Player Matchup

Bacchus
Bacchus
Platinum V
CaptainLD
Bacchus
Platinum V
Level 161
God Stats
1W - 0L
1,641 SR
Queue Stats
13W - 5L
1,941 MMR
Party 2
Horus
Horus
Platinum IV
DMForOFs
Horus
Platinum IV
Level 62
God Stats
3W - 0L
1,822 SR
Queue Stats
11W - 3L
2,025 MMR
Party 2
Ix Chel
Ix Chel
Platinum IV
Thetrueheimdall
Ix Chel
Platinum IV
Level 158
God Stats
3W - 0L
1,777 SR
Queue Stats
11W - 2L
2,000 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,747 SR
1,989 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 161
1,567 SR
1,970 MMR
Ao Kuang
Ao Kuang
Diamond V
JiH4RO
Ao Kuang
Diamond V
Level 160
God Stats
9W - 4L
1,913 SR
Queue Stats
242W - 132L
2,133 MMR
Party 1
Khepri
Khepri
Gold I
JustSlund
Khepri
Gold I
Level 110
God Stats
1W - 4L
1,245 SR
Queue Stats
119W - 165L
1,739 MMR
Solo
Ne Zha
Ne Zha
Platinum I
N3OxKHAOS
Ne Zha
Platinum I
Level 213
God Stats
2W - 4L
1,542 SR
Queue Stats
150W - 126L
2,036 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaptainLD
Bacchus
15
1 / 2 / 17
13,024
685
9,195
19,010
26,425
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
DMForOFs
Horus
17
3 / 2 / 16
13,794
726
13,763
27,823
34,904
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
15 / 1 / 4
16,708
879
41,125
19,576
14,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
ThothMartichorasAgniHachimanTyr

VS

Bans
AphroditeOdinIshtarSun WukongAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JiH4RO
Ao Kuang
14
4 / 7 / 1
12,657
666
16,367
31,468
29,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
JustSlund
Khepri
14
0 / 7 / 2
12,172
641
7,531
20,366
19,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
N3OxKHAOS
Ne Zha
15
1 / 5 / 4
12,011
632
13,941
21,711
19,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
19
Kills
5
5
Deaths
19
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CaptainLD
Bacchus
1
2
17
4.75
W
Horus
DMForOFs
Horus
3
2
16
5.5
L
Ao Kuang
JiH4RO
Ao Kuang
4
7
1
0.64
L
Khepri
JustSlund
Khepri
0
7
2
0.14
L
Ne Zha
N3OxKHAOS
Ne Zha
1
5
4
0.6
W
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,083
Damage
37,839
66,409
Taken
73,545
75,342
Mitigated
67,842
34,364
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CaptainLD
Bacchus
9,195
654
0
1,163
19,010
26,425
263
4,992
14,018
20,631
0
W
Horus
DMForOFs
Horus
13,763
4,206
5,331
10,119
27,823
34,904
575
11,946
15,877
0
25,476
L
Ao Kuang
JiH4RO
Ao Kuang
16,367
2,483
0
5,077
31,468
29,505
608
21,084
9,860
45,990
0
L
Khepri
JustSlund
Khepri
7,531
329
0
2,251
20,366
19,211
136
13,273
6,917
49,154
0
L
Ne Zha
N3OxKHAOS
Ne Zha
13,941
991
0
5,289
21,711
19,126
220
15,422
6,212
0
58,930
W
41,125
6,502
9,500
8,251
19,576
14,013
2,176
7,451
12,125
145,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
36,840
202
Minions Killed
179
0
Camps Cleared
0
1,098,423
Distance Traveled
1,020,430
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,024
685
8
0
0
380,024
2
W
Horus
13,794
726
9
0
0
366,943
0
L
Ao Kuang
12,657
666
51
3
0
337,569
1
L
Khepri
12,172
641
64
3
0
338,677
0
L
Ne Zha
12,011
632
64
3
0
344,184
0
W
Ix Chel
16,708
879
185
10
0
351,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role