Player Matchup

Yu Huang
Yu Huang
D3MONxL0RD
Yu Huang
Level 79
God Stats
3W - 3L
1,550 SR
Queue Stats
389W - 335L
1,524 Elo+
Solo
Hachiman
Hachiman
Druss995
Hachiman
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,382 Elo+
Party 1
Artio
Artio
H StraNge5285
Artio
Level 116
God Stats
1W - 1L
1,273 SR
Queue Stats
9W - 10L
1,354 Elo+
Solo
Tiamat
Tiamat
TheDoctorOps
Tiamat
Level 106
God Stats
5W - 4L
1,616 SR
Queue Stats
190W - 125L
1,638 Elo+
Solo
Ratatoskr
Ratatoskr
Tsumiakuma99
Ratatoskr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,452 Elo+
Party 1
Team Averages
Level 103
1,488 SR
1,470 Elo+

VS

Team Averages
Level 109
1,476 SR
1,503 Elo+
Susano
Susano
Dark Genjii
Susano
Level 111
God Stats
13W - 21L
1,397 SR
Queue Stats
579W - 622L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LargeBiscuit83
Cu Chulainn
Level 79
God Stats
3W - 3L
1,511 SR
Queue Stats
269W - 285L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
Mike Lycan
Nu Wa
Level 127
God Stats
7W - 8L
1,381 SR
Queue Stats
241W - 212L
1,508 Elo+
Solo
Chaac
Chaac
TheLadysMan
Chaac
Level 174
God Stats
6W - 9L
1,515 SR
Queue Stats
6W - 9L
1,470 Elo+
Solo
Neith
Neith
XxEmilie13xX
Neith
Level 52
God Stats
26W - 26L
1,577 SR
Queue Stats
135W - 144L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
D3MONxL0RD
Yu Huang
16
6 / 0 / 1
9,846
615
15,138
9,444
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Druss995
Hachiman
15
2 / 0 / 1
8,614
538
6,493
9,306
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 2 / 0
6,932
433
4,440
13,005
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
16
4 / 2 / 2
9,813
613
18,211
15,094
15,255
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Tsumiakuma99
Ratatoskr
15
3 / 3 / 2
8,774
548
5,993
14,487
5,818
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 2 / 0
8,581
536
7,657
12,040
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
LargeBiscuit83
Cu Chulainn
11
1 / 6 / 0
7,031
439
8,311
21,632
11,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
12
1 / 5 / 2
7,292
456
9,965
10,353
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 0 / 1
7,561
473
7,396
18,612
14,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 2 / 0
8,300
519
3,321
8,088
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
15
Kills
7
7
Deaths
15
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
D3MONxL0RD
Yu Huang
6
0
1
6.5
L
Susano
4
2
0
2
W
Hachiman
Druss995
Hachiman
2
0
1
2.5
W
0
2
0
0
L
Cu Chulainn
LargeBiscuit83
Cu Chulainn
1
6
0
0.17
L
Nu Wa
1
5
2
0.4
W
Tiamat
4
2
2
2.5
L
1
0
1
1.5
W
Ratatoskr
Tsumiakuma99
Ratatoskr
3
3
2
1.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,275
Damage
36,650
61,336
Taken
70,725
40,792
Mitigated
37,267
22,892
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
D3MONxL0RD
Yu Huang
15,138
967
0
4,378
9,444
4,159
520
3,720
5,724
85,324
0
L
Susano
7,657
1,911
0
4,737
12,040
4,690
0
2,277
9,667
0
69,213
W
Hachiman
Druss995
Hachiman
6,493
3,870
0
4,917
9,306
3,590
264
927
8,379
0
61,916
W
4,440
328
327
3,959
13,005
11,970
203
3,284
9,721
24,413
246
L
Cu Chulainn
LargeBiscuit83
Cu Chulainn
8,311
2,353
0
1,814
21,632
11,977
0
13,339
7,015
0
52,656
L
Nu Wa
9,965
2,840
0
1,895
10,353
2,666
35
6,981
3,088
62,887
0
W
Tiamat
18,211
2,015
0
3,663
15,094
15,255
48
699
14,395
79,848
608
L
7,396
2,135
0
11,408
18,612
14,570
27
11,622
6,020
0
37,863
W
Ratatoskr
Tsumiakuma99
Ratatoskr
5,993
1,472
0
5,648
14,487
5,818
0
1,335
13,152
0
72,608
L
3,321
1,276
0
2,663
8,088
3,364
0
88
8,000
0
69,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,979
Gold Earned
38,765
515
Minions Killed
468
0
Camps Cleared
0
1,593,683
Distance Traveled
1,566,897
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,846
615
154
10
0
311,134
3
L
Susano
8,581
536
106
7
0
363,343
0
W
Hachiman
8,614
538
114
7
0
291,141
4
W
Artio
6,932
433
24
2
0
337,938
0
L
Cu Chulainn
7,031
439
69
4
0
308,081
0
L
Nu Wa
7,292
456
104
7
0
272,232
3
W
Tiamat
9,813
613
117
7
0
302,223
0
L
Chaac
7,561
473
50
3
0
319,938
5
W
Ratatoskr
8,774
548
106
7
0
351,247
4
L
Neith
8,300
519
139
9
0
303,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role