Player Matchup

Kumbhakarna
Kumbhakarna
Huntxrd
Kumbhakarna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,474 Elo+
Solo
Ravana
Ravana
Madsniperbra
Ravana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
TwistedJester777
Xbalanque
Level 94
God Stats
7W - 4L
1,580 SR
Queue Stats
366W - 364L
1,504 Elo+
Solo
Xing Tian
Xing Tian
VivianaThorns
Xing Tian
Level 128
God Stats
3W - 3L
1,173 SR
Queue Stats
95W - 112L
1,487 Elo+
Party 1
Chang'e
Chang'e
XxJerm17xX
Chang'e
Level 153
God Stats
1W - 1L
1,807 SR
Queue Stats
11W - 21L
1,339 Elo+
Party 1
Team Averages
Level 89
1,512 SR
1,461 Elo+

VS

Team Averages
Level 60
1,533 SR
1,293 Elo+
Merlin
Merlin
EJ Finessey
Merlin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,190 Elo+
Party 2
Jing Wei
Jing Wei
NonoTTV
Jing Wei
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,150 Elo+
Party 2
Medusa
Medusa
PPtouch8EEED
Medusa
Level 69
God Stats
3W - 4L
1,666 SR
Queue Stats
229W - 229L
1,478 Elo+
Solo
Guan Yu
Guan Yu
faintperson1
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,309 Elo+
Solo
Ah Puch
Ah Puch
snickers1126
Ah Puch
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Huntxrd
Kumbhakarna
16
2 / 8 / 3
9,307
665
5,613
25,548
31,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
18
1 / 6 / 5
9,343
667
4,792
13,533
7,400
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
1
0 / 1 / 0
3,456
247
0
717
195
Xing Tian
VivianaThorns
Xing Tian
18
5 / 8 / 4
10,700
764
15,078
21,999
20,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
XxJerm17xX
Chang'e
18
2 / 7 / 7
10,166
726
24,676
28,358
11,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 1 / 18
11,626
830
15,567
9,225
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
NonoTTV
Jing Wei
18
7 / 3 / 15
11,055
790
17,484
15,217
7,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
18
7 / 3 / 15
11,215
801
16,408
12,493
6,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
faintperson1
Guan Yu
18
6 / 2 / 17
12,290
878
11,817
18,387
22,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
snickers1126
Ah Puch
18
5 / 2 / 18
11,117
794
20,854
12,781
5,881
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
113
10
Kills
30
30
Deaths
11
19
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
1
18
14
L
Kumbhakarna
Huntxrd
Kumbhakarna
2
8
3
0.44
L
Ravana
1
6
5
0.58
W
Jing Wei
NonoTTV
Jing Wei
7
3
15
4.83
W
Medusa
7
3
15
4.83
L
Xbalanque
0
1
0
0
L
Xing Tian
VivianaThorns
Xing Tian
5
8
4
0.88
L
Chang'e
XxJerm17xX
Chang'e
2
7
7
0.79
W
Guan Yu
faintperson1
Guan Yu
6
2
17
7.25
W
Ah Puch
snickers1126
Ah Puch
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,159
Damage
82,130
90,155
Taken
68,103
70,987
Mitigated
46,515
24,843
Healing
34,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
15,567
3,592
224
1,335
9,225
4,318
1,782
6,406
2,819
36,339
0
L
Kumbhakarna
Huntxrd
Kumbhakarna
5,613
1,145
1,551
1,501
25,548
31,349
0
10,548
15,000
8,900
0
L
Ravana
4,792
346
0
833
13,533
7,400
0
6,976
6,557
0
18,479
W
Jing Wei
NonoTTV
Jing Wei
17,484
14,773
2,070
5,529
15,217
7,096
1,699
10,960
4,257
0
30,481
W
Medusa
16,408
11,943
635
2,043
12,493
6,277
4,079
10,406
2,087
0
27,940
L
Xbalanque
0
0
0
0
717
195
0
0
717
0
0
L
Xing Tian
VivianaThorns
Xing Tian
15,078
699
1,257
2,159
21,999
20,284
0
8,082
13,917
29,186
0
L
Chang'e
XxJerm17xX
Chang'e
24,676
603
6,203
11,339
28,358
11,759
0
10,815
17,543
48,802
0
W
Guan Yu
faintperson1
Guan Yu
11,817
883
10,081
8,202
18,387
22,943
95
8,999
9,388
0
24,285
W
Ah Puch
snickers1126
Ah Puch
20,854
2,355
1,036
3,223
12,781
5,881
898
8,596
4,185
41,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,972
Gold Earned
57,303
138
Minions Killed
153
0
Camps Cleared
0
797,482
Distance Traveled
1,275,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,626
830
42
3
0
207,490
0
L
Kumbhakarna
9,307
665
5
0
0
189,011
0
L
Ravana
9,343
667
60
4
0
227,923
0
W
Jing Wei
11,055
790
34
2
0
257,582
0
W
Medusa
11,215
801
31
2
0
233,947
0
L
Xbalanque
3,456
247
0
0
0
115
0
L
Xing Tian
10,700
764
24
2
0
165,976
0
L
Chang'e
10,166
726
49
4
0
214,457
0
W
Guan Yu
12,290
878
17
1
0
323,214
0
W
Ah Puch
11,117
794
29
2
0
253,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role