Player Matchup

Atlas
Atlas
Gold IV
Becklona
Atlas
Gold IV
Level 62
God Stats
15W - 16L
1,609 SR
Queue Stats
96W - 102L
1,508 MMR
Party 2
Chang'e
Chang'e
Gold III
Isaivh
Chang'e
Gold III
Level 114
God Stats
61W - 56L
1,518 SR
Queue Stats
518W - 445L
1,622 MMR
Solo
Rama
Rama
Platinum V
VVNCNICECAWK
Rama
Platinum V
Level 40
God Stats
13W - 5L
1,734 SR
Queue Stats
58W - 33L
1,967 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 72
1,620 SR
1,699 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,688 SR
1,270 MMR
Ix Chel
Ix Chel
Gold V
OG HYDROZ
Ix Chel
Gold V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,388 MMR
Party 1
Khepri
Khepri
Gold IV
RB Rxse
Khepri
Gold IV
Level 121
God Stats
0W - 2L
1,764 SR
Queue Stats
92W - 77L
1,185 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Yo Frosty2944
Danzaburou
Gold IV
Level 115
God Stats
13W - 9L
1,801 SR
Queue Stats
131W - 128L
1,238 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Becklona
Atlas
15
0 / 6 / 9
11,858
659
6,409
23,852
28,198
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Isaivh
Chang'e
17
7 / 1 / 3
14,081
782
16,135
14,987
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 7
13,291
738
18,631
17,966
8,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ah Muzen CabNe ZhaAchillesVamanaHercules

VS

Bans
AphroditeSobekMartichorasCabrakanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
OG HYDROZ
Ix Chel
14
2 / 6 / 6
12,399
689
13,515
16,188
5,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
RB Rxse
Khepri
16
1 / 1 / 8
12,708
706
9,164
16,195
22,695
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Yo Frosty2944
Danzaburou
16
6 / 3 / 3
14,222
790
23,182
11,341
4,927
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
10
Kills
9
9
Deaths
10
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
Becklona
Atlas
0
6
9
0.75
W
Chang'e
Isaivh
Chang'e
7
1
3
8.5
L
Ix Chel
OG HYDROZ
Ix Chel
2
6
6
0.83
L
Khepri
RB Rxse
Khepri
1
1
8
5
W
3
2
7
3.25
L
Danzaburou
Yo Frosty2944
Danzaburou
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,175
Damage
45,861
56,805
Taken
43,724
42,618
Mitigated
33,549
21,813
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Becklona
Atlas
6,409
1,943
373
2,915
23,852
28,198
0
8,467
15,385
22,135
0
W
Chang'e
Isaivh
Chang'e
16,135
144
6,278
7,678
14,987
6,369
459
6,612
8,375
65,464
0
L
Ix Chel
OG HYDROZ
Ix Chel
13,515
1,191
1,739
3,137
16,188
5,927
27
10,246
5,942
36,797
0
L
Khepri
RB Rxse
Khepri
9,164
367
0
375
16,195
22,695
96
6,313
9,882
37,029
0
W
18,631
14,269
0
4,569
17,966
8,051
2,847
7,762
10,204
0
91,064
L
Danzaburou
Yo Frosty2944
Danzaburou
23,182
11,481
0
1,528
11,341
4,927
1,451
6,384
4,957
0
80,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,230
Gold Earned
39,329
223
Minions Killed
194
0
Camps Cleared
0
963,500
Distance Traveled
960,587
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,858
659
15
1
0
324,770
0
W
Chang'e
14,081
782
88
5
0
351,555
6
L
Ix Chel
12,399
689
49
3
0
313,454
2
L
Khepri
12,708
706
54
3
0
337,266
1
W
Rama
13,291
738
120
7
0
287,175
0
L
Danzaburou
14,222
790
91
5
0
309,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role