Player Matchup

Martichoras
Martichoras
Platinum II
IIALESSOII
Martichoras
Platinum II
Level 137
God Stats
2W - 9L
1,536 SR
Queue Stats
119W - 139L
1,941 MMR
Party 1
Tiamat
Tiamat
Platinum III
ObscureHerculesS
Tiamat
Platinum III
Level 158
God Stats
6W - 10L
1,563 SR
Queue Stats
122W - 138L
1,842 MMR
Party 1
Surtr
Surtr
Silver II
PupSparky808
Surtr
Silver II
Level 124
God Stats
1W - 6L
1,434 SR
Queue Stats
96W - 160L
1,181 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,511 SR
1,654 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 78
1,618 SR
1,612 MMR
Ix Chel
Ix Chel
Diamond IV
ChiefB2
Ix Chel
Diamond IV
Level 119
God Stats
11W - 6L
1,795 SR
Queue Stats
77W - 70L
1,910 MMR
Solo
Cernunnos
Cernunnos
Gold V
Yurrrp
Cernunnos
Gold V
Level 56
God Stats
4W - 2L
1,494 SR
Queue Stats
19W - 21L
1,464 MMR
Party 2
Tyr
Tyr
Gold V
xGOneShot
Tyr
Gold V
Level 59
God Stats
10W - 9L
1,567 SR
Queue Stats
19W - 21L
1,464 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
IIALESSOII
Martichoras
14
1 / 3 / 1
10,984
687
11,881
11,846
6,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 2
10,642
665
12,043
15,909
10,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 10 / 1
10,890
681
5,239
20,594
22,458
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AphroditeThothHachimanKuzenboAtlas

VS

Bans
PersephoneChironAchillesDanzaburouBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ChiefB2
Ix Chel
17
7 / 0 / 10
13,183
824
22,072
14,291
6,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Yurrrp
Cernunnos
17
9 / 1 / 8
13,555
847
13,990
13,040
6,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 12
11,341
709
9,130
16,526
23,851
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
17
17
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ChiefB2
Ix Chel
7
0
10
12
L
Martichoras
IIALESSOII
Martichoras
1
3
1
0.5
L
0
4
2
0.25
L
1
10
1
0.15
W
Cernunnos
Yurrrp
Cernunnos
9
1
8
13
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,163
Damage
45,192
48,349
Taken
43,857
39,330
Mitigated
36,145
5,998
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ChiefB2
Ix Chel
22,072
3,318
1,693
6,516
14,291
6,238
891
5,050
9,241
97,321
0
L
Martichoras
IIALESSOII
Martichoras
11,881
2,481
0
678
11,846
6,353
0
5,860
5,986
0
59,416
L
12,043
141
330
2,165
15,909
10,519
0
7,549
8,360
50,460
0
L
5,239
1,524
0
2,825
20,594
22,458
0
8,972
11,622
494
20,073
W
Cernunnos
Yurrrp
Cernunnos
13,990
8,983
0
5,473
13,040
6,056
2,414
3,873
9,167
0
61,003
W
9,130
809
0
2,248
16,526
23,851
123
3,976
12,550
0
27,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
38,079
164
Minions Killed
223
0
Camps Cleared
0
850,642
Distance Traveled
924,081
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
13,183
824
118
7
0
328,432
0
L
Martichoras
10,984
687
65
4
0
284,356
2
L
Tiamat
10,642
665
78
5
0
298,006
5
L
Surtr
10,890
681
21
1
0
268,280
2
W
Cernunnos
13,555
847
80
5
0
285,423
0
W
Tyr
11,341
709
25
2
0
310,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role