Player Matchup

Sun Wukong
Sun Wukong
EvilSaint
Sun Wukong
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,512 Elo+
Party 2
Neith
Neith
McSnappyPants
Neith
Level 124
God Stats
1W - 4L
1,321 SR
Queue Stats
7W - 8L
1,507 Elo+
Party 2
Ra
Ra
t0nyO
Ra
Level 176
God Stats
3W - 2L
1,681 SR
Queue Stats
39W - 40L
1,504 Elo+
Party 2
Team Averages
Level 129
1,501 SR
1,508 Elo+

VS

Team Averages
Level 106
1,664 SR
1,657 Elo+
Anubis
Anubis
Blackdynamite
Anubis
Level 125
God Stats
9W - 0L
1,698 SR
Queue Stats
47W - 40L
1,716 Elo+
Solo
Gilgamesh
Gilgamesh
NobleSlayer
Gilgamesh
Level 55
God Stats
7W - 0L
1,745 SR
Queue Stats
15W - 6L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
øShadyø
Danzaburou
Level 139
God Stats
1W - 0L
1,550 SR
Queue Stats
8W - 3L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EvilSaint
Sun Wukong
10
1 / 6 / 4
7,971
725
5,545
13,273
8,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
1 / 4 / 4
8,571
779
8,699
10,647
3,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
12
4 / 9 / 2
9,436
858
10,899
11,985
3,809
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 11
10,444
949
12,625
10,293
3,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NobleSlayer
Gilgamesh
12
4 / 3 / 12
9,817
892
5,664
13,988
12,909
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
øShadyø
Danzaburou
14
7 / 1 / 11
10,523
957
14,744
9,564
3,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
6
Kills
19
19
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
L
Sun Wukong
EvilSaint
Sun Wukong
1
6
4
0.5
L
1
4
4
0.75
W
Gilgamesh
NobleSlayer
Gilgamesh
4
3
12
3.33
L
Ra
4
9
2
0.56
W
Danzaburou
øShadyø
Danzaburou
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
33,033
35,905
Taken
33,845
15,285
Mitigated
19,910
4,275
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,625
808
0
5,146
10,293
3,655
1,193
4,158
6,057
44,988
0
L
Sun Wukong
EvilSaint
Sun Wukong
5,545
756
180
2,497
13,273
8,334
0
5,073
8,200
0
15,475
L
8,699
2,699
0
668
10,647
3,142
0
3,012
7,635
0
32,950
W
Gilgamesh
NobleSlayer
Gilgamesh
5,664
1,722
0
2,030
13,988
12,909
360
3,923
10,001
0
18,356
L
Ra
10,899
530
108
822
11,985
3,809
0
4,795
7,190
35,726
0
W
Danzaburou
øShadyø
Danzaburou
14,744
9,455
0
4,328
9,564
3,346
1,545
2,891
6,673
0
47,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,978
Gold Earned
30,784
115
Minions Killed
126
0
Camps Cleared
0
584,832
Distance Traveled
584,516
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,444
949
48
4
0
184,756
0
L
Sun Wukong
7,971
725
14
1
0
216,749
0
L
Neith
8,571
779
49
4
0
194,052
0
W
Gilgamesh
9,817
892
21
2
0
192,142
3
L
Ra
9,436
858
52
5
0
174,031
2
W
Danzaburou
10,523
957
57
5
0
207,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role