Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Chewy1Savage
Cerberus
Level 129
God Stats
8W - 12L
1,373 SR
Queue Stats
236W - 240L
1,488 Elo+
Party 2
Heimdallr
Heimdallr
Kramortimer_17
Heimdallr
Level 129
God Stats
6W - 9L
1,354 SR
Queue Stats
145W - 140L
1,531 Elo+
Party 2
Bakasura
Bakasura
TripleBPedigree
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,567 Elo+
Solo
Surtr
Surtr
XAlonne-knightX
Surtr
Level 80
God Stats
51W - 46L
1,532 SR
Queue Stats
220W - 240L
1,484 Elo+
Solo
Team Averages
Level 121
1,452 SR
1,514 Elo+

VS

Team Averages
Level 115
1,547 SR
1,504 Elo+
Surtr
Surtr
 
Surtr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GlowKatz
Anubis
Level 125
God Stats
13W - 5L
1,728 SR
Queue Stats
302W - 256L
1,557 Elo+
Party 1
Martichoras
Martichoras
SaluteUncleSam
Martichoras
Level 128
God Stats
4W - 6L
1,536 SR
Queue Stats
187W - 168L
1,448 Elo+
Solo
Bacchus
Bacchus
WillowII
Bacchus
Level 69
God Stats
18W - 18L
1,382 SR
Queue Stats
583W - 549L
1,457 Elo+
Solo
Serqet
Serqet
Yoshino108
Serqet
Level 108
God Stats
25W - 20L
1,587 SR
Queue Stats
173W - 140L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 1 / 0
5,069
461
1,889
4,144
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Chewy1Savage
Cerberus
8
0 / 2 / 0
4,904
446
1,182
8,583
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Kramortimer_17
Heimdallr
10
0 / 3 / 0
5,409
492
4,791
8,383
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
9
1 / 4 / 1
5,565
506
2,411
9,257
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 1
6,448
586
5,697
13,074
9,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 2 / 0
6,276
571
7,043
8,546
6,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
GlowKatz
Anubis
12
7 / 0 / 0
7,745
704
8,780
6,937
2,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
SaluteUncleSam
Martichoras
12
2 / 0 / 0
6,565
597
4,296
4,122
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
WillowII
Bacchus
10
0 / 0 / 3
5,952
541
3,523
5,710
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Yoshino108
Serqet
9
0 / 1 / 2
5,663
515
3,767
6,153
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
10
11
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
W
Surtr
 
Surtr
1
2
0
0.5
L
Cerberus
Chewy1Savage
Cerberus
0
2
0
0
W
Anubis
GlowKatz
Anubis
7
0
0
7
L
Heimdallr
Kramortimer_17
Heimdallr
0
3
0
0
W
Martichoras
SaluteUncleSam
Martichoras
2
0
0
2
L
Bakasura
1
4
1
0.38
W
Bacchus
WillowII
Bacchus
0
0
3
1.5
L
2
1
1
2.5
W
Serqet
Yoshino108
Serqet
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,970
Damage
27,409
43,441
Taken
31,468
19,992
Mitigated
18,620
11,266
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,889
1,031
0
1,055
4,144
1,254
0
746
3,398
0
29,043
W
Surtr
 
Surtr
7,043
3,543
0
3,027
8,546
6,256
0
231
8,315
1,040
46,052
L
Cerberus
Chewy1Savage
Cerberus
1,182
0
0
1,229
8,583
4,583
0
3,063
5,520
16,950
0
W
Anubis
GlowKatz
Anubis
8,780
642
0
4,864
6,937
2,992
0
0
6,552
68,982
0
L
Heimdallr
Kramortimer_17
Heimdallr
4,791
1,222
0
1,932
8,383
2,270
0
5,740
2,643
0
43,275
W
Martichoras
SaluteUncleSam
Martichoras
4,296
1,546
0
2,044
4,122
1,889
32
464
3,493
0
60,734
L
Bakasura
2,411
1,686
0
1,178
9,257
2,533
0
2,754
6,503
0
30,414
W
Bacchus
WillowII
Bacchus
3,523
95
0
2,071
5,710
5,452
0
676
5,034
15,753
0
L
5,697
2,268
0
5,872
13,074
9,352
0
323
12,670
714
46,662
W
Serqet
Yoshino108
Serqet
3,767
1,727
0
3,403
6,153
2,031
0
42
5,981
0
33,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
32,201
306
Minions Killed
400
0
Camps Cleared
0
1,037,469
Distance Traveled
1,125,097
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,069
461
55
5
0
170,075
2
W
Surtr
6,276
571
86
8
0
219,103
0
L
Cerberus
4,904
446
28
3
0
201,024
3
W
Anubis
7,745
704
123
11
0
243,124
0
L
Heimdallr
5,409
492
66
6
0
207,746
0
W
Martichoras
6,565
597
102
9
0
195,909
0
L
Bakasura
5,565
506
64
6
0
233,688
2
W
Bacchus
5,952
541
22
2
0
217,157
2
L
Surtr
6,448
586
93
8
0
224,936
0
W
Serqet
5,663
515
67
6
0
249,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role