Player Matchup

Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
EnGlorious
Arachne
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 215L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
Kwaleon
Zhong Kui
Level 123
God Stats
2W - 1L
1,519 SR
Queue Stats
97W - 113L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
MasniutkiSqn
Kumbhakarna
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 106L
1,427 Elo+
Party 1
Zeus
Zeus
Ramziam
Zeus
Level 98
God Stats
1W - 3L
1,289 SR
Queue Stats
143W - 107L
1,460 Elo+
Solo
Team Averages
Level 114
1,462 SR
1,469 Elo+

VS

Team Averages
Level 120
1,502 SR
1,445 Elo+
Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JoshuaColossus
Thanatos
Level 202
God Stats
2W - 3L
1,347 SR
Queue Stats
467W - 495L
1,404 Elo+
Solo
Cabrakan
Cabrakan
Kenooby
Cabrakan
Level 108
God Stats
4W - 5L
1,482 SR
Queue Stats
976W - 1,001L
1,453 Elo+
Solo
Atlas
Atlas
Robo456474
Atlas
Level 18
God Stats
17W - 10L
1,683 SR
Queue Stats
367W - 374L
1,400 Elo+
Solo
Heimdallr
Heimdallr
lunanoah
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 3 / 8
10,710
824
16,138
9,705
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
EnGlorious
Arachne
19
10 / 3 / 7
12,162
936
14,388
17,295
18,596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Kwaleon
Zhong Kui
16
2 / 4 / 11
9,765
751
12,653
12,025
9,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
MasniutkiSqn
Kumbhakarna
19
5 / 2 / 12
11,748
904
4,319
19,698
31,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zeus
Ramziam
Zeus
17
2 / 3 / 11
10,131
779
11,316
8,198
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
9 / 5 / 4
10,420
802
12,863
14,879
7,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
15
2 / 5 / 6
8,577
660
6,822
10,078
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Kenooby
Cabrakan
8
0 / 4 / 4
7,080
545
3,267
10,796
12,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
16
2 / 4 / 7
8,973
690
15,523
15,053
10,026
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
lunanoah
Heimdallr
17
1 / 5 / 10
9,193
707
8,089
13,730
7,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
45
23
Kills
14
15
Deaths
23
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
8
2.67
L
Thor
 
Thor
9
5
4
2.2
W
Arachne
EnGlorious
Arachne
10
3
7
4.5
L
Thanatos
2
5
6
1
L
Cabrakan
Kenooby
Cabrakan
0
4
4
0.5
W
Zhong Kui
Kwaleon
Zhong Kui
2
4
11
1.88
W
Kumbhakarna
MasniutkiSqn
Kumbhakarna
5
2
12
5.5
W
Zeus
Ramziam
Zeus
2
3
11
2.5
L
Atlas
2
4
7
1.38
L
Heimdallr
lunanoah
Heimdallr
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,814
Damage
46,564
66,921
Taken
64,536
66,929
Mitigated
41,915
23,914
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,138
635
2,903
2,642
9,705
3,891
1,701
2,209
7,496
31,479
0
L
Thor
 
Thor
12,863
1,266
765
3,533
14,879
7,362
0
9,987
4,892
0
22,175
W
Arachne
EnGlorious
Arachne
14,388
11,010
542
5,983
17,295
18,596
2,146
5,568
11,727
0
23,433
L
Thanatos
6,822
1,856
428
2,999
10,078
5,235
0
7,462
2,616
0
12,051
L
Cabrakan
Kenooby
Cabrakan
3,267
513
228
480
10,796
12,259
0
6,965
3,831
5,440
655
W
Zhong Kui
Kwaleon
Zhong Kui
12,653
1,125
1,267
4,121
12,025
9,167
2,728
3,514
8,511
20,481
0
W
Kumbhakarna
MasniutkiSqn
Kumbhakarna
4,319
362
1,321
3,717
19,698
31,338
319
3,868
15,830
14,496
0
W
Zeus
Ramziam
Zeus
11,316
726
647
771
8,198
3,937
598
2,976
5,222
40,734
0
L
Atlas
15,523
4,394
1,438
3,869
15,053
10,026
0
9,925
5,128
33,122
0
L
Heimdallr
lunanoah
Heimdallr
8,089
2,765
137
2,397
13,730
7,033
0
10,087
3,643
0
29,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,516
Gold Earned
44,243
154
Minions Killed
144
0
Camps Cleared
0
1,231,797
Distance Traveled
988,974
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,710
824
43
3
0
243,850
0
L
Thor
10,420
802
30
2
0
232,092
0
W
Arachne
12,162
936
25
2
0
262,822
0
L
Thanatos
8,577
660
14
1
0
203,397
0
L
Cabrakan
7,080
545
4
0
0
131,628
0
W
Zhong Kui
9,765
751
30
2
0
249,199
0
W
Kumbhakarna
11,748
904
14
1
0
254,822
0
W
Zeus
10,131
779
42
3
0
221,104
0
L
Atlas
8,973
690
44
3
0
203,164
1
L
Heimdallr
9,193
707
52
4
0
218,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role