Player Matchup

Kukulkan
Kukulkan
DukesmosH
Kukulkan
Level 48
God Stats
9W - 6L
1,500 SR
Queue Stats
205W - 162L
1,522 Elo+
Solo
Bakasura
Bakasura
HelloQuik
Bakasura
Level 126
God Stats
1W - 2L
1,578 SR
Queue Stats
38W - 50L
1,403 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NiteCreeperr
Cu Chulainn
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 280L
1,414 Elo+
Party 1
Ishtar
Ishtar
SpookieBaby
Ishtar
Level 67
God Stats
22W - 21L
1,669 SR
Queue Stats
221W - 248L
1,478 Elo+
Party 1
Ymir
Ymir
zlSmokes
Ymir
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 173L
1,403 Elo+
Party 1
Team Averages
Level 102
1,550 SR
1,444 Elo+

VS

Team Averages
Level 65
1,568 SR
1,469 Elo+
Hel
Hel
BTW iM KilLer
Hel
Level 97
God Stats
9W - 4L
1,748 SR
Queue Stats
334W - 283L
1,546 Elo+
Solo
Cupid
Cupid
BlazeAssasin8X
Cupid
Level 80
God Stats
4W - 5L
1,421 SR
Queue Stats
113W - 115L
1,505 Elo+
Party 2
Merlin
Merlin
G-loading--
Merlin
Level 24
God Stats
5W - 4L
1,742 SR
Queue Stats
116W - 132L
1,497 Elo+
Party 2
He Bo
He Bo
Monstars41
He Bo
Level 47
God Stats
19W - 32L
1,470 SR
Queue Stats
137W - 202L
1,388 Elo+
Party 2
Chaac
Chaac
THE-Batman192
Chaac
Level 79
God Stats
42W - 42L
1,460 SR
Queue Stats
120W - 157L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DukesmosH
Kukulkan
15
4 / 3 / 4
9,396
495
15,448
11,093
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
HelloQuik
Bakasura
15
6 / 6 / 5
10,046
529
10,730
18,962
8,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
NiteCreeperr
Cu Chulainn
14
0 / 7 / 6
8,415
443
8,327
21,507
15,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
15
5 / 9 / 2
10,082
531
11,439
21,542
8,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
6 / 2 / 12
10,471
551
10,672
19,549
24,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
11,226
591
13,333
18,168
7,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
7 / 5 / 5
10,270
541
13,469
14,807
5,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
16
5 / 4 / 6
10,259
540
13,137
13,188
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
15
5 / 4 / 6
10,128
533
9,971
13,967
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 5 / 10
9,612
506
14,130
17,027
16,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
59
21
Kills
26
27
Deaths
21
29
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
7
5
5
1.9
L
Kukulkan
DukesmosH
Kukulkan
4
3
4
2
W
Merlin
5
4
6
2
L
Bakasura
HelloQuik
Bakasura
6
6
5
1.42
W
He Bo
5
4
6
2
L
Cu Chulainn
NiteCreeperr
Cu Chulainn
0
7
6
0.43
L
Ishtar
5
9
2
0.67
W
4
5
10
1.8
L
Ymir
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,616
Damage
64,040
92,653
Taken
77,157
61,588
Mitigated
41,129
12,245
Healing
28,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,333
317
2,937
11,465
18,168
7,940
796
4,151
13,870
97,717
0
W
13,469
7,770
522
4,015
14,807
5,993
977
3,513
11,140
0
75,804
L
Kukulkan
DukesmosH
Kukulkan
15,448
1,035
0
737
11,093
4,822
0
6,419
4,674
64,193
0
W
Merlin
13,137
993
0
1,828
13,188
5,489
0
6,938
6,180
75,192
0
L
Bakasura
HelloQuik
Bakasura
10,730
7,321
0
4,210
18,962
8,321
316
8,510
10,452
0
56,899
W
He Bo
9,971
229
0
4,899
13,967
4,846
0
5,658
8,239
66,416
0
L
Cu Chulainn
NiteCreeperr
Cu Chulainn
8,327
1,215
0
1,393
21,507
15,838
84
8,322
13,185
0
53,623
L
Ishtar
11,439
6,380
0
2,803
21,542
8,128
1,250
5,767
15,775
0
77,107
W
14,130
3,763
0
2,611
17,027
16,861
526
6,277
10,319
0
58,224
L
Ymir
10,672
1,397
0
3,102
19,549
24,479
0
7,423
12,126
27,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,410
Gold Earned
51,495
417
Minions Killed
515
0
Camps Cleared
0
1,807,385
Distance Traveled
1,823,592
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,226
591
166
9
0
348,392
3
W
Cupid
10,270
541
96
5
0
357,193
4
L
Kukulkan
9,396
495
121
6
0
378,442
8
W
Merlin
10,259
540
103
5
0
359,344
0
L
Bakasura
10,046
529
94
5
0
426,848
1
W
He Bo
10,128
533
91
5
0
385,265
0
L
Cu Chulainn
8,415
443
69
4
0
323,136
0
L
Ishtar
10,082
531
111
6
0
320,249
3
W
Chaac
9,612
506
59
3
0
373,398
0
L
Ymir
10,471
551
22
1
0
358,710
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role