Player Matchup

Janus
Janus
FlagrntFomey
Janus
Level 125
God Stats
4W - 6L
1,500 SR
Queue Stats
84W - 93L
1,719 Elo+
Solo
Gilgamesh
Gilgamesh
OOakayTheOtaku
Gilgamesh
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 25L
1,307 Elo+
Party 1
Cupid
Cupid
PRO KILLER124
Cupid
Level 155
God Stats
1W - 0L
1,526 SR
Queue Stats
36W - 24L
1,379 Elo+
Solo
Hades
Hades
Xmadman6069
Hades
Level 186
God Stats
5W - 4L
1,604 SR
Queue Stats
164W - 155L
1,501 Elo+
Party 1
Terra
Terra
x313xkillinkev
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,151 Elo+
Party 1
Team Averages
Level 124
1,526 SR
1,411 Elo+

VS

Team Averages
Level 71
1,558 SR
1,380 Elo+
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Djkool52
Bakasura
Level 17
God Stats
1W - 2L
1,724 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 3
Amaterasu
Amaterasu
Hinarui17
Amaterasu
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 123L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
Wright_Chicken
Baron Samedi
Level 67
God Stats
0W - 1L
1,332 SR
Queue Stats
2W - 10L
1,257 Elo+
Party 3
Jormungandr
Jormungandr
Wulfven8446
Jormungandr
Level 44
God Stats
10W - 8L
1,733 SR
Queue Stats
432W - 439L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,936
742
4,763
2,418
749
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
OOakayTheOtaku
Gilgamesh
9
2 / 1 / 2
5,243
655
2,421
6,818
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
4,152
519
2,598
3,646
1,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 2
5,639
705
4,648
6,169
2,368
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 3 / 0
4,148
519
784
5,583
2,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
2 / 0 / 1
4,733
592
3,600
3,728
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Djkool52
Bakasura
6
0 / 2 / 1
3,826
478
888
5,848
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Hinarui17
Amaterasu
7
2 / 2 / 0
4,466
558
1,847
7,886
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Wright_Chicken
Baron Samedi
5
0 / 3 / 0
3,740
468
450
4,164
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Wulfven8446
Jormungandr
7
1 / 0 / 2
4,291
536
3,139
3,738
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
5
5
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
0
1
2.5
L
Bakasura
Djkool52
Bakasura
0
2
1
0.25
W
3
0
0
3
L
Amaterasu
Hinarui17
Amaterasu
2
2
0
1
W
Gilgamesh
OOakayTheOtaku
Gilgamesh
2
1
2
3
W
0
0
0
0
L
Baron Samedi
Wright_Chicken
Baron Samedi
0
3
0
0
L
Jormungandr
Wulfven8446
Jormungandr
1
0
2
2
W
1
1
2
2
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,214
Damage
9,924
24,634
Taken
25,364
9,764
Mitigated
11,894
8,177
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,600
1,436
0
98
3,728
1,200
0
341
3,387
0
35,236
L
Bakasura
Djkool52
Bakasura
888
580
0
934
5,848
1,860
0
2,688
2,982
0
9,632
W
4,763
266
0
521
2,418
749
50
556
1,767
38,823
0
L
Amaterasu
Hinarui17
Amaterasu
1,847
649
0
2,303
7,886
4,718
0
4,356
3,530
0
21,636
W
Gilgamesh
OOakayTheOtaku
Gilgamesh
2,421
1,152
0
693
6,818
2,530
473
345
6,435
0
35,719
W
2,598
1,736
30
1,160
3,646
1,271
0
805
2,691
0
23,693
L
Baron Samedi
Wright_Chicken
Baron Samedi
450
0
0
565
4,164
1,545
0
1,672
2,330
13,774
0
L
Jormungandr
Wulfven8446
Jormungandr
3,139
998
58
1,204
3,738
2,571
0
770
2,940
16,032
0
W
4,648
1,152
260
3,818
6,169
2,368
879
0
6,123
41,600
0
W
784
214
694
1,001
5,583
2,846
0
1,406
3,907
7,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,118
Gold Earned
21,056
251
Minions Killed
159
0
Camps Cleared
0
819,812
Distance Traveled
767,142
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,733
592
47
6
0
139,199
0
L
Bakasura
3,826
478
32
4
0
156,281
0
W
Janus
5,936
742
75
9
0
179,211
0
L
Amaterasu
4,466
558
25
3
0
190,442
1
W
Gilgamesh
5,243
655
60
8
0
185,378
0
W
Cupid
4,152
519
44
6
0
126,239
2
L
Baron Samedi
3,740
468
22
3
0
120,986
0
L
Jormungandr
4,291
536
33
4
0
160,234
0
W
Hades
5,639
705
62
8
0
151,965
0
W
Terra
4,148
519
10
1
0
177,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role