Player Matchup

Scylla
Scylla
CoffeeCrisp6721
Scylla
Level 117
God Stats
1W - 3L
1,360 SR
Queue Stats
28W - 51L
1,415 Elo+
Party 2
Thor
Thor
Gurujet
Thor
Level 107
God Stats
3W - 3L
1,566 SR
Queue Stats
42W - 62L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
MYPS4isDead2021
Baron Samedi
Level 25
God Stats
2W - 3L
1,605 SR
Queue Stats
32W - 66L
1,333 Elo+
Party 2
Kuzenbo
Kuzenbo
MyGiraffeHasAids
Kuzenbo
Level 125
God Stats
11W - 17L
1,394 SR
Queue Stats
40W - 71L
1,411 Elo+
Party 2
Chernobog
Chernobog
TheRatWithAGhat
Chernobog
Level 137
God Stats
3W - 1L
1,681 SR
Queue Stats
51W - 71L
1,427 Elo+
Party 2
Team Averages
Level 102
1,521 SR
1,412 Elo+

VS

Team Averages
Level 137
1,456 SR
1,540 Elo+
Danzaburou
Danzaburou
DKSS_Sepirbox99
Danzaburou
Level 86
God Stats
1W - 1L
1,700 SR
Queue Stats
20W - 18L
1,515 Elo+
Party 1
Anubis
Anubis
DKSS_josibf
Anubis
Level 121
God Stats
0W - 3L
1,434 SR
Queue Stats
36W - 22L
1,595 Elo+
Party 1
Ix Chel
Ix Chel
GZKBLINDSHOT787
Ix Chel
Level 153
God Stats
0W - 3L
1,267 SR
Queue Stats
571W - 536L
1,561 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RAGEnRAMBO
Cu Chulainn
Level 281
God Stats
9W - 6L
1,373 SR
Queue Stats
465W - 453L
1,548 Elo+
Party 3
Bakasura
Bakasura
Wulfven8446
Bakasura
Level 44
God Stats
20W - 18L
1,504 SR
Queue Stats
432W - 439L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,731
552
3,425
7,721
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Gurujet
Thor
13
2 / 2 / 3
7,666
548
5,982
13,157
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MYPS4isDead2021
Baron Samedi
14
3 / 0 / 0
7,805
558
6,529
8,637
4,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 2
6,542
467
3,199
10,676
8,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
TheRatWithAGhat
Chernobog
11
0 / 2 / 2
6,836
488
5,943
9,010
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DKSS_Sepirbox99
Danzaburou
11
1 / 2 / 2
6,857
490
6,639
10,211
4,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
9
1 / 3 / 1
5,973
427
4,264
6,858
3,047
15
5 / 0 / 0
8,805
629
8,737
6,182
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
RAGEnRAMBO
Cu Chulainn
14
0 / 3 / 0
7,835
560
7,036
13,750
11,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Wulfven8446
Bakasura
13
1 / 1 / 0
7,052
504
4,896
10,784
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
8
8
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Danzaburou
DKSS_Sepirbox99
Danzaburou
1
2
2
1
L
Anubis
1
3
1
0.5
L
5
0
0
5
W
Thor
Gurujet
Thor
2
2
3
1.75
W
Baron Samedi
MYPS4isDead2021
Baron Samedi
3
0
0
3
W
2
2
2
1.5
L
Cu Chulainn
RAGEnRAMBO
Cu Chulainn
0
3
0
0
W
Chernobog
TheRatWithAGhat
Chernobog
0
2
2
0.5
L
Bakasura
Wulfven8446
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,078
Damage
31,572
49,201
Taken
47,785
23,442
Mitigated
25,545
16,999
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,425
205
0
2,092
7,721
2,483
0
4,167
3,324
63,677
0
L
Danzaburou
DKSS_Sepirbox99
Danzaburou
6,639
2,725
0
3,014
10,211
4,482
304
1,661
8,550
0
45,399
L
Anubis
4,264
191
0
2,683
6,858
3,047
0
2,110
4,748
33,827
0
L
8,737
851
100
2,029
6,182
2,403
0
923
5,259
84,287
0
W
Thor
Gurujet
Thor
5,982
1,600
0
2,654
13,157
4,713
0
2,600
10,212
0
57,244
W
Baron Samedi
MYPS4isDead2021
Baron Samedi
6,529
363
176
6,303
8,637
4,550
697
0
8,637
65,725
0
W
3,199
889
1,215
2,390
10,676
8,617
0
3,910
6,586
21,211
0
L
Cu Chulainn
RAGEnRAMBO
Cu Chulainn
7,036
599
0
3,465
13,750
11,437
0
6,289
7,461
0
70,724
W
Chernobog
TheRatWithAGhat
Chernobog
5,943
3,294
0
2,169
9,010
3,079
30
2,324
6,476
0
51,310
L
Bakasura
Wulfven8446
Bakasura
4,896
3,708
0
2,652
10,784
4,176
0
2,170
8,614
0
58,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,580
Gold Earned
36,522
414
Minions Killed
495
0
Camps Cleared
0
1,389,442
Distance Traveled
1,411,321
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,731
552
110
8
0
268,591
0
L
Danzaburou
6,857
490
83
6
0
282,844
0
L
Anubis
5,973
427
48
3
0
210,453
2
L
Ix Chel
8,805
629
155
11
0
296,193
0
W
Thor
7,666
548
92
7
0
316,071
0
W
Baron Samedi
7,805
558
104
7
0
242,359
0
W
Kuzenbo
6,542
467
19
1
0
287,053
2
L
Cu Chulainn
7,835
560
104
7
0
263,736
0
W
Chernobog
6,836
488
89
6
0
275,368
2
L
Bakasura
7,052
504
105
8
0
358,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role