Player Matchup

Anhur
Anhur
Silver I
CoomerCarl
Anhur
Silver I
Level 108
God Stats
16W - 16L
1,536 SR
Queue Stats
75W - 76L
1,488 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
HeelpMidLane
Morgan Le Fay
Silver I
Level 69
God Stats
2W - 0L
1,717 SR
Queue Stats
11W - 5L
1,569 MMR
Solo
Bacchus
Bacchus
Gold III
LegxcyIV
Bacchus
Gold III
Level 140
God Stats
7W - 6L
1,566 SR
Queue Stats
73W - 72L
1,559 MMR
Solo
Thor
Thor
Bronze III
NotJoeyhax
Thor
Bronze III
Level 50
God Stats
1W - 0L
1,749 SR
Queue Stats
11W - 5L
1,600 MMR
Solo
Vamana
Vamana
Gold V
Obvee
Vamana
Gold V
Level 129
God Stats
3W - 2L
1,424 SR
Queue Stats
100W - 92L
1,580 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,599 SR
1,559 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,534 SR
1,556 MMR
Hachiman
Hachiman
Gold III
Brunsey11
Hachiman
Gold III
Level 109
God Stats
0W - 1L
1,224 SR
Queue Stats
282W - 291L
1,571 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
DiamondExtract
Ratatoskr
Gold IV
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 96L
1,529 MMR
Solo
Agni
Agni
Gold I
GiveNoBlood
Agni
Gold I
Level 142
God Stats
41W - 28L
1,720 SR
Queue Stats
516W - 505L
1,569 MMR
Solo
Sobek
Sobek
Gold II
Ltps_gaming
Sobek
Gold II
Level 49
God Stats
4W - 9L
1,725 SR
Queue Stats
120W - 128L
1,540 MMR
Solo
Nike
Nike
Platinum V
maaxskcs01
Nike
Platinum V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 145L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 0 / 6
7,240
557
3,839
9,112
3,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
HeelpMidLane
Morgan Le Fay
13
2 / 1 / 1
7,770
598
2,912
5,586
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
LegxcyIV
Bacchus
11
1 / 1 / 4
7,068
544
4,069
8,603
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 1 / 6
8,716
670
6,772
9,948
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Obvee
Vamana
15
6 / 1 / 0
9,207
708
9,691
11,563
10,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ShivaSkadiJanusIshtar

VS

Bans
Ix ChelMartichorasKaliHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brunsey11
Hachiman
11
0 / 4 / 1
6,573
506
6,662
9,174
3,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
DiamondExtract
Ratatoskr
14
3 / 1 / 0
7,864
605
3,447
8,834
3,377
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 0
7,020
540
3,001
6,766
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 1 / 0
5,707
439
1,902
4,023
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 5 / 0
7,540
580
6,454
15,342
9,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
4
4
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Brunsey11
Hachiman
0
4
1
0.13
W
Anhur
0
0
6
3
L
Ratatoskr
DiamondExtract
Ratatoskr
3
1
0
3
L
0
3
0
0
W
Morgan Le Fay
HeelpMidLane
Morgan Le Fay
2
1
1
2.5
W
Bacchus
LegxcyIV
Bacchus
1
1
4
3
L
0
1
0
0
W
5
1
6
8
W
Vamana
Obvee
Vamana
6
1
0
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
21,466
44,812
Taken
44,139
29,765
Mitigated
20,818
11,184
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Brunsey11
Hachiman
6,662
4,501
0
2,880
9,174
3,494
0
3,255
5,919
0
51,123
W
Anhur
3,839
1,704
1,653
2,322
9,112
3,911
66
2,804
6,308
0
28,064
L
Ratatoskr
DiamondExtract
Ratatoskr
3,447
1,306
0
1,031
8,834
3,377
0
1,844
6,878
0
61,425
L
3,001
348
0
658
6,766
2,169
0
694
6,013
64,176
0
W
Morgan Le Fay
HeelpMidLane
Morgan Le Fay
2,912
322
0
789
5,586
2,383
0
1,681
3,905
58,584
0
W
Bacchus
LegxcyIV
Bacchus
4,069
492
0
1,527
8,603
8,966
0
466
8,137
32,269
0
L
1,902
109
0
1,761
4,023
2,509
0
953
3,006
7,999
0
W
6,772
2,259
0
1,556
9,948
4,234
546
743
9,205
0
75,881
W
Vamana
Obvee
Vamana
9,691
5,024
0
3,337
11,563
10,271
79
0
11,563
0
76,391
L
6,454
1,220
0
4,496
15,342
9,269
0
0
15,342
0
64,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,001
Gold Earned
34,704
431
Minions Killed
439
0
Camps Cleared
0
1,275,618
Distance Traveled
1,234,615
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,573
506
90
7
0
236,698
2
W
Anhur
7,240
557
42
3
0
266,752
0
L
Ratatoskr
7,864
605
103
8
0
300,091
3
L
Agni
7,020
540
127
10
0
258,778
0
W
Morgan Le Fay
7,770
598
103
8
0
232,205
2
W
Bacchus
7,068
544
61
5
0
255,603
0
L
Sobek
5,707
439
9
1
0
185,430
2
W
Thor
8,716
670
104
8
0
267,619
1
W
Vamana
9,207
708
121
9
0
253,439
0
L
Nike
7,540
580
110
8
0
253,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role