Player Matchup

Chiron
Chiron
CHF RAIDER
Chiron
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 248L
1,519 Elo+
Party 3
Serqet
Serqet
NEWTedX
Serqet
Level 101
God Stats
10W - 11L
1,379 SR
Queue Stats
63W - 77L
1,409 Elo+
Party 3
Ganesha
Ganesha
llIllIIIv
Ganesha
Level 99
God Stats
4W - 6L
1,334 SR
Queue Stats
336W - 362L
1,439 Elo+
Party 3
Hel
Hel
shepherd746funny
Hel
Level 101
God Stats
5W - 7L
1,379 SR
Queue Stats
540W - 528L
1,445 Elo+
Solo
Tyr
Tyr
veelez24--
Tyr
Level 132
God Stats
12W - 7L
1,600 SR
Queue Stats
530W - 521L
1,504 Elo+
Solo
Team Averages
Level 98
1,438 SR
1,463 Elo+

VS

Team Averages
Level 98
1,539 SR
1,524 Elo+
Chang'e
Chang'e
DKSS_Sepirbox99
Chang'e
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 18L
1,499 Elo+
Party 2
Ra
Ra
DKSS_josibf
Ra
Level 121
God Stats
1W - 0L
1,738 SR
Queue Stats
36W - 22L
1,586 Elo+
Party 2
Hercules
Hercules
Elite Osiris
Hercules
Level 114
God Stats
8W - 4L
1,268 SR
Queue Stats
306W - 257L
1,509 Elo+
Party 1
Serqet
Serqet
bnguppy00
Serqet
Level 104
God Stats
26W - 15L
1,669 SR
Queue Stats
160W - 141L
1,538 Elo+
Solo
Horus
Horus
wHySoSeRi0uS17x
Horus
Level 67
God Stats
2W - 1L
1,520 SR
Queue Stats
421W - 394L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CHF RAIDER
Chiron
1
0 / 0 / 0
2,087
209
0
0
0
Serqet
NEWTedX
Serqet
11
3 / 0 / 0
6,138
614
2,830
7,699
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
llIllIIIv
Ganesha
9
0 / 1 / 2
4,702
470
2,656
5,895
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 1
5,192
519
4,238
4,872
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,573
557
3,524
8,916
6,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,810
581
3,483
5,220
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,326
633
5,181
5,251
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Elite Osiris
Hercules
9
2 / 0 / 0
5,291
529
3,296
5,461
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
bnguppy00
Serqet
9
1 / 2 / 3
5,814
581
3,771
7,659
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 0 / 2
5,279
528
1,091
6,200
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
6
6
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
CHF RAIDER
Chiron
0
0
0
0
W
2
1
2
3
W
1
1
0
1
W
Hercules
Elite Osiris
Hercules
2
0
0
2
L
Serqet
NEWTedX
Serqet
3
0
0
3
W
Serqet
bnguppy00
Serqet
1
2
3
1.25
L
Ganesha
llIllIIIv
Ganesha
0
1
2
1
L
0
4
1
0.13
L
1
1
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,248
Damage
16,822
27,382
Taken
29,791
16,174
Mitigated
11,809
6,358
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CHF RAIDER
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
3,483
326
630
1,607
5,220
1,399
0
2,199
2,719
36,116
0
W
5,181
921
0
1,571
5,251
1,938
361
0
5,251
49,387
0
W
Hercules
Elite Osiris
Hercules
3,296
1,261
0
2,170
5,461
2,153
233
1,448
3,755
0
26,729
L
Serqet
NEWTedX
Serqet
2,830
430
0
500
7,699
2,936
0
1,145
6,328
0
45,349
W
Serqet
bnguppy00
Serqet
3,771
784
0
713
7,659
2,686
0
976
6,286
0
35,961
L
Ganesha
llIllIIIv
Ganesha
2,656
199
33
2,415
5,895
4,536
0
486
5,409
15,772
0
L
4,238
422
154
410
4,872
1,732
0
1,902
2,914
29,409
0
L
3,524
499
0
2,846
8,916
6,970
0
5,055
3,617
0
38,119
W
1,091
697
851
2,828
6,200
3,633
239
1,747
4,343
0
17,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,692
Gold Earned
28,520
234
Minions Killed
275
0
Camps Cleared
0
810,000
Distance Traveled
967,188
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
2,087
209
0
0
0
0
0
W
Chang'e
5,810
581
61
6
0
165,741
0
W
Ra
6,326
633
79
8
0
211,492
3
W
Hercules
5,291
529
40
4
0
180,048
0
L
Serqet
6,138
614
90
9
0
255,205
0
W
Serqet
5,814
581
67
7
0
218,389
0
L
Ganesha
4,702
470
14
1
0
175,256
2
L
Hel
5,192
519
60
6
0
172,805
4
L
Tyr
5,573
557
70
7
0
206,734
0
W
Horus
5,279
528
28
3
0
191,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role