Player Matchup

Baba Yaga
Baba Yaga
BeyoncePadThai7
Baba Yaga
Level 118
God Stats
4W - 4L
1,479 SR
Queue Stats
123W - 115L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FatHamWallet
Ah Muzen Cab
Level 22
God Stats
7W - 3L
1,500 SR
Queue Stats
354W - 351L
1,543 Elo+
Solo
Rama
Rama
LLECHEFLAN
Rama
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 91L
1,551 Elo+
Party 1
Hun Batz
Hun Batz
Nobeloo
Hun Batz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 299L
1,516 Elo+
Party 1
Ra
Ra
PlantDaddyD
Ra
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 122L
1,543 Elo+
Party 1
Team Averages
Level 109
1,496 SR
1,539 Elo+

VS

Team Averages
Level 141
1,401 SR
1,501 Elo+
Thoth
Thoth
Abe_Lincolnn
Thoth
Level 177
God Stats
13W - 22L
1,517 SR
Queue Stats
859W - 888L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
Blackdynamite
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
Caglenator
Sun Wukong
Level 140
God Stats
0W - 2L
1,280 SR
Queue Stats
24W - 39L
1,412 Elo+
Party 2
Horus
Horus
DemiPhoenix7
Horus
Level 156
God Stats
1W - 4L
1,307 SR
Queue Stats
315W - 337L
1,492 Elo+
Solo
Bastet
Bastet
Wrecked
Bastet
Level 105
God Stats
4W - 4L
1,401 SR
Queue Stats
233W - 231L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BeyoncePadThai7
Baba Yaga
19
5 / 3 / 16
11,702
731
21,318
14,098
7,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
FatHamWallet
Ah Muzen Cab
20
8 / 4 / 13
12,535
783
24,074
14,680
8,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
3 / 2 / 15
10,861
679
11,075
12,692
6,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Nobeloo
Hun Batz
18
3 / 4 / 17
11,698
731
10,560
23,816
36,414
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 1 / 14
11,615
726
13,746
9,895
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
10,103
631
18,935
13,629
5,518
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Blackdynamite
Danzaburou
17
5 / 4 / 1
10,980
686
15,843
15,782
7,794
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Caglenator
Sun Wukong
16
0 / 4 / 5
9,305
582
6,844
16,962
16,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
1 / 6 / 10
10,909
682
9,192
23,973
29,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bastet
Wrecked
Bastet
18
5 / 6 / 4
11,365
710
15,723
22,308
11,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
25
Kills
13
14
Deaths
25
75
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Baba Yaga
BeyoncePadThai7
Baba Yaga
5
3
16
4.33
L
Danzaburou
Blackdynamite
Danzaburou
5
4
1
1.38
L
Sun Wukong
Caglenator
Sun Wukong
0
4
5
0.63
L
1
6
10
1
W
Ah Muzen Cab
FatHamWallet
Ah Muzen Cab
8
4
13
3.63
W
3
2
15
5.25
W
Hun Batz
Nobeloo
Hun Batz
3
4
17
2.88
W
6
1
14
13
L
Bastet
Wrecked
Bastet
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,773
Damage
66,537
75,181
Taken
92,654
65,001
Mitigated
71,004
31,834
Healing
36,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,935
320
1,442
1,162
13,629
5,518
145
5,750
7,638
41,433
0
W
Baba Yaga
BeyoncePadThai7
Baba Yaga
21,318
1,854
331
2,793
14,098
7,992
1,563
3,584
10,236
36,234
0
L
Danzaburou
Blackdynamite
Danzaburou
15,843
5,456
890
3,726
15,782
7,794
745
5,221
10,386
0
37,662
L
Sun Wukong
Caglenator
Sun Wukong
6,844
340
1,135
3,148
16,962
16,995
109
5,620
11,024
0
11,459
L
9,192
3,694
10,052
7,592
23,973
29,551
115
10,497
13,208
998
14,103
W
Ah Muzen Cab
FatHamWallet
Ah Muzen Cab
24,074
7,414
1,060
871
14,680
8,379
3,317
2,480
11,972
0
51,118
W
11,075
7,917
1,415
2,262
12,692
6,865
1,685
3,504
8,960
0
19,815
W
Hun Batz
Nobeloo
Hun Batz
10,560
1,161
2,233
5,753
23,816
36,414
297
5,542
17,517
0
18,969
W
13,746
1,171
10,832
4,284
9,895
5,351
990
2,683
7,055
37,229
0
L
Bastet
Wrecked
Bastet
15,723
2,440
1,791
5,647
22,308
11,146
716
6,899
15,334
0
31,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,411
Gold Earned
52,662
198
Minions Killed
181
0
Camps Cleared
0
1,452,020
Distance Traveled
1,454,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,103
631
50
3
0
288,724
0
W
Baba Yaga
11,702
731
42
3
0
285,894
0
L
Danzaburou
10,980
686
60
4
0
249,060
0
L
Sun Wukong
9,305
582
13
1
0
318,485
0
L
Horus
10,909
682
26
2
0
290,573
0
W
Ah Muzen Cab
12,535
783
54
3
0
278,438
0
W
Rama
10,861
679
33
2
0
286,177
0
W
Hun Batz
11,698
731
17
1
0
302,571
0
W
Ra
11,615
726
52
3
0
298,940
0
L
Bastet
11,365
710
32
2
0
307,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role