Player Matchup

Agni
Agni
GetUpset
Agni
Level 106
God Stats
1W - 1L
1,725 SR
Queue Stats
19W - 17L
1,541 Elo+
Party 2
Ne Zha
Ne Zha
VroChill
Ne Zha
Level 86
God Stats
3W - 3L
1,336 SR
Queue Stats
18W - 13L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
Yxnai-
Sun Wukong
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 39L
1,438 Elo+
Solo
Team Averages
Level 90
1,520 SR
1,512 Elo+

VS

Team Averages
Level 99
1,507 SR
1,545 Elo+
Thor
Thor
 
Thor
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CrftyPlays
Janus
Level 88
God Stats
6W - 8L
1,522 SR
Queue Stats
51W - 51L
1,493 Elo+
Party 1
Ratatoskr
Ratatoskr
GROMreej
Ratatoskr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
3 / 1 / 10
8,920
892
7,905
5,352
1,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
VroChill
Ne Zha
12
6 / 0 / 7
9,344
934
6,281
5,335
2,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Yxnai-
Sun Wukong
11
3 / 1 / 7
8,640
864
4,925
8,335
6,933
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 2 / 0
7,988
799
3,043
5,509
2,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
10
0 / 5 / 2
7,498
750
7,729
10,056
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
GROMreej
Ratatoskr
8
0 / 6 / 1
6,852
685
3,990
8,191
2,583
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
0
1
L
Janus
0
5
2
0.2
L
Ratatoskr
GROMreej
Ratatoskr
0
6
1
0.08
W
Agni
3
1
10
8
W
Ne Zha
VroChill
Ne Zha
6
0
7
9.5
W
Sun Wukong
Yxnai-
Sun Wukong
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,111
Damage
14,762
19,022
Taken
23,756
10,656
Mitigated
7,880
2,750
Healing
1,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,043
190
0
512
5,509
2,015
0
1,625
3,884
0
17,704
L
Janus
7,729
705
0
841
10,056
3,282
0
3,595
6,461
30,229
0
L
Ratatoskr
GROMreej
Ratatoskr
3,990
674
0
250
8,191
2,583
0
3,343
4,848
0
19,519
W
Agni
7,905
888
0
0
5,352
1,653
1,008
1,097
4,255
35,675
0
W
Ne Zha
VroChill
Ne Zha
6,281
663
0
275
5,335
2,070
942
2,175
3,160
0
28,228
W
Sun Wukong
Yxnai-
Sun Wukong
4,925
974
0
2,475
8,335
6,933
632
4,627
3,708
0
23,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,904
Gold Earned
22,338
131
Minions Killed
93
0
Camps Cleared
0
598,768
Distance Traveled
515,305
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,988
799
33
3
0
160,951
0
L
Janus
7,498
750
37
4
0
177,788
0
L
Ratatoskr
6,852
685
23
2
0
176,566
0
W
Agni
8,920
892
62
6
0
196,462
0
W
Ne Zha
9,344
934
40
4
0
208,981
0
W
Sun Wukong
8,640
864
29
3
0
193,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role