Player Matchup

Ishtar
Ishtar
Adore Sloths
Ishtar
Level 44
God Stats
2W - 2L
1,595 SR
Queue Stats
17W - 24L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
Alambrito118
Sun Wukong
Level 151
God Stats
19W - 7L
2,034 SR
Queue Stats
540W - 513L
1,485 Elo+
Solo
Eset
Eset
Apexxey
Eset
Level 86
God Stats
0W - 1L
1,272 SR
Queue Stats
3W - 6L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Casual gamer681
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,370 Elo+
Party 1
Nemesis
Nemesis
GunZR4me
Nemesis
Level 24
God Stats
1W - 1L
1,728 SR
Queue Stats
4W - 6L
1,436 Elo+
Party 1
Team Averages
Level 68
1,626 SR
1,430 Elo+

VS

Team Averages
Level 101
1,464 SR
1,422 Elo+
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Am Americium
Medusa
Level 83
God Stats
6W - 4L
1,586 SR
Queue Stats
44W - 59L
1,417 Elo+
Solo
Ra
Ra
Bapts93
Ra
Level 158
God Stats
1W - 0L
1,179 SR
Queue Stats
19W - 15L
1,370 Elo+
Solo
Terra
Terra
SoraSky11
Terra
Level 65
God Stats
3W - 3L
1,555 SR
Queue Stats
10W - 11L
1,406 Elo+
Solo
Mercury
Mercury
WorqEquation725
Mercury
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 72L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 8 / 0
7,988
420
6,391
14,465
5,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Alambrito118
Sun Wukong
17
2 / 1 / 2
10,941
576
13,674
21,107
21,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Eset
Apexxey
Eset
13
2 / 5 / 0
8,317
438
6,710
11,700
4,653
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 4 / 1
6,742
355
6,637
16,240
13,295
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
GunZR4me
Nemesis
14
2 / 3 / 2
8,854
466
5,925
15,586
6,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 3 / 1
10,597
558
12,395
17,409
16,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
18
10 / 0 / 6
11,703
616
17,864
11,607
5,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 0 / 1
11,960
629
12,186
9,914
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
SoraSky11
Terra
13
1 / 1 / 10
8,455
445
5,902
16,501
18,007
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 8
10,059
529
10,408
15,599
6,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
21
21
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
1
0.5
L
Ishtar
0
8
0
0
L
Sun Wukong
Alambrito118
Sun Wukong
2
1
2
3
W
Medusa
10
0
6
13
L
Eset
Apexxey
Eset
2
5
0
0.4
W
8
0
1
8.5
L
0
4
1
0.13
L
Nemesis
GunZR4me
Nemesis
2
3
2
1
W
Terra
SoraSky11
Terra
1
1
10
6
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,337
Damage
58,755
79,098
Taken
71,030
52,378
Mitigated
52,244
16,975
Healing
17,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,395
2,451
0
2,067
17,409
16,825
139
638
16,771
3,298
84,246
L
Ishtar
6,391
4,870
0
1,510
14,465
5,919
0
2,839
11,626
0
50,979
L
Sun Wukong
Alambrito118
Sun Wukong
13,674
1,601
0
8,228
21,107
21,665
43
1,705
19,337
0
109,064
W
Medusa
17,864
11,034
0
2,881
11,607
5,794
1,217
3,497
8,110
0
103,619
L
Eset
Apexxey
Eset
6,710
197
397
2,460
11,700
4,653
0
6,349
5,351
59,184
0
W
12,186
887
3,726
5,405
9,914
4,643
3,689
3,076
6,838
115,248
0
L
6,637
438
64
1,868
16,240
13,295
0
4,666
11,390
24,244
0
L
Nemesis
GunZR4me
Nemesis
5,925
1,601
0
2,448
15,586
6,846
0
2,866
12,720
0
65,004
W
Terra
SoraSky11
Terra
5,902
603
624
1,002
16,501
18,007
429
4,859
11,642
18,493
0
W
10,408
5,637
0
2,128
15,599
6,975
0
1,767
13,832
0
86,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,842
Gold Earned
52,774
476
Minions Killed
600
0
Camps Cleared
0
1,847,123
Distance Traveled
2,007,053
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,597
558
143
8
0
344,307
2
L
Ishtar
7,988
420
86
5
0
307,585
6
L
Sun Wukong
10,941
576
179
9
0
386,560
6
W
Medusa
11,703
616
134
7
0
366,399
3
L
Eset
8,317
438
86
5
0
355,997
0
W
Ra
11,960
629
189
10
0
425,192
0
L
Cthulhu
6,742
355
33
2
0
371,908
1
L
Nemesis
8,854
466
92
5
0
425,073
1
W
Terra
8,455
445
24
1
0
404,226
4
W
Mercury
10,059
529
110
6
0
466,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role