Player Matchup

Merlin
Merlin
AlexB333
Merlin
Level 158
God Stats
5W - 7L
1,707 SR
Queue Stats
264W - 271L
1,473 Elo+
Solo
Ix Chel
Ix Chel
Chahess03
Ix Chel
Level 140
God Stats
1W - 3L
1,149 SR
Queue Stats
126W - 134L
1,510 Elo+
Party 1
Mercury
Mercury
ChewBaca47
Mercury
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,499 Elo+
Party 1
Anhur
Anhur
Trippy_Color
Anhur
Level 124
God Stats
2W - 0L
1,081 SR
Queue Stats
39W - 39L
1,520 Elo+
Party 1
Loki
Loki
anqeme
Loki
Level 104
God Stats
4W - 0L
1,928 SR
Queue Stats
16W - 11L
1,595 Elo+
Solo
Team Averages
Level 133
1,473 SR
1,520 Elo+

VS

Team Averages
Level 101
1,449 SR
1,421 Elo+
Izanami
Izanami
Braydeno000
Izanami
Level 82
God Stats
10W - 10L
1,499 SR
Queue Stats
19W - 27L
1,434 Elo+
Solo
Ne Zha
Ne Zha
D3ATHR10T69
Ne Zha
Level 149
God Stats
11W - 7L
1,547 SR
Queue Stats
120W - 128L
1,471 Elo+
Party 2
Skadi
Skadi
KaitieKiwiUwU
Skadi
Level 29
God Stats
54W - 55L
1,135 SR
Queue Stats
74W - 81L
1,172 Elo+
Party 2
Charybdis
Charybdis
LoreDiNari
Charybdis
Level 87
God Stats
52W - 43L
1,520 SR
Queue Stats
529W - 539L
1,525 Elo+
Solo
Zeus
Zeus
shmiga08
Zeus
Level 158
God Stats
110W - 105L
1,544 SR
Queue Stats
959W - 963L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlexB333
Merlin
13
0 / 1 / 1
7,173
1,025
1,623
3,434
1,241
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ix Chel
Chahess03
Ix Chel
13
1 / 3 / 4
7,380
1,054
1,723
6,808
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
ChewBaca47
Mercury
13
3 / 0 / 6
8,221
1,174
4,558
2,962
1,183
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
5 / 2 / 5
8,741
1,249
4,100
5,595
2,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
anqeme
Loki
13
2 / 1 / 9
8,227
1,175
8,558
5,774
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

331

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Braydeno000
Izanami
12
0 / 1 / 1
6,570
939
811
1,252
333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
13
4 / 6 / 2
8,163
1,166
6,002
10,393
3,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 2
7,680
1,097
2,564
2,852
932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
LoreDiNari
Charybdis
12
1 / 1 / 4
7,423
1,060
2,586
3,763
2,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
1 / 2 / 4
7,543
1,078
10,013
4,637
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
11
Kills
7
7
Deaths
11
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
AlexB333
Merlin
0
1
1
0.5
L
Izanami
Braydeno000
Izanami
0
1
1
0.5
W
Ix Chel
Chahess03
Ix Chel
1
3
4
1
W
Mercury
ChewBaca47
Mercury
3
0
6
6
L
Ne Zha
4
6
2
0.83
L
1
1
2
2
L
Charybdis
LoreDiNari
Charybdis
1
1
4
3
W
5
2
5
3.75
W
Loki
anqeme
Loki
2
1
9
6.5
L
Zeus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,562
Damage
21,976
24,573
Taken
22,897
9,323
Mitigated
8,890
3,783
Healing
2,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AlexB333
Merlin
1,623
217
0
0
3,434
1,241
0
1,395
1,918
24,992
0
L
Izanami
Braydeno000
Izanami
811
707
0
59
1,252
333
0
202
1,050
0
1,860
W
Ix Chel
Chahess03
Ix Chel
1,723
116
1,710
1,420
6,808
2,645
0
2,628
3,971
7,701
0
W
Mercury
ChewBaca47
Mercury
4,558
2,501
121
72
2,962
1,183
0
1,461
1,336
0
11,080
L
Ne Zha
6,002
2,023
0
1,216
10,393
3,906
0
1,150
9,243
0
20,779
L
2,564
1,280
0
118
2,852
932
0
202
2,650
0
22,165
L
Charybdis
LoreDiNari
Charybdis
2,586
889
0
14
3,763
2,096
0
627
3,136
0
13,434
W
4,100
2,136
0
352
5,595
2,087
0
2,489
2,941
0
15,147
W
Loki
anqeme
Loki
8,558
2,993
0
108
5,774
2,167
0
1,252
4,394
0
20,945
L
Zeus
10,013
571
0
716
4,637
1,623
0
1,165
3,472
17,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,742
Gold Earned
37,379
145
Minions Killed
126
7
Camps Cleared
5
678,773
Distance Traveled
539,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,173
1,025
58
8
0
120,529
0
L
Izanami
6,570
939
2
0
0
30,762
0
W
Ix Chel
7,380
1,054
16
2
1
124,628
0
W
Mercury
8,221
1,174
24
3
0
144,532
0
L
Ne Zha
8,163
1,166
12
2
1
142,372
0
L
Skadi
7,680
1,097
60
9
2
125,911
0
L
Charybdis
7,423
1,060
23
3
1
117,269
0
W
Anhur
8,741
1,249
25
4
2
134,856
0
W
Loki
8,227
1,175
22
3
4
154,228
0
L
Zeus
7,543
1,078
29
4
1
122,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role