Player Matchup

Guan Yu
Guan Yu
Bronze III
 
Guan Yu
Bronze III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver I
Donnibrasco59
Ganesha
Silver I
Level 88
God Stats
2W - 2L
1,667 SR
Queue Stats
9W - 10L
1,543 MMR
Solo
Scylla
Scylla
Gold V
GrandadMagic
Scylla
Gold V
Level 62
God Stats
1W - 2L
1,301 SR
Queue Stats
32W - 35L
1,505 MMR
Solo
Bastet
Bastet
Bronze III
davidtanas1993
Bastet
Bronze III
Level 69
God Stats
1W - 7L
1,616 SR
Queue Stats
68W - 68L
1,446 MMR
Solo
Cernunnos
Cernunnos
Silver III
lordhuha
Cernunnos
Silver III
Level 84
God Stats
0W - 1L
1,456 SR
Queue Stats
16W - 15L
1,502 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,508 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,454 SR
1,514 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold V
WeLoveCreeps
Ishtar
Gold V
Level 144
God Stats
1W - 3L
1,509 SR
Queue Stats
144W - 140L
1,540 MMR
Solo
Athena
Athena
Silver II
joinrider
Athena
Silver II
Level 133
God Stats
1W - 2L
1,304 SR
Queue Stats
14W - 13L
1,493 MMR
Solo
Serqet
Serqet
Gold II
troolingj
Serqet
Gold II
Level 158
God Stats
8W - 6L
1,460 SR
Queue Stats
541W - 551L
1,537 MMR
Solo
Ne Zha
Ne Zha
Gold III
xX_TITAIN_Xx
Ne Zha
Gold III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 4 / 0
7,949
497
10,802
17,465
22,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
12
0 / 5 / 3
7,613
476
3,097
14,025
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
12
2 / 5 / 1
7,397
462
4,743
10,923
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 6 / 3
7,911
494
10,213
16,537
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
lordhuha
Cernunnos
12
2 / 2 / 0
7,601
475
4,269
7,340
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MartichorasVamanaCupidKumbhakarna

VS

Bans
Ao KuangKaliThanatosTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 2 / 10
9,629
602
12,024
7,073
3,646
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
15
1 / 1 / 2
8,973
561
4,528
8,180
3,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Athena
joinrider
Athena
13
3 / 2 / 10
8,821
551
5,115
11,552
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
troolingj
Serqet
16
10 / 0 / 6
10,162
635
12,525
11,137
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
15
2 / 2 / 4
9,392
587
11,539
19,009
13,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
7
Kills
21
22
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
4
0
0.5
W
Anubis
 
Anubis
5
2
10
5
L
Ganesha
0
5
3
0.3
L
Scylla
2
5
1
0.5
W
Ishtar
1
1
2
2
L
1
6
3
0.42
W
Athena
joinrider
Athena
3
2
10
4
L
Cernunnos
lordhuha
Cernunnos
2
2
0
1
W
Serqet
troolingj
Serqet
10
0
6
13
W
Ne Zha
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,124
Damage
45,731
66,290
Taken
56,951
45,593
Mitigated
35,178
16,874
Healing
16,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,802
2,115
102
6,766
17,465
22,218
171
1,528
15,608
0
54,753
W
Anubis
 
Anubis
12,024
797
0
1,934
7,073
3,646
0
3,500
3,573
84,640
0
L
Ganesha
3,097
133
0
1,975
14,025
11,235
0
4,949
8,734
25,057
0
L
Scylla
4,743
471
0
1,887
10,923
3,387
0
6,827
3,910
54,913
0
W
Ishtar
4,528
3,397
0
4,550
8,180
3,133
0
339
7,841
0
88,689
L
10,213
3,379
0
3,459
16,537
6,128
0
2,958
13,418
0
76,903
W
Athena
joinrider
Athena
5,115
2,009
0
2,871
11,552
9,995
56
1,949
9,559
22,470
0
L
Cernunnos
lordhuha
Cernunnos
4,269
1,745
0
2,685
7,340
2,625
0
877
6,115
0
50,743
W
Serqet
troolingj
Serqet
12,525
3,194
0
1,227
11,137
5,125
0
924
10,046
0
79,261
W
Ne Zha
11,539
4,577
0
5,971
19,009
13,279
482
1,366
16,523
0
81,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,471
Gold Earned
46,977
413
Minions Killed
548
0
Camps Cleared
0
1,581,126
Distance Traveled
1,670,173
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,949
497
78
5
0
301,233
4
W
Anubis
9,629
602
142
9
0
318,673
2
L
Ganesha
7,613
476
15
1
0
335,120
8
L
Scylla
7,397
462
114
7
0
294,109
4
W
Ishtar
8,973
561
150
9
0
317,394
4
L
Bastet
7,911
494
98
6
0
365,484
0
W
Athena
8,821
551
27
2
0
326,385
3
L
Cernunnos
7,601
475
108
7
0
285,180
6
W
Serqet
10,162
635
112
7
0
397,039
3
W
Ne Zha
9,392
587
117
7
0
310,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role