Player Matchup

Bellona
Bellona
BxrnSinnxr28
Bellona
Level 125
God Stats
0W - 1L
1,215 SR
Queue Stats
4W - 10L
1,335 Elo+
Party 1
Nox
Nox
Kingblk
Nox
Level 54
God Stats
1W - 2L
1,494 SR
Queue Stats
5W - 7L
1,393 Elo+
Party 1
Charybdis
Charybdis
ltz Jcs
Charybdis
Level 65
God Stats
0W - 1L
1,434 SR
Queue Stats
2W - 6L
1,214 Elo+
Party 1
Team Averages
Level 81
1,381 SR
1,314 Elo+

VS

Team Averages
Level 112
1,419 SR
1,417 Elo+
Sun Wukong
Sun Wukong
CrOniik-_Rize
Sun Wukong
Level 121
God Stats
6W - 3L
1,256 SR
Queue Stats
21W - 27L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
CrOniik-_Temper
Cthulhu
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 47L
1,381 Elo+
Party 2
Anhur
Anhur
ahuerta
Anhur
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 24L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BxrnSinnxr28
Bellona
11
1 / 3 / 1
8,976
641
5,633
13,413
15,379
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
13
2 / 4 / 0
9,551
682
4,163
7,142
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ltz Jcs
Charybdis
11
0 / 3 / 1
9,180
656
5,544
7,848
2,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrOniik-_Rize
Sun Wukong
13
4 / 1 / 6
10,689
764
9,295
13,158
12,321
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 8
10,691
764
10,124
9,816
8,854
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
ahuerta
Anhur
13
4 / 2 / 3
10,725
766
5,360
7,186
2,984
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
10
10
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
BxrnSinnxr28
Bellona
1
3
1
0.5
W
Sun Wukong
CrOniik-_Rize
Sun Wukong
4
1
6
7
W
2
0
8
6
L
Nox
2
4
0
0.5
W
Anhur
ahuerta
Anhur
4
2
3
2.75
L
Charybdis
ltz Jcs
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,340
Damage
24,779
28,403
Taken
30,160
21,279
Mitigated
24,159
2,635
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BxrnSinnxr28
Bellona
5,633
1,736
0
994
13,413
15,379
0
5,751
7,662
0
25,091
W
Sun Wukong
CrOniik-_Rize
Sun Wukong
9,295
1,748
350
4,242
13,158
12,321
367
1,818
11,340
0
29,193
W
10,124
466
566
1,575
9,816
8,854
345
1,227
8,589
33,947
0
L
Nox
4,163
873
0
133
7,142
3,131
0
2,794
4,348
32,691
0
W
Anhur
ahuerta
Anhur
5,360
2,419
0
1,027
7,186
2,984
1,953
2,384
4,802
0
48,128
L
Charybdis
ltz Jcs
Charybdis
5,544
3,741
0
1,508
7,848
2,769
0
2,053
5,795
0
36,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,707
Gold Earned
32,105
122
Minions Killed
130
0
Camps Cleared
0
690,663
Distance Traveled
764,277
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,976
641
25
2
0
271,459
0
W
Sun Wukong
10,689
764
19
1
0
267,792
0
W
Cthulhu
10,691
764
51
4
0
258,252
4
L
Nox
9,551
682
46
3
0
215,760
0
W
Anhur
10,725
766
60
4
0
238,233
0
L
Charybdis
9,180
656
51
4
0
203,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role