Player Matchup

Olorun
Olorun
 
Olorun
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
BettyDrizzler--
Hachiman
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 69L
1,541 Elo+
Party 2
Bacchus
Bacchus
MattTheLynchGuy
Bacchus
Level 123
God Stats
3W - 0L
1,541 SR
Queue Stats
90W - 86L
1,455 Elo+
Party 2
Vamana
Vamana
ScottTheKermGuy
Vamana
Level 129
God Stats
4W - 0L
1,701 SR
Queue Stats
72W - 49L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
When Ur Too Ehh
Sylvanus
Level 153
God Stats
6W - 3L
1,620 SR
Queue Stats
85W - 108L
1,441 Elo+
Party 3
Team Averages
Level 114
1,572 SR
1,496 Elo+

VS

Team Averages
Level 97
1,613 SR
1,491 Elo+
Izanami
Izanami
AuggieM
Izanami
Level 26
God Stats
5W - 2L
2,003 SR
Queue Stats
18W - 23L
1,523 Elo+
Party 4
Maui
Maui
Creatures66
Maui
Level 133
God Stats
2W - 3L
1,539 SR
Queue Stats
220W - 213L
1,502 Elo+
Party 1
Hera
Hera
Nayruuu
Hera
Level 149
God Stats
8W - 10L
1,603 SR
Queue Stats
324W - 293L
1,494 Elo+
Party 1
Pele
Pele
TestoTiger7391
Pele
Level 118
God Stats
3W - 6L
1,485 SR
Queue Stats
144W - 145L
1,532 Elo+
Party 4
Amaterasu
Amaterasu
Vantasel
Amaterasu
Level 61
God Stats
4W - 7L
1,436 SR
Queue Stats
24W - 50L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 4 / 1
6,253
481
1,818
8,702
3,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
11
0 / 0 / 1
6,137
472
6,541
6,796
2,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 2
7,804
600
4,503
8,868
4,139
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 1 / 3
8,869
682
12,322
10,860
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
11
0 / 2 / 1
5,874
452
4,603
10,867
9,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AuggieM
Izanami
11
1 / 0 / 2
6,394
492
5,254
5,718
1,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 2
6,090
468
3,742
10,178
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
Nayruuu
Hera
13
3 / 2 / 2
7,484
576
9,982
6,922
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 1
7,374
567
7,500
11,009
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Vantasel
Amaterasu
10
1 / 4 / 1
6,288
484
3,553
11,866
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
10
Kills
8
8
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
4
1
0.13
L
Izanami
AuggieM
Izanami
1
0
2
2
W
Hachiman
0
0
1
0.5
L
0
1
2
1
W
5
1
2
6
L
Hera
Nayruuu
Hera
3
2
2
2
W
5
1
3
6.5
L
3
3
1
1.17
L
Amaterasu
Vantasel
Amaterasu
1
4
1
0.38
W
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,787
Damage
30,031
46,093
Taken
45,693
29,175
Mitigated
23,271
11,546
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
1,818
736
160
1,838
8,702
3,327
690
5,305
3,344
43,569
0
L
Izanami
AuggieM
Izanami
5,254
3,556
0
1,640
5,718
1,944
317
1,636
4,082
0
52,366
W
Hachiman
6,541
4,090
0
3,868
6,796
2,502
0
1,507
5,289
0
44,401
L
3,742
693
315
3,964
10,178
8,151
0
2,384
7,743
12,961
0
W
4,503
334
0
1,174
8,868
4,139
30
2,238
6,606
42,171
0
L
Hera
Nayruuu
Hera
9,982
2,729
0
1,952
6,922
2,887
18
2,180
4,546
61,727
0
W
12,322
7,536
0
1,389
10,860
9,581
80
1,791
9,015
0
72,965
L
7,500
2,094
0
2,148
11,009
4,597
469
3,062
7,900
0
66,153
L
Amaterasu
Vantasel
Amaterasu
3,553
1,653
0
1,677
11,866
5,692
0
1,349
10,050
0
34,036
W
Sylvanus
4,603
1,704
796
2,321
10,867
9,626
0
2,729
8,115
25,148
8,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
33,630
363
Minions Killed
364
0
Camps Cleared
0
1,255,751
Distance Traveled
1,357,169
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,253
481
67
5
0
220,937
0
L
Izanami
6,394
492
95
7
0
270,134
0
W
Hachiman
6,137
472
47
4
0
262,606
3
L
Maui
6,090
468
13
1
0
274,465
4
W
Bacchus
7,804
600
63
5
0
284,769
0
L
Hera
7,484
576
109
8
0
276,077
0
W
Vamana
8,869
682
120
9
0
268,154
0
L
Pele
7,374
567
81
6
0
304,529
0
L
Amaterasu
6,288
484
66
5
0
231,964
0
W
Sylvanus
5,874
452
66
5
0
219,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role