Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BigPilot
Odin
Level 124
God Stats
27W - 23L
1,527 SR
Queue Stats
249W - 251L
1,454 Elo+
Party 1
Hercules
Hercules
Bleby
Hercules
Level 164
God Stats
4W - 5L
1,707 SR
Queue Stats
380W - 370L
1,544 Elo+
Party 1
Team Averages
Level 123
1,547 SR
1,500 Elo+

VS

Team Averages
Level 63
1,474 SR
1,567 Elo+
Surtr
Surtr
Metric55
Surtr
Level 68
God Stats
12W - 22L
1,421 SR
Queue Stats
197W - 180L
1,507 Elo+
Party 2
Nike
Nike
SwifferW3tJet
Nike
Level 61
God Stats
5W - 5L
1,058 SR
Queue Stats
263W - 269L
1,548 Elo+
Party 2
Nemesis
Nemesis
YeatFangirl
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,740 Elo+
Party 3
Anubis
Anubis
okgoalex
Anubis
Level 61
God Stats
18W - 9L
1,816 SR
Queue Stats
140W - 122L
1,568 Elo+
Party 3
Poseidon
Poseidon
theDevilsArmpit
Poseidon
Level 118
God Stats
21W - 13L
1,574 SR
Queue Stats
521W - 519L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
2 / 4 / 1
5,917
592
4,149
7,590
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
 
Bakasura
10
1 / 1 / 2
5,470
547
2,859
7,261
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
7
2 / 5 / 2
5,030
503
6,844
7,665
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
8
1 / 4 / 4
5,158
516
3,172
9,593
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Bleby
Hercules
8
1 / 2 / 0
5,152
515
1,175
6,562
3,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Metric55
Surtr
11
1 / 1 / 0
6,551
655
3,165
5,572
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
4 / 3 / 3
5,859
586
4,741
11,439
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
YeatFangirl
Nemesis
12
7 / 0 / 1
7,376
738
8,297
7,326
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
okgoalex
Anubis
12
2 / 1 / 2
7,201
720
2,185
5,082
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
10
2 / 2 / 3
5,876
588
6,105
6,369
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
16
16
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
4
1
0.63
L
Bakasura
 
Bakasura
1
1
2
2
L
Sol
 
Sol
2
5
2
0.6
L
Odin
1
4
4
0.75
L
Hercules
Bleby
Hercules
1
2
0
0.5
W
Surtr
Metric55
Surtr
1
1
0
1
W
4
3
3
1.83
W
Nemesis
YeatFangirl
Nemesis
7
0
1
7.5
W
Anubis
okgoalex
Anubis
2
1
2
3
W
Poseidon
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,199
Damage
24,493
38,671
Taken
35,788
16,324
Mitigated
16,262
8,683
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,149
652
43
802
7,590
2,293
0
2,243
5,347
36,099
0
L
Bakasura
 
Bakasura
2,859
2,097
0
2,745
7,261
2,943
0
790
6,391
0
23,474
L
Sol
 
Sol
6,844
3,424
0
1,759
7,665
2,374
918
2,499
5,049
31,722
0
L
Odin
3,172
271
0
1,325
9,593
5,302
280
2,758
6,501
0
26,296
L
Hercules
Bleby
Hercules
1,175
186
0
2,009
6,562
3,412
0
107
6,455
0
20,502
W
Surtr
Metric55
Surtr
3,165
1,407
0
1,006
5,572
2,893
484
485
5,029
720
42,207
W
4,741
161
0
3,216
11,439
6,660
114
4,589
6,506
0
21,526
W
Nemesis
YeatFangirl
Nemesis
8,297
4,332
0
1,045
7,326
2,634
0
1,189
6,105
0
55,451
W
Anubis
okgoalex
Anubis
2,185
55
0
0
5,082
2,110
0
2,155
2,661
53,713
0
W
Poseidon
6,105
1,116
0
2,183
6,369
1,965
784
2,245
4,000
53,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
32,863
263
Minions Killed
361
0
Camps Cleared
0
946,727
Distance Traveled
1,099,581
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,917
592
74
7
0
206,959
1
L
Bakasura
5,470
547
75
8
0
233,948
3
L
Sol
5,030
503
45
5
0
163,349
0
L
Odin
5,158
516
27
3
0
205,665
0
L
Hercules
5,152
515
42
4
0
136,806
0
W
Surtr
6,551
655
61
6
0
205,072
0
W
Nike
5,859
586
27
3
0
221,300
0
W
Nemesis
7,376
738
95
10
0
258,748
0
W
Anubis
7,201
720
100
10
0
202,218
0
W
Poseidon
5,876
588
78
8
0
212,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role