Elo+
Merlin
Merlin
Dratix
Merlin
Level 124
God Stats
2W - 3L
1,556 SR
Queue Stats
75W - 68L
1,611 Elo+
Solo
Aphrodite
Aphrodite
DukeBradley
Aphrodite
Level 37
God Stats
5W - 3L
1,373 SR
Queue Stats
6W - 3L
1,477 Elo+
Party 1
Artemis
Artemis
Realjtrain1104
Artemis
Level 109
God Stats
12W - 5L
1,791 SR
Queue Stats
136W - 121L
1,518 Elo+
Party 4
Cthulhu
Cthulhu
imfromikon
Cthulhu
Level 68
God Stats
5W - 0L
1,500 SR
Queue Stats
14W - 15L
1,177 Elo+
Party 4
Ne Zha
Ne Zha
manny0225
Ne Zha
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 2 / 0
5,329
484
2,685
8,402
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
AmadaeusBTW
Amaterasu
12
1 / 3 / 0
6,650
605
4,247
9,933
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
BowomHK
Izanami
8
3 / 3 / 1
5,631
512
6,642
8,680
2,852
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
MeltaRockz
Merlin
7
0 / 6 / 0
4,667
424
1,999
7,753
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
notZIRC
Aphrodite
8
0 / 2 / 4
5,753
523
2,588
8,402
4,326
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dratix
Merlin
12
5 / 0 / 5
7,199
654
8,748
4,975
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
DukeBradley
Aphrodite
11
1 / 1 / 1
6,548
595
4,475
7,762
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,483
498
3,427
7,524
2,438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
imfromikon
Cthulhu
9
0 / 2 / 3
5,490
499
2,873
7,853
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
manny0225
Ne Zha
11
7 / 0 / 3
6,769
615
5,831
7,494
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
14
16
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
0
0.5
L
Amaterasu
AmadaeusBTW
Amaterasu
1
3
0
0.33
L
Izanami
BowomHK
Izanami
3
3
1
1.17
W
Merlin
Dratix
Merlin
5
0
5
7.5
W
Aphrodite
DukeBradley
Aphrodite
1
1
1
1.5
L
Merlin
MeltaRockz
Merlin
0
6
0
0
W
1
2
1
0.75
W
Cthulhu
imfromikon
Cthulhu
0
2
3
0.75
W
Ne Zha
manny0225
Ne Zha
7
0
3
8.5
L
Aphrodite
notZIRC
Aphrodite
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,161
Damage
25,354
43,170
Taken
35,608
18,282
Mitigated
14,618
14,703
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,685
1,353
0
3,157
8,402
2,686
0
1,593
6,809
0
29,956
L
Amaterasu
AmadaeusBTW
Amaterasu
4,247
1,085
0
4,181
9,933
6,450
0
4,296
5,637
0
47,729
L
Izanami
BowomHK
Izanami
6,642
4,865
0
1,303
8,680
2,852
44
2,990
5,690
0
39,937
W
Merlin
Dratix
Merlin
8,748
534
0
1,080
4,975
1,658
0
598
4,377
47,353
0
W
Aphrodite
DukeBradley
Aphrodite
4,475
982
59
4,648
7,762
2,623
0
0
7,298
39,447
0
L
Merlin
MeltaRockz
Merlin
1,999
134
0
50
7,753
1,968
0
3,657
4,096
17,653
0
W
3,427
1,606
0
2,573
7,524
2,438
1,032
1,357
6,167
0
39,102
W
Cthulhu
imfromikon
Cthulhu
2,873
97
0
984
7,853
5,291
234
1,446
6,407
18,696
0
W
Ne Zha
manny0225
Ne Zha
5,831
2,193
0
1,982
7,494
2,608
0
1,481
6,013
0
41,315
L
Aphrodite
notZIRC
Aphrodite
2,588
993
2,400
3,612
8,402
4,326
0
3,560
4,842
17,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,030
Gold Earned
31,489
269
Minions Killed
318
0
Camps Cleared
0
1,035,303
Distance Traveled
1,108,579
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,329
484
59
5
0
228,385
0
L
Amaterasu
6,650
605
91
8
0
213,235
0
L
Izanami
5,631
512
66
6
0
181,336
0
W
Merlin
7,199
654
85
8
0
233,105
2
W
Aphrodite
6,548
595
87
8
0
194,975
0
L
Merlin
4,667
424
28
3
0
203,417
0
W
Artemis
5,483
498
67
6
0
209,662
0
W
Cthulhu
5,490
499
24
2
0
214,108
0
W
Ne Zha
6,769
615
55
5
0
256,729
0
L
Aphrodite
5,753
523
25
2
0
208,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role