Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
EstasNueses
Hachiman
Level 7
God Stats
0W - 2L
1,290 SR
Queue Stats
4W - 7L
1,476 Elo+
Party 1
Chang'e
Chang'e
Minakotti
Chang'e
Level 6
God Stats
6W - 7L
1,441 SR
Queue Stats
9W - 11L
1,496 Elo+
Party 2
Charybdis
Charybdis
QwertyFrnzy
Charybdis
Level 22
God Stats
3W - 8L
1,370 SR
Queue Stats
109W - 96L
1,476 Elo+
Party 1
Team Averages
Level 48
1,420 SR
1,489 Elo+

VS

Team Averages
Level 69
1,537 SR
1,511 Elo+
Terra
Terra
DizzyWrightStan
Terra
Level 87
God Stats
15W - 8L
1,623 SR
Queue Stats
38W - 34L
1,496 Elo+
Party 3
Danzaburou
Danzaburou
Karambit123
Danzaburou
Level 65
God Stats
1W - 1L
1,458 SR
Queue Stats
4W - 2L
1,673 Elo+
Party 3
Persephone
Persephone
RoseWolf68
Persephone
Level 58
God Stats
3W - 5L
1,334 SR
Queue Stats
28W - 27L
1,486 Elo+
Party 3
Anhur
Anhur
SheMyThroatBaby
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,409 Elo+
Party 3
Yemoja
Yemoja
ThundercatStan
Yemoja
Level 108
God Stats
1W - 0L
1,770 SR
Queue Stats
41W - 45L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
0 / 0 / 0
7,103
888
0
197
78
Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ratatoskr
 
Ratatoskr
11
0 / 0 / 0
5,524
691
0
0
0
Hachiman
EstasNueses
Hachiman
13
0 / 7 / 0
7,833
979
3,064
13,188
4,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Minakotti
Chang'e
11
0 / 0 / 0
5,524
691
0
0
0
Charybdis
QwertyFrnzy
Charybdis
14
1 / 0 / 0
8,744
1,093
14,986
8,380
3,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Team 1 Tickets

247

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 7
8,357
1,045
2,208
8,869
9,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Karambit123
Danzaburou
13
0 / 0 / 1
7,270
909
0
241
104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Persephone
RoseWolf68
Persephone
13
1 / 0 / 4
8,159
1,020
4,629
3,046
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 1
8,578
1,072
10,640
5,809
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 5
8,590
1,074
1,590
3,402
2,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
7
7
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
L
Ratatoskr
 
Ratatoskr
0
0
0
0
W
0
0
7
3.5
L
Hachiman
EstasNueses
Hachiman
0
7
0
0
W
Danzaburou
Karambit123
Danzaburou
0
0
1
0.5
L
Chang'e
Minakotti
Chang'e
0
0
0
0
L
Charybdis
QwertyFrnzy
Charybdis
1
0
0
1
W
Persephone
RoseWolf68
Persephone
1
0
4
3
W
6
1
1
6.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,050
Damage
19,067
21,765
Taken
21,367
7,833
Mitigated
18,017
2,322
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
0
197
78
0
197
0
0
0
L
Ratatoskr
 
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
2,208
1,075
422
1,374
8,869
9,934
0
0
8,869
18,614
0
L
Hachiman
EstasNueses
Hachiman
3,064
1,170
0
957
13,188
4,500
0
4,382
8,806
0
15,598
W
Danzaburou
Karambit123
Danzaburou
0
0
0
137
241
104
0
0
241
0
3,616
L
Chang'e
Minakotti
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
QwertyFrnzy
Charybdis
14,986
8,677
0
1,365
8,380
3,255
0
3,848
4,532
0
36,880
W
Persephone
RoseWolf68
Persephone
4,629
1,083
0
105
3,046
1,615
0
0
3,046
31,220
0
W
10,640
8,586
0
1,012
5,809
3,436
0
0
5,809
0
17,180
W
1,590
579
3,396
1,247
3,402
2,928
0
0
3,402
3,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,728
Gold Earned
40,954
83
Minions Killed
129
5
Camps Cleared
5
298,409
Distance Traveled
686,283
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,103
888
0
0
0
16,428
0
L
Ratatoskr
5,524
691
0
0
0
0
0
W
Terra
8,357
1,045
39
5
0
125,538
0
L
Hachiman
7,833
979
24
3
4
122,096
0
W
Danzaburou
7,270
909
4
1
2
116,751
0
L
Chang'e
5,524
691
0
0
0
0
0
L
Charybdis
8,744
1,093
59
7
1
159,885
1
W
Persephone
8,159
1,020
69
9
0
145,256
0
W
Anhur
8,578
1,072
13
2
3
138,888
0
W
Yemoja
8,590
1,074
4
1
0
159,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role